Player Matchup

Raijin
Raijin
Bink2Bonk
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,419 Elo+
Party 1
Lancelot
Lancelot
Kiyoshi Fuji535
Lancelot
Level 6
God Stats
2W - 2L
1,656 SR
Queue Stats
10W - 6L
1,578 Elo+
Party 2
Chernobog
Chernobog
Mag1c-Mushro0om
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
Mr Fluffemms
Heimdallr
Level 115
God Stats
120W - 121L
1,509 SR
Queue Stats
310W - 323L
1,518 Elo+
Party 2
Nox
Nox
Oblvn Knight
Nox
Level 108
God Stats
5W - 8L
1,473 SR
Queue Stats
84W - 94L
1,481 Elo+
Party 2
Team Averages
Level 72
1,528 SR
1,484 Elo+

VS

Team Averages
Level 55
1,525 SR
1,429 Elo+
Thor
Thor
AshWestt
Thor
Level 34
God Stats
3W - 2L
1,387 SR
Queue Stats
12W - 9L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
Imascoopya
Baron Samedi
Level 8
God Stats
3W - 2L
1,516 SR
Queue Stats
15W - 10L
1,529 Elo+
Party 4
Danzaburou
Danzaburou
bcmlxx
Danzaburou
Level 14
God Stats
4W - 7L
1,619 SR
Queue Stats
17W - 33L
1,345 Elo+
Party 3
Geb
Geb
hairyrhino360
Geb
Level 100
God Stats
9W - 11L
1,479 SR
Queue Stats
48W - 60L
1,419 Elo+
Party 3
Horus
Horus
wesizzle36969
Horus
Level 119
God Stats
29W - 15L
1,623 SR
Queue Stats
881W - 896L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bink2Bonk
Raijin
17
4 / 3 / 4
11,969
997
20,183
18,945
9,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
17
3 / 5 / 4
11,438
953
10,170
15,676
8,386
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Mag1c-Mushro0om
Chernobog
17
0 / 7 / 6
10,707
892
10,854
16,113
9,354
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Mr Fluffemms
Heimdallr
17
3 / 3 / 5
11,973
998
18,394
17,566
9,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 2 / 9
11,339
945
5,733
10,089
16,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

147

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
1 / 2 / 16
11,566
964
12,141
12,167
5,474
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Imascoopya
Baron Samedi
18
6 / 1 / 11
12,908
1,076
14,580
6,679
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bcmlxx
Danzaburou
18
7 / 4 / 11
12,427
1,036
18,478
15,571
7,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 2 / 16
12,671
1,056
15,269
17,790
22,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 1 / 15
12,412
1,034
14,277
20,585
27,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
10
Kills
20
20
Deaths
10
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thor
1
2
16
4.5
L
Raijin
Bink2Bonk
Raijin
4
3
4
2
W
Baron Samedi
Imascoopya
Baron Samedi
6
1
11
11.5
L
Lancelot
3
5
4
1
L
Chernobog
Mag1c-Mushro0om
Chernobog
0
7
6
0.43
L
Heimdallr
Mr Fluffemms
Heimdallr
3
3
5
1.83
L
0
2
9
2.25
W
Danzaburou
bcmlxx
Danzaburou
7
4
11
3.13
W
4
2
16
6
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,334
Damage
74,745
78,389
Taken
72,792
52,926
Mitigated
66,806
7,598
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,141
3,863
0
0
12,167
5,474
0
3,968
8,199
0
17,708
L
Raijin
Bink2Bonk
Raijin
20,183
1,930
250
3,159
18,945
9,292
0
6,725
12,220
48,489
0
W
Baron Samedi
Imascoopya
Baron Samedi
14,580
260
5,581
2,467
6,679
3,480
0
3,682
2,997
50,212
0
L
Lancelot
10,170
4,592
0
1,405
15,676
8,386
0
7,089
8,587
0
19,104
L
Chernobog
Mag1c-Mushro0om
Chernobog
10,854
5,416
0
975
16,113
9,354
0
5,885
10,228
0
23,830
L
Heimdallr
Mr Fluffemms
Heimdallr
18,394
7,346
0
0
17,566
9,877
0
6,398
11,168
0
50,694
L
5,733
501
799
1,010
10,089
16,017
0
3,752
6,337
19,718
0
W
Danzaburou
bcmlxx
Danzaburou
18,478
8,488
0
3,327
15,571
7,854
0
6,075
9,496
0
37,245
W
15,269
1,639
0
1,814
17,790
22,808
0
5,682
12,108
43,213
0
W
14,277
6,405
3,598
4,861
20,585
27,190
0
6,509
14,076
0
21,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,426
Gold Earned
61,984
229
Minions Killed
221
5
Camps Cleared
8
1,101,308
Distance Traveled
1,270,605
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,566
964
26
2
0
248,167
0
L
Raijin
11,969
997
78
7
1
206,144
0
W
Baron Samedi
12,908
1,076
90
8
2
223,229
0
L
Lancelot
11,438
953
25
2
2
250,516
0
L
Chernobog
10,707
892
28
2
0
177,284
0
L
Heimdallr
11,973
998
77
6
1
232,545
1
L
Nox
11,339
945
21
2
1
234,819
1
W
Danzaburou
12,427
1,036
64
5
3
247,676
0
W
Geb
12,671
1,056
24
2
1
232,496
0
W
Horus
12,412
1,034
17
1
2
319,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role