Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
APOCHEKiPiKE
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 31L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
Muuflu
Ne Zha
Level 146
God Stats
2W - 1L
1,405 SR
Queue Stats
174W - 178L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
ZienTheWolf
Kukulkan
Level 38
God Stats
3W - 3L
1,272 SR
Queue Stats
88W - 111L
1,427 Elo+
Party 1
Bacchus
Bacchus
f1ipbabyt00th
Bacchus
Level 160
God Stats
2W - 1L
1,622 SR
Queue Stats
87W - 77L
1,533 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,488 Elo+

VS

Team Averages
Level 94
1,487 SR
1,468 Elo+
Thanatos
Thanatos
AcexKillin
Thanatos
Level 120
God Stats
0W - 1L
1,488 SR
Queue Stats
12W - 14L
1,457 Elo+
Party 3
Ne Zha
Ne Zha
DecrepitRose
Ne Zha
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,547 Elo+
Party 3
Cerberus
Cerberus
M0ONSHINE
Cerberus
Level 145
God Stats
2W - 6L
1,448 SR
Queue Stats
228W - 273L
1,413 Elo+
Solo
Sol
Sol
SaintBPaws
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 3
Apollo
Apollo
TheNobleJew777
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 3 / 15
9,965
997
17,448
10,064
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
APOCHEKiPiKE
Ah Muzen Cab
17
9 / 2 / 10
10,504
1,050
11,283
8,001
3,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Muuflu
Ne Zha
16
7 / 4 / 20
10,022
1,002
18,311
14,138
7,170
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ZienTheWolf
Kukulkan
16
6 / 2 / 15
9,493
949
9,086
5,945
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
16
4 / 3 / 21
9,919
992
9,709
14,555
20,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AcexKillin
Thanatos
16
5 / 7 / 2
9,140
914
8,248
12,682
4,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
14
2 / 8 / 7
7,861
786
10,343
14,415
5,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
M0ONSHINE
Cerberus
15
2 / 5 / 8
8,067
807
5,732
18,493
15,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 3
7,019
702
5,580
11,432
3,559
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 7 / 4
7,328
733
5,282
14,087
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
34
Kills
11
14
Deaths
34
81
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
3
15
5.17
W
Ah Muzen Cab
APOCHEKiPiKE
Ah Muzen Cab
9
2
10
7
L
Thanatos
AcexKillin
Thanatos
5
7
2
0.86
L
Ne Zha
2
8
7
0.69
L
Cerberus
M0ONSHINE
Cerberus
2
5
8
1.2
W
Ne Zha
Muuflu
Ne Zha
7
4
20
4.25
L
0
7
3
0.21
L
2
7
4
0.57
W
Kukulkan
ZienTheWolf
Kukulkan
6
2
15
6.75
W
Bacchus
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,837
Damage
35,185
52,703
Taken
71,109
39,297
Mitigated
34,841
17,463
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,448
9,762
386
2,192
10,064
4,887
3,646
1,935
8,129
0
27,447
W
Ah Muzen Cab
APOCHEKiPiKE
Ah Muzen Cab
11,283
3,788
293
2,099
8,001
3,969
1,662
2,112
5,889
0
21,821
L
Thanatos
AcexKillin
Thanatos
8,248
1,371
639
4,649
12,682
4,609
0
1,801
10,881
0
18,952
L
Ne Zha
10,343
1,768
279
1,476
14,415
5,950
0
2,478
11,937
0
14,468
L
Cerberus
M0ONSHINE
Cerberus
5,732
377
293
4,607
18,493
15,514
0
6,476
12,017
15,081
0
W
Ne Zha
Muuflu
Ne Zha
18,311
4,570
1,067
4,951
14,138
7,170
747
3,100
11,038
0
33,661
L
5,580
859
113
2,412
11,432
3,559
0
3,738
7,694
14,386
0
L
5,282
2,275
553
2,786
14,087
5,209
0
4,302
9,785
0
9,481
W
Kukulkan
ZienTheWolf
Kukulkan
9,086
753
628
556
5,945
3,019
1,498
1,445
4,500
19,422
0
W
Bacchus
9,709
1,053
1,304
3,987
14,555
20,252
510
2,720
11,835
13,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
39,415
108
Minions Killed
106
0
Camps Cleared
0
961,625
Distance Traveled
855,620
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,965
997
24
2
0
188,502
0
W
Ah Muzen Cab
10,504
1,050
24
2
0
184,279
0
L
Thanatos
9,140
914
33
3
0
178,103
0
L
Ne Zha
7,861
786
11
1
0
159,754
0
L
Cerberus
8,067
807
24
2
0
177,990
0
W
Ne Zha
10,022
1,002
26
3
0
178,371
1
L
Sol
7,019
702
22
2
0
170,981
0
L
Apollo
7,328
733
16
2
0
168,792
0
W
Kukulkan
9,493
949
28
3
0
194,831
0
W
Bacchus
9,919
992
6
1
0
215,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role