Player Matchup

Charybdis
Charybdis
Eops3524
Charybdis
Level 43
God Stats
0W - 2L
1,147 SR
Queue Stats
12W - 23L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
Jimmyelo
Cthulhu
Level 4
God Stats
1W - 2L
1,467 SR
Queue Stats
6W - 12L
1,373 Elo+
Party 2
Chang'e
Chang'e
RushDreamz
Chang'e
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,368 Elo+
Party 2
Team Averages
Level 28
1,372 SR
1,359 Elo+

VS

Team Averages
Level 67
1,551 SR
1,377 Elo+
Sobek
Sobek
Cosmonautv2
Sobek
Level 36
God Stats
2W - 1L
1,501 SR
Queue Stats
10W - 25L
1,262 Elo+
Party 1
Chang'e
Chang'e
LikeMrGoodBar
Chang'e
Level 113
God Stats
4W - 2L
1,650 SR
Queue Stats
234W - 297L
1,371 Elo+
Solo
Cupid
Cupid
SouPDeRiTiZ
Cupid
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eops3524
Charybdis
15
3 / 3 / 0
9,566
683
21,639
15,037
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Jimmyelo
Cthulhu
13
0 / 6 / 2
8,535
610
5,406
16,890
20,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
RushDreamz
Chang'e
13
0 / 6 / 3
8,422
602
7,282
15,648
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
10,017
716
5,377
17,624
23,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
15
3 / 2 / 10
9,996
714
16,395
16,814
8,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 0 / 5
11,216
801
19,357
10,040
5,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
15
15
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Charybdis
Eops3524
Charybdis
3
3
0
1
L
Cthulhu
Jimmyelo
Cthulhu
0
6
2
0.17
W
Chang'e
3
2
10
4
L
Chang'e
RushDreamz
Chang'e
0
6
3
0.25
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,327
Damage
41,129
47,575
Taken
44,478
34,344
Mitigated
37,818
10,469
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,377
173
1,051
3,981
17,624
23,454
96
5,427
12,197
13,946
0
L
Charybdis
Eops3524
Charybdis
21,639
9,922
0
4,027
15,037
6,896
0
6,831
8,206
0
66,159
L
Cthulhu
Jimmyelo
Cthulhu
5,406
526
394
528
16,890
20,272
50
8,202
8,688
12,825
0
W
Chang'e
16,395
1,610
5,197
6,079
16,814
8,732
0
5,071
11,743
49,079
0
L
Chang'e
RushDreamz
Chang'e
7,282
863
2,646
2,874
15,648
7,176
0
6,828
8,820
36,542
0
W
19,357
9,400
1,536
1,115
10,040
5,632
933
2,274
7,766
0
61,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
31,229
155
Minions Killed
169
0
Camps Cleared
0
649,443
Distance Traveled
745,333
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,017
716
11
1
0
263,233
2
L
Charybdis
9,566
683
82
6
0
215,152
1
L
Cthulhu
8,535
610
16
1
0
219,023
2
W
Chang'e
9,996
714
74
5
0
253,346
0
L
Chang'e
8,422
602
57
4
0
215,268
2
W
Cupid
11,216
801
84
6
0
228,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role