Player Matchup

Maui
Maui
BlackHammer1134
Maui
Level 93
God Stats
1W - 6L
1,234 SR
Queue Stats
55W - 58L
1,492 Elo+
Party 2
Neith
Neith
Chrisggggggggggg
Neith
Level 102
God Stats
6W - 4L
1,542 SR
Queue Stats
235W - 200L
1,531 Elo+
Party 3
Tiamat
Tiamat
Gamedificulti
Tiamat
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 66L
1,482 Elo+
Party 2
Mulan
Mulan
JustMeArrow
Mulan
Level 30
God Stats
2W - 1L
1,264 SR
Queue Stats
25W - 34L
1,356 Elo+
Party 3
Cliodhna
Cliodhna
oldmancreed
Cliodhna
Level 118
God Stats
8W - 4L
1,695 SR
Queue Stats
566W - 492L
1,530 Elo+
Party 3
Team Averages
Level 76
1,447 SR
1,478 Elo+

VS

Team Averages
Level 76
1,483 SR
1,464 Elo+
Chronos
Chronos
ClassicGecko
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,512 Elo+
Party 1
Ra
Ra
Cleanurbongwater
Ra
Level 22
God Stats
1W - 4L
1,351 SR
Queue Stats
44W - 34L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
NBS_Delirious
Gilgamesh
Level 103
God Stats
4W - 7L
1,258 SR
Queue Stats
317W - 370L
1,384 Elo+
Solo
Izanami
Izanami
TJW2016
Izanami
Level 34
God Stats
19W - 36L
1,622 SR
Queue Stats
25W - 49L
1,401 Elo+
Solo
Bellona
Bellona
thePlaj3rOne
Bellona
Level 158
God Stats
4W - 2L
1,684 SR
Queue Stats
258W - 235L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,452
461
4,624
10,615
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 1 / 0
7,919
566
8,423
7,356
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 2
7,490
535
5,531
6,603
4,236
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 0
7,063
505
3,298
8,002
4,246
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
oldmancreed
Cliodhna
14
3 / 0 / 1
8,087
578
8,127
11,317
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ClassicGecko
Chronos
11
1 / 4 / 1
6,589
471
7,098
11,561
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 2 / 0
6,800
486
2,903
9,893
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
NBS_Delirious
Gilgamesh
10
1 / 3 / 2
5,969
426
4,751
12,036
8,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TJW2016
Izanami
1
0 / 0 / 0
2,550
182
0
0
0
Bellona
thePlaj3rOne
Bellona
16
3 / 0 / 0
8,555
611
5,816
9,810
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
5
5
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
5
1
0
5
L
Chronos
ClassicGecko
Chronos
1
4
1
0.38
L
0
2
0
0
W
1
0
2
2
W
0
2
0
0
L
Gilgamesh
NBS_Delirious
Gilgamesh
1
3
2
0.67
L
Izanami
TJW2016
Izanami
0
0
0
0
W
Cliodhna
oldmancreed
Cliodhna
3
0
1
3.5
L
Bellona
thePlaj3rOne
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,003
Damage
20,568
43,893
Taken
43,300
23,748
Mitigated
23,946
15,426
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,624
1,045
297
3,267
10,615
7,530
0
2,962
7,653
19,146
3,992
W
8,423
3,663
0
3,545
7,356
3,161
0
3,099
4,257
0
58,877
L
Chronos
ClassicGecko
Chronos
7,098
2,952
0
4,415
11,561
4,007
0
2,525
9,036
45,878
3,652
L
2,903
387
0
4,002
9,893
4,004
0
2,227
7,666
53,921
0
W
5,531
749
223
4,054
6,603
4,236
542
1,094
5,509
54,510
0
W
3,298
572
0
1,221
8,002
4,246
364
1,230
6,772
0
42,306
L
Gilgamesh
NBS_Delirious
Gilgamesh
4,751
1,049
162
1,503
12,036
8,676
0
3,060
8,976
0
22,043
L
Izanami
TJW2016
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
oldmancreed
Cliodhna
8,127
1,786
0
2,819
11,317
4,575
393
1,157
10,160
0
74,287
L
Bellona
thePlaj3rOne
Bellona
5,816
2,302
0
5,058
9,810
7,259
0
1,823
7,987
0
81,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
30,463
407
Minions Killed
356
0
Camps Cleared
0
1,326,552
Distance Traveled
1,112,794
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,452
461
33
2
0
284,799
2
W
Neith
7,919
566
97
7
0
245,251
2
L
Chronos
6,589
471
72
5
0
236,226
1
L
Ra
6,800
486
98
7
0
288,567
3
W
Tiamat
7,490
535
84
6
0
243,684
3
W
Mulan
7,063
505
69
5
0
229,881
0
L
Gilgamesh
5,969
426
25
2
0
276,744
2
L
Izanami
2,550
182
0
0
0
0
0
W
Cliodhna
8,087
578
124
9
0
322,937
6
L
Bellona
8,555
611
161
12
0
311,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role