Player Matchup

Loki
Loki
CageCatalyst
Loki
Level 22
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 5L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Dashiwae
Gilgamesh
Level 122
God Stats
1W - 0L
1,621 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 1
Ymir
Ymir
REDXWINGSXFTW
Ymir
Level 129
God Stats
1W - 0L
1,791 SR
Queue Stats
9W - 4L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
Schnooderhooven
Heimdallr
Level 160
God Stats
2W - 0L
1,684 SR
Queue Stats
12W - 14L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
Virtual1y
Kukulkan
Level 159
God Stats
1W - 0L
1,809 SR
Queue Stats
7W - 10L
1,488 Elo+
Party 1
Team Averages
Level 118
1,728 SR
1,428 Elo+

VS

Team Averages
Level 50
1,585 SR
1,465 Elo+
Neith
Neith
Harvey 7 FaceD
Neith
Level 120
God Stats
9W - 16L
1,540 SR
Queue Stats
31W - 42L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
HeticStorm
Jormungandr
Level 37
God Stats
0W - 1L
1,750 SR
Queue Stats
3W - 4L
1,277 Elo+
Party 2
Sol
Sol
RamenShop1170
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
StoicElf9701
Guan Yu
Level 8
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
one beer 1 kill
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 23
11,111
741
10,642
10,961
5,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Dashiwae
Gilgamesh
19
12 / 0 / 16
12,258
817
18,367
14,088
11,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 2 / 19
11,987
799
5,907
18,749
25,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Schnooderhooven
Heimdallr
20
14 / 4 / 16
13,355
890
33,696
19,562
10,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Virtual1y
Kukulkan
20
20 / 1 / 15
13,849
923
37,466
10,352
5,525
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
10,292
686
12,276
16,619
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
HeticStorm
Jormungandr
15
1 / 10 / 1
9,012
601
7,058
30,803
26,078
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 8 / 0
9,258
617
7,951
21,009
7,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
StoicElf9701
Guan Yu
15
0 / 11 / 2
8,863
591
4,796
26,680
17,009
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 14 / 2
8,948
597
2,551
18,770
6,330
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
12
50
Kills
5
9
Deaths
50
89
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
23
6.25
W
Gilgamesh
Dashiwae
Gilgamesh
12
0
16
20
L
3
7
2
0.57
L
Jormungandr
HeticStorm
Jormungandr
1
10
1
0.15
W
3
2
19
6.25
L
1
8
0
0.13
W
Heimdallr
Schnooderhooven
Heimdallr
14
4
16
5.5
L
Guan Yu
StoicElf9701
Guan Yu
0
11
2
0.09
W
Kukulkan
Virtual1y
Kukulkan
20
1
15
27.5
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,078
Damage
34,632
73,712
Taken
113,881
58,916
Mitigated
64,808
15,137
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,642
3,536
0
556
10,961
5,326
3,729
2,071
8,890
0
36,318
W
Gilgamesh
Dashiwae
Gilgamesh
18,367
8,110
0
3,353
14,088
11,733
1,765
2,142
10,401
0
40,009
L
12,276
3,443
0
1,487
16,619
7,441
0
6,772
9,847
0
31,235
L
Jormungandr
HeticStorm
Jormungandr
7,058
1,879
101
944
30,803
26,078
0
11,539
19,264
20,340
0
W
5,907
1,136
0
2,629
18,749
25,730
2,336
2,432
14,371
23,187
0
L
7,951
3,033
0
3,949
21,009
7,950
0
10,013
10,996
29,550
2,252
W
Heimdallr
Schnooderhooven
Heimdallr
33,696
24,427
0
6,831
19,562
10,602
3,107
3,995
14,922
0
77,708
L
Guan Yu
StoicElf9701
Guan Yu
4,796
657
1,204
1,047
26,680
17,009
0
11,108
15,566
0
11,711
W
Kukulkan
Virtual1y
Kukulkan
37,466
6,271
0
1,768
10,352
5,525
312
3,495
6,857
77,794
0
L
2,551
434
0
0
18,770
6,330
0
3,941
14,829
0
6,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,560
Gold Earned
46,373
325
Minions Killed
158
0
Camps Cleared
0
1,499,398
Distance Traveled
1,221,125
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,111
741
59
4
0
298,956
1
W
Gilgamesh
12,258
817
32
2
0
342,046
1
L
Neith
10,292
686
50
3
0
283,462
3
L
Jormungandr
9,012
601
22
1
0
234,871
0
W
Ymir
11,987
799
26
2
0
292,969
0
L
Sol
9,258
617
58
4
0
201,659
0
W
Heimdallr
13,355
890
112
7
0
269,619
1
L
Guan Yu
8,863
591
15
1
0
305,370
0
W
Kukulkan
13,849
923
96
6
0
295,808
2
L
Loki
8,948
597
13
1
0
195,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role