Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Jpageyy
Gilgamesh
Level 89
God Stats
1W - 2L
1,251 SR
Queue Stats
552W - 487L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
ThaTruAlpha
Baron Samedi
Level 28
God Stats
0W - 1L
1,628 SR
Queue Stats
8W - 10L
1,436 Elo+
Party 3
Olorun
Olorun
tactualizer
Olorun
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 289L
1,504 Elo+
Party 2
Team Averages
Level 85
1,476 SR
1,495 Elo+

VS

Team Averages
Level 107
1,705 SR
1,513 Elo+
Nike
Nike
BBLIchigo
Nike
Level 29
God Stats
1W - 0L
1,742 SR
Queue Stats
11W - 10L
1,483 Elo+
Party 1
Cabrakan
Cabrakan
BIack_Rabbitz
Cabrakan
Level 147
God Stats
1W - 1L
1,685 SR
Queue Stats
8W - 4L
1,597 Elo+
Party 1
Ares
Ares
IAMTRASH023
Ares
Level 87
God Stats
1W - 0L
2,008 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Vision_Blackice
Cupid
Level 156
God Stats
2W - 1L
1,602 SR
Queue Stats
120W - 103L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
bresenpai
Zhong Kui
Level 116
God Stats
7W - 4L
1,489 SR
Queue Stats
225W - 224L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
4 / 4 / 3
9,554
531
15,234
17,292
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
 
Neith
12
3 / 7 / 1
7,746
430
9,006
13,872
4,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Jpageyy
Gilgamesh
15
1 / 5 / 4
8,670
482
6,111
15,784
12,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
ThaTruAlpha
Baron Samedi
11
2 / 6 / 3
7,963
442
8,289
19,931
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
13
0 / 4 / 1
8,035
446
5,079
12,251
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 2 / 8
9,991
555
8,215
13,280
9,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
BIack_Rabbitz
Cabrakan
15
7 / 1 / 7
10,210
567
11,703
14,838
10,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 11
9,668
537
9,342
17,630
18,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 9
9,943
552
18,503
18,865
8,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
bresenpai
Zhong Kui
15
5 / 2 / 5
9,844
547
9,881
13,238
10,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
26
26
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
4
3
1.38
L
Neith
 
Neith
3
7
1
0.5
W
Nike
2
2
8
3
W
Cabrakan
BIack_Rabbitz
Cabrakan
7
1
7
10.5
W
4
4
11
2.38
L
Gilgamesh
Jpageyy
Gilgamesh
1
5
4
0.6
L
Baron Samedi
ThaTruAlpha
Baron Samedi
2
6
3
0.58
W
8
1
9
12.5
W
Zhong Kui
bresenpai
Zhong Kui
5
2
5
3.75
L
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,719
Damage
57,644
79,130
Taken
77,851
41,934
Mitigated
58,486
26,373
Healing
34,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
15,234
10,841
0
5,579
17,292
7,482
0
7,562
9,730
0
85,699
L
Neith
 
Neith
9,006
2,878
0
2,961
13,872
4,742
224
2,354
11,518
0
51,474
W
Nike
8,215
2,038
0
4,047
13,280
9,751
621
279
13,001
0
70,860
W
Cabrakan
BIack_Rabbitz
Cabrakan
11,703
1,455
0
6,604
14,838
10,990
0
2,291
12,547
67,408
0
W
9,342
222
407
3,232
17,630
18,383
102
4,792
12,838
21,126
0
L
Gilgamesh
Jpageyy
Gilgamesh
6,111
1,319
0
4,515
15,784
12,333
0
3,242
12,542
0
63,873
L
Baron Samedi
ThaTruAlpha
Baron Samedi
8,289
932
1,869
6,777
19,931
11,381
0
8,229
11,702
25,645
0
W
18,503
11,159
1,826
12,009
18,865
8,751
2,617
3,484
15,381
0
98,449
W
Zhong Kui
bresenpai
Zhong Kui
9,881
872
0
5,881
13,238
10,611
0
2,458
10,780
72,223
0
L
Olorun
5,079
2,116
480
4,192
12,251
5,996
0
9,539
2,712
56,530
5,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
49,656
435
Minions Killed
524
0
Camps Cleared
0
1,591,176
Distance Traveled
1,715,345
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,554
531
117
7
0
347,893
5
L
Neith
7,746
430
79
4
0
267,377
3
W
Nike
9,991
555
134
7
0
340,295
0
W
Cabrakan
10,210
567
101
6
0
335,727
5
W
Ares
9,668
537
22
1
0
351,362
0
L
Gilgamesh
8,670
482
109
6
0
361,447
7
L
Baron Samedi
7,963
442
32
2
0
291,945
1
W
Cupid
9,943
552
136
8
0
331,890
0
W
Zhong Kui
9,844
547
131
7
0
356,071
4
L
Olorun
8,035
446
98
5
0
322,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role