Player Matchup

Fafnir
Fafnir
DARKRAI_THE_MAN
Fafnir
Level 148
God Stats
62W - 32L
1,756 SR
Queue Stats
220W - 174L
1,648 Elo+
Party 1
Zhong Kui
Zhong Kui
Patrick41800
Zhong Kui
Level 157
God Stats
29W - 20L
1,685 SR
Queue Stats
259W - 211L
1,620 Elo+
Party 1
Shiva
Shiva
SmokeKing509
Shiva
Level 32
God Stats
7W - 0L
2,135 SR
Queue Stats
48W - 24L
1,704 Elo+
Party 1
Bakasura
Bakasura
josemanit132
Bakasura
Level 89
God Stats
1W - 2L
1,167 SR
Queue Stats
255W - 192L
1,707 Elo+
Party 1
Merlin
Merlin
soviet_sandwich6
Merlin
Level 153
God Stats
19W - 13L
1,696 SR
Queue Stats
234W - 211L
1,665 Elo+
Party 1
Team Averages
Level 116
1,688 SR
1,669 Elo+

VS

Team Averages
Level 44
1,470 SR
1,404 Elo+
Nemesis
Nemesis
CallMeShujin
Nemesis
Level 35
God Stats
1W - 3L
1,310 SR
Queue Stats
36W - 44L
1,365 Elo+
Solo
Vulcan
Vulcan
Harvey_Drongo
Vulcan
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,342 Elo+
Solo
Ravana
Ravana
Kyler17
Ravana
Level 68
God Stats
3W - 4L
1,541 SR
Queue Stats
209W - 211L
1,479 Elo+
Solo
Ganesha
Ganesha
jwivan28
Ganesha
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 72L
1,395 Elo+
Solo
Cupid
Cupid
widerking
Cupid
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 56L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,070
607
4,125
6,914
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Patrick41800
Zhong Kui
11
0 / 0 / 1
6,142
614
5,527
4,974
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 1 / 4
5,230
523
5,269
7,817
3,990
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
josemanit132
Bakasura
11
6 / 0 / 0
6,375
638
4,585
7,509
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 0 / 3
5,993
599
3,643
3,919
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CallMeShujin
Nemesis
8
0 / 2 / 0
4,737
474
1,425
6,688
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,365
537
1,989
5,196
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Kyler17
Ravana
9
0 / 0 / 0
5,397
540
2,914
6,303
3,167
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
jwivan28
Ganesha
7
0 / 2 / 0
4,567
457
2,015
7,531
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
widerking
Cupid
7
0 / 3 / 0
4,447
445
2,971
5,915
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CallMeShujin
Nemesis
0
2
0
0
W
2
0
4
4
L
1
3
0
0.33
L
Ravana
Kyler17
Ravana
0
0
0
0
W
Zhong Kui
Patrick41800
Zhong Kui
0
0
1
0.5
W
1
1
4
3
W
Bakasura
josemanit132
Bakasura
6
0
0
6
L
Ganesha
jwivan28
Ganesha
0
2
0
0
W
1
0
3
2.5
L
Cupid
widerking
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
11,314
31,133
Taken
31,633
15,960
Mitigated
12,278
11,838
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CallMeShujin
Nemesis
1,425
703
0
2,625
6,688
2,034
0
1,238
5,450
0
24,907
W
4,125
1,061
0
3,630
6,914
4,259
0
1,168
5,746
26,193
0
L
1,989
359
0
738
5,196
2,205
0
2,773
2,203
30,075
0
L
Ravana
Kyler17
Ravana
2,914
918
0
1,577
6,303
3,167
0
3,730
2,543
0
34,293
W
Zhong Kui
Patrick41800
Zhong Kui
5,527
1,694
0
2,663
4,974
3,773
0
0
4,974
38,036
7,190
W
5,269
1,116
0
1,848
7,817
3,990
199
872
6,905
62
26,744
W
Bakasura
josemanit132
Bakasura
4,585
3,605
0
2,290
7,509
2,626
204
583
6,902
0
43,290
L
Ganesha
jwivan28
Ganesha
2,015
724
165
2,226
7,531
3,414
0
2,297
4,850
11,947
0
W
3,643
230
0
1,407
3,919
1,312
418
1,231
2,602
43,074
0
L
Cupid
widerking
Cupid
2,971
1,400
286
1,737
5,915
1,458
0
1,685
3,825
0
22,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
24,513
356
Minions Killed
253
0
Camps Cleared
0
954,850
Distance Traveled
971,630
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,737
474
68
7
0
221,541
4
W
Fafnir
6,070
607
46
5
0
201,394
5
L
Vulcan
5,365
537
61
6
0
181,348
1
L
Ravana
5,397
540
77
8
0
216,647
3
W
Zhong Kui
6,142
614
89
9
0
160,013
1
W
Shiva
5,230
523
37
4
0
206,508
3
W
Bakasura
6,375
638
101
10
0
217,607
2
L
Ganesha
4,567
457
2
0
0
200,890
3
W
Merlin
5,993
599
83
8
0
169,328
2
L
Cupid
4,447
445
45
5
0
151,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role