Player Matchup

Anubis
Anubis
ArodCaliber
Anubis
Level 144
God Stats
7W - 1L
1,737 SR
Queue Stats
1,131W - 603L
1,796 Elo+
Party 1
Shiva
Shiva
DontFocusM3
Shiva
Level 26
God Stats
15W - 2L
2,028 SR
Queue Stats
345W - 29L
1,965 Elo+
Party 1
Lancelot
Lancelot
JVdubs
Lancelot
Level 151
God Stats
35W - 2L
1,683 SR
Queue Stats
703W - 144L
1,811 Elo+
Party 1
Chiron
Chiron
JackDaCreeper
Chiron
Level 160
God Stats
6W - 1L
1,895 SR
Queue Stats
1,428W - 700L
1,786 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kaito D Basura
Kumbhakarna
Level 145
God Stats
224W - 124L
1,852 SR
Queue Stats
1,156W - 944L
1,719 Elo+
Party 1
Team Averages
Level 125
1,839 SR
1,816 Elo+

VS

Team Averages
Level 65
1,458 SR
1,396 Elo+
Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
RubyMirror78748
Cthulhu
Level 17
God Stats
0W - 1L
1,286 SR
Queue Stats
8W - 19L
1,175 Elo+
Party 2
Ah Puch
Ah Puch
SOLESTERAPTOR
Ah Puch
Level 144
God Stats
5W - 8L
1,694 SR
Queue Stats
174W - 157L
1,560 Elo+
Party 3
Nox
Nox
Tue Teaghlach
Nox
Level 19
God Stats
33W - 21L
1,574 SR
Queue Stats
44W - 34L
1,484 Elo+
Party 3
Mercury
Mercury
ntw105452
Mercury
Level 47
God Stats
1W - 7L
1,238 SR
Queue Stats
72W - 100L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 3 / 16
11,734
1,173
27,808
14,805
10,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 19
10,715
1,072
22,955
16,632
14,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
JVdubs
Lancelot
18
9 / 0 / 17
12,294
1,229
16,720
10,272
5,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 1 / 13
11,086
1,109
18,021
13,314
6,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
Kaito D Basura
Kumbhakarna
18
3 / 0 / 24
11,485
1,149
8,766
12,635
16,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 7 / 4
10,026
1,003
15,690
28,095
22,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 2
9,260
926
9,006
20,867
24,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
15
2 / 8 / 3
10,275
1,028
22,410
21,316
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 6 / 4
9,633
963
6,875
13,197
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ntw105452
Mercury
15
2 / 7 / 1
9,736
974
5,500
14,797
4,855
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
20
30
Kills
6
6
Deaths
30
89
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
4
0.43
W
Anubis
8
3
16
5.33
W
5
2
19
7.25
W
Lancelot
JVdubs
Lancelot
9
0
17
17.5
W
5
1
13
11.5
W
Kumbhakarna
Kaito D Basura
Kumbhakarna
3
0
24
15
L
0
2
2
0.5
L
Ah Puch
2
8
3
0.44
L
1
6
4
0.5
L
Mercury
ntw105452
Mercury
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,270
Damage
59,481
67,658
Taken
98,272
53,370
Mitigated
64,723
15,360
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,690
3,771
0
6,539
28,095
22,927
0
12,286
15,809
0
36,741
W
Anubis
27,808
862
0
6,889
14,805
10,011
0
9,556
5,157
44,728
0
W
22,955
4,763
612
629
16,632
14,696
0
6,764
8,733
0
31,643
W
Lancelot
JVdubs
Lancelot
16,720
2,877
0
2,695
10,272
5,372
0
5,882
4,035
0
37,110
W
18,021
7,191
1,229
1,654
13,314
6,639
0
7,259
5,782
0
43,910
W
Kumbhakarna
Kaito D Basura
Kumbhakarna
8,766
99
926
726
12,635
16,652
0
7,625
4,329
12,767
0
L
9,006
1,347
342
1,126
20,867
24,345
0
8,278
12,589
24,143
0
L
Ah Puch
22,410
684
0
1,301
21,316
7,335
0
7,965
13,351
37,621
0
L
6,875
356
0
0
13,197
5,261
0
3,804
9,393
13,543
0
L
Mercury
ntw105452
Mercury
5,500
3,431
0
253
14,797
4,855
0
4,241
10,556
0
12,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,314
Gold Earned
48,930
184
Minions Killed
176
8
Camps Cleared
6
1,002,370
Distance Traveled
946,773
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,026
1,003
57
6
0
190,944
0
W
Anubis
11,734
1,173
41
4
1
163,987
1
W
Shiva
10,715
1,072
12
1
0
194,643
1
W
Lancelot
12,294
1,229
46
5
2
232,006
0
W
Chiron
11,086
1,109
76
8
4
192,159
0
W
Kumbhakarna
11,485
1,149
9
1
1
219,575
0
L
Cthulhu
9,260
926
27
3
0
202,810
0
L
Ah Puch
10,275
1,028
44
4
0
158,659
0
L
Nox
9,633
963
21
2
2
186,572
0
L
Mercury
9,736
974
27
3
4
207,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role