Player Matchup

Ishtar
Ishtar
Jacsem
Ishtar
Level 143
God Stats
0W - 2L
1,387 SR
Queue Stats
16W - 32L
1,349 Elo+
Party 2
Cliodhna
Cliodhna
RickyLG
Cliodhna
Level 110
God Stats
0W - 2L
1,322 SR
Queue Stats
22W - 23L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
ale0max
Kukulkan
Level 154
God Stats
2W - 1L
1,698 SR
Queue Stats
35W - 53L
1,404 Elo+
Party 2
Team Averages
Level 136
1,469 SR
1,420 Elo+

VS

Team Averages
Level 132
1,682 SR
1,674 Elo+
Vulcan
Vulcan
Deeppy
Vulcan
Level 128
God Stats
6W - 3L
1,673 SR
Queue Stats
250W - 70L
1,788 Elo+
Party 1
Medusa
Medusa
RAFX_BR
Medusa
Level 124
God Stats
80W - 104L
1,422 SR
Queue Stats
290W - 341L
1,450 Elo+
Solo
Sobek
Sobek
lONl
Sobek
Level 144
God Stats
6W - 0L
1,949 SR
Queue Stats
266W - 92L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jacsem
Ishtar
16
0 / 8 / 3
10,285
571
10,890
15,437
5,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
RickyLG
Cliodhna
15
3 / 7 / 2
11,117
618
12,981
16,427
6,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ale0max
Kukulkan
17
4 / 7 / 3
12,554
697
14,341
17,699
6,526
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Deeppy
Vulcan
20
8 / 1 / 12
14,164
787
24,027
13,897
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
RAFX_BR
Medusa
17
6 / 5 / 7
12,785
710
8,539
14,712
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
lONl
Sobek
20
8 / 1 / 14
14,457
803
13,478
26,949
41,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
22
22
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Deeppy
Vulcan
8
1
12
14
L
Ishtar
Jacsem
Ishtar
0
8
3
0.19
W
Medusa
RAFX_BR
Medusa
6
5
7
1.9
L
Cliodhna
RickyLG
Cliodhna
3
7
2
0.57
L
Kukulkan
ale0max
Kukulkan
4
7
3
0.79
W
Sobek
lONl
Sobek
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,212
Damage
46,044
49,563
Taken
55,558
18,306
Mitigated
57,295
1,701
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Deeppy
Vulcan
24,027
4,280
0
1,356
13,897
7,758
1,234
3,602
10,295
82,982
0
L
Ishtar
Jacsem
Ishtar
10,890
5,365
0
535
15,437
5,290
0
11,565
3,872
0
42,999
W
Medusa
RAFX_BR
Medusa
8,539
3,832
369
2,567
14,712
7,729
1,002
6,231
8,481
0
63,121
L
Cliodhna
RickyLG
Cliodhna
12,981
2,242
0
440
16,427
6,490
0
10,717
5,710
0
23,398
L
Kukulkan
ale0max
Kukulkan
14,341
538
0
726
17,699
6,526
0
15,284
2,415
72,031
0
W
Sobek
lONl
Sobek
13,478
1,724
357
5,887
26,949
41,808
302
4,605
22,344
39,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
41,406
209
Minions Killed
229
0
Camps Cleared
0
922,148
Distance Traveled
1,068,016
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,164
787
109
6
0
382,157
0
L
Ishtar
10,285
571
62
3
0
271,787
3
W
Medusa
12,785
710
80
4
0
306,609
4
L
Cliodhna
11,117
618
26
1
0
342,038
2
L
Kukulkan
12,554
697
121
7
0
308,323
2
W
Sobek
14,457
803
40
2
0
379,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role