Player Matchup

Merlin
Merlin
Raa225
Merlin
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 59L
1,565 Elo+
Party 2
Hercules
Hercules
Sweet1001
Hercules
Level 144
God Stats
5W - 4L
1,671 SR
Queue Stats
323W - 300L
1,617 Elo+
Solo
Apollo
Apollo
Wheres Me Dartz
Apollo
Level 155
God Stats
2W - 3L
1,481 SR
Queue Stats
183W - 166L
1,529 Elo+
Party 2
Ne Zha
Ne Zha
dR Loaded
Ne Zha
Level 123
God Stats
5W - 8L
1,619 SR
Queue Stats
151W - 136L
1,519 Elo+
Party 2
Poseidon
Poseidon
dRChillPhill
Poseidon
Level 154
God Stats
36W - 25L
1,667 SR
Queue Stats
389W - 398L
1,577 Elo+
Party 2
Team Averages
Level 135
1,588 SR
1,561 Elo+

VS

Team Averages
Level 141
1,581 SR
1,610 Elo+
Zeus
Zeus
HottestHoncho
Zeus
Level 154
God Stats
1W - 0L
1,284 SR
Queue Stats
53W - 41L
1,626 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JohannJoestar1
Morgan Le Fay
Level 103
God Stats
2W - 0L
1,889 SR
Queue Stats
32W - 32L
1,609 Elo+
Party 3
Amaterasu
Amaterasu
SupremeRJC
Amaterasu
Level 144
God Stats
22W - 12L
1,647 SR
Queue Stats
43W - 40L
1,577 Elo+
Party 1
Horus
Horus
dmonetized
Horus
Level 153
God Stats
8W - 8L
1,537 SR
Queue Stats
61W - 54L
1,654 Elo+
Party 1
Awilix
Awilix
mikespies
Awilix
Level 149
God Stats
5W - 4L
1,547 SR
Queue Stats
386W - 279L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Raa225
Merlin
12
0 / 3 / 1
6,863
458
2,945
6,237
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Sweet1001
Hercules
9
0 / 3 / 1
6,164
411
3,685
13,176
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 4 / 0
6,822
455
2,072
12,186
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
dR Loaded
Ne Zha
12
2 / 6 / 0
7,587
506
2,106
11,673
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
dRChillPhill
Poseidon
14
0 / 1 / 2
8,410
561
7,158
4,402
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
9,192
613
9,165
7,888
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
JohannJoestar1
Morgan Le Fay
13
0 / 0 / 7
7,853
524
4,822
5,144
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SupremeRJC
Amaterasu
14
1 / 0 / 2
8,657
577
3,645
12,141
10,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Horus
12
2 / 1 / 8
7,981
532
6,846
12,206
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
mikespies
Awilix
13
9 / 1 / 1
8,326
555
8,240
10,100
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
17
17
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Morgan Le Fay
JohannJoestar1
Morgan Le Fay
0
0
7
3.5
L
Merlin
Raa225
Merlin
0
3
1
0.17
W
Amaterasu
SupremeRJC
Amaterasu
1
0
2
2
L
Hercules
Sweet1001
Hercules
0
3
1
0.17
L
0
4
0
0
L
Ne Zha
dR Loaded
Ne Zha
2
6
0
0.33
L
Poseidon
dRChillPhill
Poseidon
0
1
2
1
W
Horus
2
1
8
6
W
Awilix
mikespies
Awilix
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,966
Damage
32,718
47,674
Taken
47,479
19,808
Mitigated
29,882
10,808
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,165
5,262
0
3,392
7,888
2,937
606
70
7,818
70,598
4,770
W
Morgan Le Fay
JohannJoestar1
Morgan Le Fay
4,822
548
0
2,100
5,144
2,121
995
1,185
3,959
55,707
0
L
Merlin
Raa225
Merlin
2,945
292
0
1,075
6,237
2,315
0
2,253
3,984
53,964
0
W
Amaterasu
SupremeRJC
Amaterasu
3,645
1,558
0
5,237
12,141
10,189
920
3,981
8,160
0
64,303
L
Hercules
Sweet1001
Hercules
3,685
1,068
0
3,228
13,176
7,963
0
4,804
8,372
0
17,974
L
2,072
1,440
0
4,231
12,186
4,220
0
5,137
7,049
0
49,925
L
Ne Zha
dR Loaded
Ne Zha
2,106
132
0
822
11,673
3,897
0
1,443
10,230
0
47,452
L
Poseidon
dRChillPhill
Poseidon
7,158
1,302
31
1,421
4,402
1,413
0
0
4,402
65,697
0
W
Horus
6,846
2,963
792
3,558
12,206
10,680
695
1,636
10,570
0
21,232
W
Awilix
mikespies
Awilix
8,240
3,193
0
1,992
10,100
3,955
149
3,231
6,869
0
57,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
42,009
455
Minions Killed
463
0
Camps Cleared
0
1,436,347
Distance Traveled
1,493,691
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,192
613
130
9
0
279,492
0
W
Morgan Le Fay
7,853
524
106
7
0
281,111
5
L
Merlin
6,863
458
112
7
0
279,566
6
W
Amaterasu
8,657
577
125
8
0
308,190
4
L
Hercules
6,164
411
29
2
0
287,413
3
L
Apollo
6,822
455
101
7
0
246,569
3
L
Ne Zha
7,587
506
70
5
0
312,931
4
L
Poseidon
8,410
561
143
10
0
309,868
6
W
Horus
7,981
532
19
1
0
272,302
5
W
Awilix
8,326
555
83
6
0
352,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role