Player Matchup

Neith
Neith
Herbo3359
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Artio
Artio
MESSY ESSIE 7
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Gilgamesh
Gilgamesh
PebbsxX
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Hades
Hades
iDontHaveThumbs
Hades
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,496 Elo+
Solo
Pele
Pele
ohIM A Clown
Pele
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,585 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,624 Elo+

VS

Team Averages
Level 98
1,464 SR
1,453 Elo+
Ishtar
Ishtar
Lilgnome00
Ishtar
Level 61
God Stats
21W - 22L
1,521 SR
Queue Stats
76W - 88L
1,464 Elo+
Party 1
Ra
Ra
TotalTomatoTime
Ra
Level 145
God Stats
3W - 3L
1,464 SR
Queue Stats
329W - 325L
1,469 Elo+
Party 1
Atlas
Atlas
addidcus964
Atlas
Level 156
God Stats
4W - 8L
1,427 SR
Queue Stats
170W - 165L
1,558 Elo+
Party 1
Bellona
Bellona
holland0207
Bellona
Level 43
God Stats
23W - 28L
1,298 SR
Queue Stats
102W - 152L
1,363 Elo+
Party 1
Hades
Hades
lvlonecrook
Hades
Level 87
God Stats
18W - 12L
1,607 SR
Queue Stats
373W - 398L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Herbo3359
Neith
16
7 / 0 / 11
8,714
871
11,101
7,089
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 12
8,010
801
6,609
13,209
12,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
PebbsxX
Gilgamesh
13
2 / 5 / 10
7,401
740
4,476
11,485
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 13
8,272
827
10,927
12,837
6,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
10 / 0 / 11
9,468
947
17,652
12,421
6,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Lilgnome00
Ishtar
12
1 / 8 / 0
6,751
675
5,159
11,889
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 6 / 4
7,634
763
9,018
9,086
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 8
7,183
718
11,748
14,363
13,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
holland0207
Bellona
12
3 / 5 / 4
6,861
686
5,193
13,613
11,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 5
6,951
695
6,717
8,788
5,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
26
Kills
9
9
Deaths
26
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Herbo3359
Neith
7
0
11
12.5
L
Ishtar
Lilgnome00
Ishtar
1
8
0
0.13
W
4
2
12
5
W
Gilgamesh
PebbsxX
Gilgamesh
2
5
10
1.4
L
3
6
4
0.83
L
1
4
8
1.25
L
Bellona
holland0207
Bellona
3
5
4
1
W
3
2
13
4.75
L
1
3
5
1.17
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,765
Damage
37,835
57,041
Taken
57,739
37,468
Mitigated
38,677
22,377
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Herbo3359
Neith
11,101
3,618
0
2,348
7,089
3,437
1,308
5,381
1,616
0
22,005
L
Ishtar
Lilgnome00
Ishtar
5,159
3,182
0
407
11,889
4,541
0
1,120
10,749
0
15,361
W
6,609
605
2,044
3,107
13,209
12,550
194
6,461
6,568
12,360
0
W
Gilgamesh
PebbsxX
Gilgamesh
4,476
1,360
0
1,199
11,485
8,935
749
5,258
6,070
0
13,494
L
9,018
1,237
1,184
555
9,086
3,771
0
2,315
6,625
33,166
0
L
11,748
5,078
696
1,643
14,363
13,765
0
4,866
9,223
18,282
0
L
Bellona
holland0207
Bellona
5,193
2,089
561
3,097
13,613
11,161
0
5,454
7,867
0
8,987
W
10,927
1,000
2,156
6,776
12,837
6,462
1,044
5,323
6,193
33,677
0
L
6,717
171
317
2,231
8,788
5,439
0
2,912
5,739
19,374
0
W
17,652
4,423
0
4,747
12,421
6,084
1,929
4,394
7,911
0
51,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
35,380
211
Minions Killed
143
0
Camps Cleared
0
1,030,239
Distance Traveled
789,052
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,714
871
33
3
0
195,690
0
L
Ishtar
6,751
675
27
3
0
116,248
0
W
Artio
8,010
801
11
1
0
212,984
2
W
Gilgamesh
7,401
740
20
2
0
204,369
0
L
Ra
7,634
763
58
6
0
153,169
0
L
Atlas
7,183
718
11
1
0
184,856
4
L
Bellona
6,861
686
5
1
0
164,403
0
W
Hades
8,272
827
69
7
0
190,645
1
L
Hades
6,951
695
42
4
0
170,376
0
W
Pele
9,468
947
78
8
0
226,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role