Player Matchup

Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LuffiDMonkey
Ah Muzen Cab
Level 24
God Stats
2W - 2L
1,285 SR
Queue Stats
116W - 126L
1,453 Elo+
Solo
Izanami
Izanami
PRECOR4
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,460 Elo+
Solo
Apollo
Apollo
zedpixel
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 45
1,457 SR
1,483 Elo+

VS

Team Averages
Level 70
1,549 SR
1,417 Elo+
Nike
Nike
BROBES86
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,379 Elo+
Party 3
Danzaburou
Danzaburou
Mitmee922
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,448 Elo+
Party 2
Olorun
Olorun
StirFrei
Olorun
Level 106
God Stats
1W - 0L
1,743 SR
Queue Stats
66W - 62L
1,528 Elo+
Party 2
Discordia
Discordia
lI Cope Il
Discordia
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,338 Elo+
Party 3
Nox
Nox
mrpabloisawesom
Nox
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 185L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
2 / 5 / 7
11,260
662
13,560
27,292
40,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
 
Olorun
16
2 / 5 / 6
10,506
618
8,064
14,271
8,408
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
LuffiDMonkey
Ah Muzen Cab
20
9 / 4 / 4
12,349
726
44,348
19,817
13,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
PRECOR4
Izanami
14
1 / 9 / 7
9,645
567
9,807
15,538
8,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
zedpixel
Apollo
19
1 / 6 / 8
11,441
673
7,484
18,834
11,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
6 / 5 / 11
11,886
699
11,948
20,732
24,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Mitmee922
Danzaburou
19
2 / 3 / 16
11,032
649
12,902
19,364
10,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
StirFrei
Olorun
20
12 / 2 / 11
12,979
763
34,622
30,443
18,227
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
lI Cope Il
Discordia
20
3 / 2 / 14
11,977
705
16,582
14,412
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 3 / 9
11,117
654
7,770
11,499
5,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
15
Kills
27
29
Deaths
15
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
7
1.1
L
Olorun
 
Olorun
2
5
6
1
W
Nike
6
5
11
2.3
L
Ah Muzen Cab
LuffiDMonkey
Ah Muzen Cab
9
4
4
2.75
W
Danzaburou
Mitmee922
Danzaburou
2
3
16
3.33
L
Izanami
PRECOR4
Izanami
1
9
7
0.5
W
Olorun
StirFrei
Olorun
12
2
11
8.75
W
Discordia
lI Cope Il
Discordia
3
2
14
5
W
4
3
9
2.83
L
Apollo
zedpixel
Apollo
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,263
Damage
83,824
95,752
Taken
96,450
82,213
Mitigated
65,754
35,236
Healing
48,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
13,560
341
804
9,237
27,292
40,466
272
12,730
14,562
27,934
0
L
Olorun
 
Olorun
8,064
3,306
3,869
3,881
14,271
8,408
1,749
9,710
4,561
13,923
0
W
Nike
11,948
1,868
1,508
1,422
20,732
24,626
351
5,640
15,092
0
22,357
L
Ah Muzen Cab
LuffiDMonkey
Ah Muzen Cab
44,348
10,357
444
8,333
19,817
13,687
905
12,908
6,909
0
76,149
W
Danzaburou
Mitmee922
Danzaburou
12,902
6,027
2,923
3,908
19,364
10,348
1,257
5,096
14,268
0
30,392
L
Izanami
PRECOR4
Izanami
9,807
6,100
1,481
1,108
15,538
8,219
0
10,214
5,324
0
13,475
W
Olorun
StirFrei
Olorun
34,622
19,467
9,825
19,298
30,443
18,227
4,543
6,013
24,430
58,934
0
W
Discordia
lI Cope Il
Discordia
16,582
214
3,281
2,997
14,412
6,703
394
2,324
12,088
42,166
0
W
7,770
270
1,248
1,810
11,499
5,850
651
2,551
8,948
21,444
0
L
Apollo
zedpixel
Apollo
7,484
5,113
531
5,548
18,834
11,433
1,722
13,412
5,422
0
26,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,201
Gold Earned
58,991
161
Minions Killed
212
0
Camps Cleared
0
1,382,736
Distance Traveled
1,490,092
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,260
662
29
2
0
333,049
2
L
Olorun
10,506
618
18
1
0
241,118
0
W
Nike
11,886
699
30
2
0
290,238
1
L
Ah Muzen Cab
12,349
726
69
4
0
314,223
0
W
Danzaburou
11,032
649
31
2
0
303,026
0
L
Izanami
9,645
567
10
1
0
237,644
2
W
Olorun
12,979
763
48
3
0
291,909
0
W
Discordia
11,977
705
60
4
0
329,740
0
W
Nox
11,117
654
43
3
0
275,179
0
L
Apollo
11,441
673
35
2
0
256,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role