Player Matchup

Hun Batz
Hun Batz
Bi0s rogue
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,330 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LukeDude2k15
Morgan Le Fay
Level 49
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 13L
1,250 Elo+
Party 2
Danzaburou
Danzaburou
MANIATIC7986
Danzaburou
Level 45
God Stats
29W - 28L
1,452 SR
Queue Stats
188W - 215L
1,253 Elo+
Party 1
Geb
Geb
THE INMORTAL997
Geb
Level 100
God Stats
14W - 16L
1,391 SR
Queue Stats
527W - 583L
1,337 Elo+
Party 1
Gilgamesh
Gilgamesh
XGDDarklord
Gilgamesh
Level 59
God Stats
5W - 10L
1,317 SR
Queue Stats
105W - 132L
1,350 Elo+
Solo
Team Averages
Level 64
1,389 SR
1,304 Elo+

VS

Team Averages
Level 93
1,474 SR
1,349 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
I_AMHE3IA_I
Hera
Level 118
God Stats
7W - 3L
1,454 SR
Queue Stats
63W - 60L
1,383 Elo+
Solo
Kuzenbo
Kuzenbo
Monkey_Monarch88
Kuzenbo
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 69L
1,243 Elo+
Solo
Apollo
Apollo
alpha0mega845
Apollo
Level 101
God Stats
23W - 23L
1,410 SR
Queue Stats
147W - 154L
1,275 Elo+
Solo
Arachne
Arachne
i_collectskullz
Arachne
Level 60
God Stats
26W - 20L
1,507 SR
Queue Stats
284W - 330L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bi0s rogue
Hun Batz
10
4 / 4 / 2
7,040
414
6,369
14,852
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
LukeDude2k15
Morgan Le Fay
11
0 / 6 / 3
6,840
402
5,085
13,169
5,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MANIATIC7986
Danzaburou
11
2 / 4 / 5
7,333
431
8,804
12,485
5,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

10
4 / 4 / 4
6,820
401
6,859
15,485
15,959
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
XGDDarklord
Gilgamesh
12
0 / 3 / 0
6,820
401
291
13,725
7,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 0 / 5
10,236
602
17,465
5,838
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 0
10,138
596
9,379
4,068
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 5
7,752
456
5,405
16,529
18,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 5
7,455
439
6,383
12,192
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 2 / 1
9,707
571
11,908
12,974
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
10
Kills
19
21
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
5
7.5
L
Hun Batz
Bi0s rogue
Hun Batz
4
4
2
1.25
W
4
0
0
4
L
Morgan Le Fay
LukeDude2k15
Morgan Le Fay
0
6
3
0.25
L
Danzaburou
MANIATIC7986
Danzaburou
2
4
5
1.13
W
0
5
5
0.5
L
4
4
4
1.5
L
Gilgamesh
XGDDarklord
Gilgamesh
0
3
0
0
W
0
3
5
0.83
W
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
50,540
69,716
Taken
51,601
39,025
Mitigated
34,001
14,993
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,465
350
0
2,476
5,838
2,784
762
2,530
3,308
77,152
0
L
Hun Batz
Bi0s rogue
Hun Batz
6,369
845
435
2,502
14,852
5,515
0
5,232
9,620
0
36,788
W
9,379
2,785
0
1,090
4,068
1,616
5,100
0
4,068
77,541
0
L
Morgan Le Fay
LukeDude2k15
Morgan Le Fay
5,085
473
58
973
13,169
5,465
933
8,251
4,918
40,363
0
L
Danzaburou
MANIATIC7986
Danzaburou
8,804
4,327
0
3,822
12,485
5,055
285
5,132
7,353
0
46,451
W
5,405
1,623
268
2,261
16,529
18,732
297
4,049
12,480
18,949
0
L
6,859
1,348
0
4,614
15,485
15,959
158
4,270
11,215
19,880
0
L
Gilgamesh
XGDDarklord
Gilgamesh
291
0
0
2,589
13,725
7,031
0
9,364
4,361
0
33,256
W
6,383
3,754
0
5,499
12,192
4,468
1,213
2,508
9,684
0
42,543
W
11,908
8,296
0
4,673
12,974
6,401
0
2,857
10,117
0
60,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
45,288
286
Minions Killed
422
0
Camps Cleared
0
1,372,205
Distance Traveled
1,580,125
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,236
602
116
7
0
323,534
1
L
Hun Batz
7,040
414
58
3
0
319,410
0
W
Hera
10,138
596
130
8
0
286,739
4
L
Morgan Le Fay
6,840
402
68
4
0
276,619
0
L
Danzaburou
7,333
431
76
4
0
258,799
0
W
Kuzenbo
7,752
456
22
1
0
307,443
0
L
Geb
6,820
401
24
1
0
309,314
0
L
Gilgamesh
6,820
401
60
4
0
208,063
0
W
Apollo
7,455
439
61
4
0
278,968
1
W
Arachne
9,707
571
93
5
0
383,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role