Player Matchup

Vulcan
Vulcan
CaptBradshaw
Vulcan
Level 69
God Stats
4W - 0L
1,629 SR
Queue Stats
83W - 87L
1,413 Elo+
Solo
Hercules
Hercules
DARTHQUAN6
Hercules
Level 85
God Stats
1W - 0L
1,294 SR
Queue Stats
9W - 8L
1,347 Elo+
Party 2
Jormungandr
Jormungandr
Fishscuit
Jormungandr
Level 57
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 4L
1,309 Elo+
Party 2
Ares
Ares
quintin777
Ares
Level 109
God Stats
1W - 1L
1,274 SR
Queue Stats
34W - 33L
1,395 Elo+
Party 2
Chang'e
Chang'e
xXfull XsendXx
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,308 Elo+
Party 2
Team Averages
Level 70
1,397 SR
1,354 Elo+

VS

Team Averages
Level 79
1,538 SR
1,418 Elo+
Achilles
Achilles
DEMONIC42075
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,367 Elo+
Solo
Poseidon
Poseidon
Jargonwander
Poseidon
Level 121
God Stats
4W - 5L
1,447 SR
Queue Stats
532W - 557L
1,428 Elo+
Solo
Horus
Horus
OneMoorDab
Horus
Level 119
God Stats
1W - 1L
1,745 SR
Queue Stats
219W - 252L
1,421 Elo+
Party 1
Tyr
Tyr
Rollin Dabs
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,520 Elo+
Party 1
Mulan
Mulan
aolola6761
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
9 / 1 / 9
10,057
914
27,455
7,889
4,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
DARTHQUAN6
Hercules
15
4 / 2 / 9
8,598
782
6,331
17,153
22,050
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Fishscuit
Jormungandr
15
3 / 2 / 13
9,682
880
12,841
17,746
18,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 10
8,670
788
10,537
13,890
15,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 10
7,665
697
11,992
13,108
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DEMONIC42075
Achilles
14
2 / 3 / 6
8,319
756
5,828
22,028
17,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Jargonwander
Poseidon
16
5 / 2 / 4
8,845
804
32,155
10,325
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
14
1 / 3 / 7
8,203
746
7,458
16,911
22,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 4 / 5
6,920
629
3,677
14,780
12,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
11
1 / 8 / 5
7,101
646
7,944
17,409
10,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
20
Kills
9
9
Deaths
20
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
9
1
9
13.5
W
Hercules
DARTHQUAN6
Hercules
4
2
9
4.25
L
Achilles
DEMONIC42075
Achilles
2
3
6
1.67
W
Jormungandr
Fishscuit
Jormungandr
3
2
13
4.75
L
Poseidon
Jargonwander
Poseidon
5
2
4
3.5
L
Horus
1
3
7
1.5
L
0
4
5
0.63
L
Mulan
1
8
5
0.44
W
3
1
10
8
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,156
Damage
57,062
69,786
Taken
81,453
66,714
Mitigated
70,142
29,950
Healing
28,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
27,455
10,280
2,042
1,162
7,889
4,082
111
2,292
5,597
41,208
0
W
Hercules
DARTHQUAN6
Hercules
6,331
2,638
1,471
3,919
17,153
22,050
145
7,805
9,348
57
9,903
L
Achilles
DEMONIC42075
Achilles
5,828
1,302
2,485
8,221
22,028
17,936
90
16,916
5,112
0
9,812
W
Jormungandr
Fishscuit
Jormungandr
12,841
3,968
2,478
4,195
17,746
18,174
228
8,253
9,493
29,114
0
L
Poseidon
Jargonwander
Poseidon
32,155
3,636
1,445
1,066
10,325
6,384
32
8,077
2,248
64,226
0
L
Horus
7,458
3,118
4,560
6,487
16,911
22,215
0
12,186
4,725
0
9,432
L
3,677
907
564
2,061
14,780
12,755
0
11,929
2,851
0
6,422
L
Mulan
7,944
2,001
0
1,223
17,409
10,852
112
13,774
3,635
0
12,241
W
10,537
721
3,901
2,531
13,890
15,966
351
7,136
6,754
13,871
0
W
11,992
2,847
5,190
3,061
13,108
6,442
817
6,669
6,439
18,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,672
Gold Earned
39,388
95
Minions Killed
102
0
Camps Cleared
0
1,148,075
Distance Traveled
1,101,520
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,057
914
36
3
0
269,531
0
W
Hercules
8,598
782
14
1
0
221,152
0
L
Achilles
8,319
756
8
1
0
212,401
0
W
Jormungandr
9,682
880
21
2
0
224,648
0
L
Poseidon
8,845
804
71
6
0
215,493
0
L
Horus
8,203
746
6
1
0
257,744
0
L
Tyr
6,920
629
6
1
0
219,317
0
L
Mulan
7,101
646
11
1
0
196,565
0
W
Ares
8,670
788
3
0
0
222,717
2
W
Chang'e
7,665
697
21
2
0
210,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role