Player Matchup

Olorun
Olorun
A money A
Olorun
Level 147
God Stats
7W - 5L
1,519 SR
Queue Stats
246W - 221L
1,546 Elo+
Party 1
Awilix
Awilix
BlessMataRatas
Awilix
Level 154
God Stats
15W - 12L
1,599 SR
Queue Stats
210W - 243L
1,500 Elo+
Solo
Sobek
Sobek
MattJ993
Sobek
Level 109
God Stats
5W - 4L
1,540 SR
Queue Stats
400W - 378L
1,497 Elo+
Party 1
Team Averages
Level 137
1,553 SR
1,514 Elo+

VS

Team Averages
Level 110
1,549 SR
1,608 Elo+
Baron Samedi
Baron Samedi
Backstahber
Baron Samedi
Level 158
God Stats
5W - 5L
1,736 SR
Queue Stats
298W - 211L
1,785 Elo+
Party 2
Ishtar
Ishtar
ShadowPanther08
Ishtar
Level 66
God Stats
2W - 1L
1,513 SR
Queue Stats
8W - 9L
1,412 Elo+
Party 2
Freya
Freya
Shadowwolf11698
Freya
Level 107
God Stats
1W - 2L
1,399 SR
Queue Stats
44W - 34L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
A money A
Olorun
17
3 / 2 / 1
10,270
734
13,169
15,589
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 0
8,404
600
8,225
13,689
6,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
MattJ993
Sobek
14
0 / 4 / 3
9,673
691
7,863
23,458
30,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Backstahber
Baron Samedi
17
5 / 1 / 7
10,763
769
24,177
14,891
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 8
10,076
720
9,773
8,671
4,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 2 / 8
10,401
743
11,804
13,068
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
13
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
A money A
Olorun
3
2
1
1.75
W
Baron Samedi
Backstahber
Baron Samedi
5
1
7
8.5
L
1
7
0
0.14
L
Sobek
MattJ993
Sobek
0
4
3
0.38
W
4
1
8
8
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,257
Damage
45,754
52,736
Taken
36,630
45,170
Mitigated
18,385
15,271
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
A money A
Olorun
13,169
6,525
1,389
7,883
15,589
8,202
511
12,412
3,177
61,311
0
W
Baron Samedi
Backstahber
Baron Samedi
24,177
2,190
2,169
7,104
14,891
8,485
389
8,687
6,204
65,527
0
L
8,225
2,375
0
70
13,689
6,920
0
8,639
5,050
0
30,107
L
Sobek
MattJ993
Sobek
7,863
604
0
5,929
23,458
30,048
0
15,019
8,439
20,145
0
W
9,773
3,657
0
2,020
8,671
4,050
350
5,730
2,941
0
28,742
W
11,804
4,071
0
3,496
13,068
5,850
123
6,687
6,381
31,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
31,240
169
Minions Killed
153
0
Camps Cleared
0
749,309
Distance Traveled
758,538
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,270
734
112
8
0
230,234
0
W
Baron Samedi
10,763
769
80
6
0
251,496
2
L
Awilix
8,404
600
35
3
0
265,577
2
L
Sobek
9,673
691
22
2
0
253,498
3
W
Ishtar
10,076
720
33
2
0
251,056
0
W
Freya
10,401
743
40
3
0
255,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role