Player Matchup

Anhur
Anhur
BrettNADE
Anhur
Level 56
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 4L
1,321 Elo+
Party 2
Ne Zha
Ne Zha
DJbasicpro
Ne Zha
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 33L
1,311 Elo+
Party 1
Thor
Thor
ImLightsGG
Thor
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 2
Hou Yi
Hou Yi
Kei0z
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,259 Elo+
Party 1
Hera
Hera
alphasdeca97
Hera
Level 125
God Stats
0W - 2L
1,360 SR
Queue Stats
136W - 146L
1,407 Elo+
Party 1
Team Averages
Level 44
1,553 SR
1,316 Elo+

VS

Team Averages
Level 58
1,616 SR
1,544 Elo+
Scylla
Scylla
ErectoBonds
Scylla
Level 28
God Stats
1W - 0L
1,721 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
PoorPatroclus
Nu Wa
Level 28
God Stats
1W - 0L
1,592 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
TheRealNietzsche
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
YoungTickleBilly
Cerberus
Level 80
God Stats
1W - 0L
1,533 SR
Queue Stats
9W - 2L
1,659 Elo+
Party 3
Artemis
Artemis
daidengil
Artemis
Level 129
God Stats
4W - 0L
1,734 SR
Queue Stats
42W - 32L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BrettNADE
Anhur
13
0 / 1 / 1
8,261
826
181
2,497
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
DJbasicpro
Ne Zha
16
2 / 10 / 7
10,165
1,017
13,523
22,349
9,802
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 2
8,379
838
562
3,769
1,215
Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Kei0z
Hou Yi
16
4 / 5 / 5
10,728
1,073
13,210
21,706
8,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 6
10,335
1,034
8,017
14,118
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 3 / 7
11,423
1,142
10,189
8,978
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 15
11,272
1,127
18,641
6,281
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 11
11,951
1,195
15,447
15,098
13,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 3 / 17
10,806
1,081
7,179
12,119
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
daidengil
Artemis
17
8 / 2 / 14
11,632
1,163
11,043
7,889
3,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
8
Kills
25
25
Deaths
10
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anhur
BrettNADE
Anhur
0
1
1
0.5
L
Ne Zha
DJbasicpro
Ne Zha
2
10
7
0.55
W
Scylla
7
3
7
3.5
L
0
2
2
0.5
L
Hou Yi
Kei0z
Hou Yi
4
5
5
1.3
W
3
1
15
10.5
W
7
1
11
12.5
W
0
3
17
2.83
L
2
7
6
0.71
W
Artemis
daidengil
Artemis
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,493
Damage
62,499
64,439
Taken
50,365
25,466
Mitigated
33,590
1,397
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BrettNADE
Anhur
181
115
0
39
2,497
832
0
2,278
219
0
1,097
L
Ne Zha
DJbasicpro
Ne Zha
13,523
3,242
0
644
22,349
9,802
0
12,553
9,796
0
25,231
W
Scylla
10,189
1,637
0
815
8,978
2,671
0
519
6,680
38,034
0
L
562
71
0
0
3,769
1,215
0
2,836
933
0
1,450
L
Hou Yi
Kei0z
Hou Yi
13,210
6,537
0
677
21,706
8,453
0
10,784
10,922
0
24,452
W
18,641
4,318
170
545
6,281
2,429
0
1,928
4,353
51,160
0
W
15,447
9,916
1,586
4,344
15,098
13,266
0
2,490
10,943
0
20,511
W
7,179
156
0
2,446
12,119
11,771
0
1,377
10,742
24,774
0
L
8,017
1,123
0
37
14,118
5,164
0
7,558
6,560
22,038
0
W
Artemis
daidengil
Artemis
11,043
8,200
0
1,009
7,889
3,453
0
1,703
6,186
0
25,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,868
Gold Earned
57,084
67
Minions Killed
247
1
Camps Cleared
15
389,248
Distance Traveled
800,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,261
826
0
0
0
13,280
0
L
Ne Zha
10,165
1,017
13
1
0
101,544
0
W
Scylla
11,423
1,142
61
6
10
156,246
0
L
Thor
8,379
838
1
0
1
18,112
0
L
Hou Yi
10,728
1,073
16
2
0
104,831
0
W
Nu Wa
11,272
1,127
70
7
3
173,504
0
W
Vamana
11,951
1,195
25
3
1
168,521
0
W
Cerberus
10,806
1,081
43
4
0
142,742
0
L
Hera
10,335
1,034
37
4
0
151,481
0
W
Artemis
11,632
1,163
48
5
1
159,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role