Player Matchup

Izanami
Izanami
Bkaze131
Izanami
Level 7
God Stats
1W - 2L
1,701 SR
Queue Stats
50W - 54L
1,626 Elo+
Party 3
Loki
Loki
GomuTask
Loki
Level 160
God Stats
0W - 1L
1,283 SR
Queue Stats
28W - 34L
1,457 Elo+
Party 1
Fenrir
Fenrir
RobStroke
Fenrir
Level 39
God Stats
0W - 1L
1,346 SR
Queue Stats
6W - 9L
1,470 Elo+
Party 1
Yu Huang
Yu Huang
seropopolopo
Yu Huang
Level 100
God Stats
1W - 1L
1,566 SR
Queue Stats
27W - 34L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
watson1412
Sylvanus
Level 121
God Stats
17W - 20L
1,642 SR
Queue Stats
163W - 211L
1,415 Elo+
Party 3
Team Averages
Level 85
1,507 SR
1,483 Elo+

VS

Team Averages
Level 65
1,573 SR
1,495 Elo+
Hel
Hel
Amazingtess
Hel
Level 40
God Stats
23W - 12L
1,619 SR
Queue Stats
56W - 40L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
BigRowdyGamer
Sun Wukong
Level 121
God Stats
8W - 5L
1,735 SR
Queue Stats
214W - 223L
1,510 Elo+
Party 2
Lancelot
Lancelot
GeneralizedMale
Lancelot
Level 62
God Stats
19W - 19L
1,450 SR
Queue Stats
189W - 211L
1,399 Elo+
Solo
Skadi
Skadi
Rakuda100
Skadi
Level 86
God Stats
7W - 4L
1,559 SR
Queue Stats
190W - 193L
1,532 Elo+
Party 2
Geb
Geb
SenpaiiXDFan
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bkaze131
Izanami
2
0 / 2 / 0
3,075
439
1,489
2,719
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
8
0 / 1 / 0
4,627
661
2,288
4,787
1,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
RobStroke
Fenrir
5
0 / 2 / 0
3,679
526
876
3,917
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
seropopolopo
Yu Huang
7
0 / 1 / 0
4,063
580
1,861
2,903
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
watson1412
Sylvanus
3
0 / 1 / 0
3,284
469
689
2,076
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,376
625
788
3,350
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
BigRowdyGamer
Sun Wukong
9
2 / 0 / 1
5,137
734
3,586
4,537
2,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
7
1 / 0 / 2
4,455
636
1,154
4,221
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Rakuda100
Skadi
7
3 / 0 / 2
4,869
696
2,154
3,808
911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 4
4,727
675
1,923
5,920
2,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Sun Wukong
BigRowdyGamer
Sun Wukong
2
0
1
2.5
L
Izanami
Bkaze131
Izanami
0
2
0
0
W
Lancelot
1
0
2
2
L
Loki
0
1
0
0
W
Skadi
Rakuda100
Skadi
3
0
2
4
L
Fenrir
RobStroke
Fenrir
0
2
0
0
W
1
0
4
3
L
Yu Huang
seropopolopo
Yu Huang
0
1
0
0
L
Sylvanus
watson1412
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,203
Damage
9,605
16,402
Taken
21,836
5,458
Mitigated
8,219
3,074
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
788
69
154
1,520
3,350
945
0
859
2,491
23,727
0
W
Sun Wukong
BigRowdyGamer
Sun Wukong
3,586
950
0
2,702
4,537
2,420
0
83
4,129
0
27,162
L
Izanami
Bkaze131
Izanami
1,489
1,186
0
804
2,719
472
0
772
1,947
0
3,611
W
Lancelot
1,154
208
0
2,895
4,221
1,593
0
37
4,142
0
19,651
L
Loki
2,288
404
0
1,314
4,787
1,752
0
0
4,479
0
28,662
W
Skadi
Rakuda100
Skadi
2,154
1,002
0
490
3,808
911
1,062
166
3,642
0
24,601
L
Fenrir
RobStroke
Fenrir
876
124
0
0
3,917
1,295
0
609
3,267
0
13,301
W
1,923
665
907
1,670
5,920
2,350
0
1,278
4,642
11,038
0
L
Yu Huang
seropopolopo
Yu Huang
1,861
165
0
250
2,903
1,107
0
991
1,868
22,613
0
L
Sylvanus
watson1412
Sylvanus
689
328
180
526
2,076
832
0
339
1,737
5,261
1,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,728
Gold Earned
23,564
146
Minions Killed
203
0
Camps Cleared
0
483,779
Distance Traveled
715,832
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,376
625
59
8
0
129,285
0
W
Sun Wukong
5,137
734
51
7
0
138,600
0
L
Izanami
3,075
439
6
1
0
47,822
1
W
Lancelot
4,455
636
45
6
0
163,521
2
L
Loki
4,627
661
64
9
0
152,675
2
W
Skadi
4,869
696
31
4
0
136,941
0
L
Fenrir
3,679
526
30
4
0
111,076
0
W
Geb
4,727
675
17
2
0
147,485
5
L
Yu Huang
4,063
580
33
5
0
129,854
1
L
Sylvanus
3,284
469
13
2
0
42,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role