Player Matchup

Cernunnos
Cernunnos
Silver II
BlackKakarot
Cernunnos
Silver II
Level 45
God Stats
1W - 1L
1,376 SR
Queue Stats
14W - 22L
1,451 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Dinochord
Ratatoskr
Silver III
Level 63
God Stats
11W - 11L
1,657 SR
Queue Stats
18W - 24L
1,420 MMR
Solo
Ares
Ares
Gold IV
GTFOmySwamp
Ares
Gold IV
Level 105
God Stats
2W - 2L
1,531 SR
Queue Stats
8W - 17L
1,451 MMR
Solo
Agni
Agni
Bronze III
Teleportated
Agni
Bronze III
Level 160
God Stats
2W - 0L
1,552 SR
Queue Stats
9W - 6L
1,413 MMR
Solo
Mercury
Mercury
Silver I
ßéTó0596
Mercury
Silver I
Level 160
God Stats
3W - 0L
1,725 SR
Queue Stats
26W - 29L
1,425 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,568 SR
1,432 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,474 SR
1,433 MMR
Ishtar
Ishtar
Silver II
Jukkx
Ishtar
Silver II
Level 103
God Stats
0W - 1L
1,234 SR
Queue Stats
80W - 89L
1,318 MMR
Party 1
Merlin
Merlin
Bronze V
ScoobieDoobies
Merlin
Bronze V
Level 160
God Stats
0W - 1L
1,508 SR
Queue Stats
15W - 10L
1,462 MMR
Solo
Fenrir
Fenrir
Gold I
ceaay
Fenrir
Gold I
Level 61
God Stats
1W - 1L
1,743 SR
Queue Stats
32W - 31L
1,617 MMR
Party 1
Thanatos
Thanatos
Bronze V
feroz445vencedor
Thanatos
Bronze V
Level 88
God Stats
0W - 1L
1,387 SR
Queue Stats
7W - 19L
1,265 MMR
Party 2
Thor
Thor
Bronze III
joacowarcho
Thor
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlackKakarot
Cernunnos
20
4 / 0 / 8
13,114
656
14,180
12,953
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Dinochord
Ratatoskr
20
8 / 0 / 10
13,630
682
25,132
19,990
25,538
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 1 / 14
11,373
569
10,888
20,712
23,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 3 / 3
12,279
614
8,194
11,273
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ßéTó0596
Mercury
19
8 / 2 / 6
12,493
625
11,194
16,071
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Sun WukongHadesAtlas

VS

Bans
Ne ZhaPeleCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jukkx
Ishtar
15
0 / 5 / 0
9,450
473
7,274
14,833
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 3
10,337
517
15,844
14,046
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
ceaay
Fenrir
13
1 / 5 / 3
8,250
413
4,203
24,414
18,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 7 / 1
9,443
472
5,447
19,991
8,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 0
8,919
446
9,264
22,799
16,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
28
Kills
6
6
Deaths
28
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BlackKakarot
Cernunnos
4
0
8
8
W
Ratatoskr
Dinochord
Ratatoskr
8
0
10
13
W
3
1
14
10
L
Ishtar
Jukkx
Ishtar
0
5
0
0
L
2
4
3
0.88
W
5
3
3
2.17
L
Fenrir
ceaay
Fenrir
1
5
3
0.5
L
3
7
1
0.5
L
0
7
0
0
W
Mercury
ßéTó0596
Mercury
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,588
Damage
42,032
80,999
Taken
96,083
66,786
Mitigated
56,899
33,113
Healing
24,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BlackKakarot
Cernunnos
14,180
8,239
0
8,920
12,953
5,774
4,407
2,207
10,746
0
133,405
W
Ratatoskr
Dinochord
Ratatoskr
25,132
6,613
0
9,227
19,990
25,538
1,336
2,556
16,485
250
95,247
W
10,888
734
1,739
4,263
20,712
23,379
426
3,663
16,858
35,196
3,601
L
Ishtar
Jukkx
Ishtar
7,274
3,386
0
3,951
14,833
6,098
0
1,450
13,325
20
83,469
L
15,844
875
0
2,151
14,046
6,488
0
6,702
7,296
104,133
0
W
8,194
749
0
2,525
11,273
4,688
3,056
6,102
5,110
83,866
0
L
Fenrir
ceaay
Fenrir
4,203
1,401
1,450
2,554
24,414
18,544
0
4,148
19,937
0
24,418
L
5,447
1,741
0
12,676
19,991
8,928
0
2,269
17,487
0
80,503
L
9,264
1,875
0
1,370
22,799
16,841
0
4,107
17,438
117
68,471
W
Mercury
ßéTó0596
Mercury
11,194
5,741
0
6,439
16,071
7,407
1,296
3,359
12,664
35
99,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,889
Gold Earned
46,399
661
Minions Killed
608
0
Camps Cleared
0
2,112,177
Distance Traveled
1,824,537
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,114
656
181
9
0
393,730
9
W
Ratatoskr
13,630
682
163
8
0
439,310
2
W
Ares
11,373
569
40
2
0
423,937
8
L
Ishtar
9,450
473
157
8
0
373,590
5
L
Merlin
10,337
517
170
9
0
385,416
6
W
Agni
12,279
614
149
7
0
359,910
5
L
Fenrir
8,250
413
37
2
0
381,668
1
L
Thanatos
9,443
472
118
6
0
368,319
6
L
Thor
8,919
446
126
6
0
315,544
0
W
Mercury
12,493
625
128
6
0
495,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role