Player Matchup

Ao Kuang
Ao Kuang
Diamond IV
Slankzz
Ao Kuang
Diamond IV
Level 48
God Stats
10W - 9L
1,652 SR
Queue Stats
114W - 95L
1,960 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
TrinityPride
Xbalanque
Diamond V
Level 160
God Stats
1W - 0L
1,647 SR
Queue Stats
37W - 23L
2,238 MMR
Party 1
Atlas
Atlas
Diamond IV
sprayNpray2w1n
Atlas
Diamond IV
Level 125
God Stats
29W - 19L
1,686 SR
Queue Stats
497W - 486L
1,894 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,662 SR
2,031 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,675 SR
1,811 MMR
Sobek
Sobek
Gold III
JustKaleb
Sobek
Gold III
Level 85
God Stats
5W - 3L
1,551 SR
Queue Stats
14W - 7L
1,840 MMR
Party 2
Chang'e
Chang'e
Gold IV
swaggetyswagger
Chang'e
Gold IV
Level 48
God Stats
1W - 1L
1,811 SR
Queue Stats
14W - 7L
1,755 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
thecracknator
Gilgamesh
Gold III
Level 156
God Stats
1W - 2L
1,664 SR
Queue Stats
14W - 7L
1,840 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Slankzz
Ao Kuang
15
2 / 2 / 3
10,744
767
9,460
15,369
18,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
TrinityPride
Xbalanque
16
4 / 1 / 2
10,707
765
26,509
12,232
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 0 / 6
10,965
783
12,813
15,185
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AchillesCabrakanAh Muzen CabThothAres

VS

Bans
Guan YuScyllaVulcanHadesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JustKaleb
Sobek
14
0 / 2 / 2
9,635
688
5,640
19,442
27,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 1 / 3
9,373
670
13,183
15,595
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
thecracknator
Gilgamesh
14
3 / 3 / 0
10,099
721
12,157
19,403
11,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
3
3
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
JustKaleb
Sobek
0
2
2
0.5
W
Ao Kuang
Slankzz
Ao Kuang
2
2
3
1.75
W
Xbalanque
TrinityPride
Xbalanque
4
1
2
5
W
0
0
6
3
L
0
1
3
1.5
L
Gilgamesh
thecracknator
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,782
Damage
30,980
42,786
Taken
54,440
44,444
Mitigated
46,399
19,436
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
JustKaleb
Sobek
5,640
1,216
0
5,990
19,442
27,422
24
7,880
11,562
19,742
0
W
Ao Kuang
Slankzz
Ao Kuang
9,460
2,142
2,445
5,973
15,369
18,268
281
7,738
7,631
23,761
0
W
Xbalanque
TrinityPride
Xbalanque
26,509
13,770
0
6,857
12,232
6,497
2,374
5,141
7,091
0
92,927
W
12,813
4,696
0
4,161
15,185
19,679
319
5,984
9,201
33,749
0
L
13,183
1,113
3,862
6,453
15,595
7,296
165
8,079
7,516
51,782
0
L
Gilgamesh
thecracknator
Gilgamesh
12,157
3,940
1,871
1,951
19,403
11,681
0
6,392
13,011
0
32,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
29,107
174
Minions Killed
159
0
Camps Cleared
0
840,901
Distance Traveled
837,628
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,635
688
18
1
0
267,230
1
W
Ao Kuang
10,744
767
19
1
0
287,108
3
W
Xbalanque
10,707
765
138
10
0
251,995
0
W
Atlas
10,965
783
17
1
0
301,798
1
L
Chang'e
9,373
670
96
7
0
269,039
2
L
Gilgamesh
10,099
721
45
3
0
301,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role