Player Matchup

Achilles
Achilles
DecrepitRose
Achilles
Level 74
God Stats
14W - 13L
1,565 SR
Queue Stats
137W - 126L
1,476 Elo+
Party 1
Tiamat
Tiamat
SaintBPaws
Tiamat
Level 22
God Stats
8W - 6L
1,524 SR
Queue Stats
20W - 18L
1,397 Elo+
Party 1
Chiron
Chiron
TheNobleJew777
Chiron
Level 109
God Stats
7W - 6L
1,425 SR
Queue Stats
191W - 207L
1,446 Elo+
Party 1
Team Averages
Level 68
1,505 SR
1,440 Elo+

VS

Team Averages
Level 106
1,396 SR
1,303 Elo+
Atlas
Atlas
LAZYeyeFROGguy7
Atlas
Level 114
God Stats
0W - 2L
1,224 SR
Queue Stats
10W - 19L
1,301 Elo+
Party 2
Freya
Freya
MakeaWHOOSHkid
Freya
Level 97
God Stats
7W - 2L
1,464 SR
Queue Stats
20W - 36L
1,307 Elo+
Party 2
Izanami
Izanami
bjcbruthas
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DecrepitRose
Achilles
18
7 / 0 / 10
13,088
818
18,164
16,469
24,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
SaintBPaws
Tiamat
16
1 / 0 / 10
10,197
637
9,210
11,140
8,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 0 / 7
12,366
773
21,263
13,792
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,685
543
7,206
17,645
15,198
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 0
8,964
560
11,310
21,333
9,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
bjcbruthas
Izanami
14
0 / 9 / 0
8,933
558
7,122
17,970
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
18
Kills
0
0
Deaths
18
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
DecrepitRose
Achilles
7
0
10
12
L
0
5
0
0
L
0
4
0
0
W
Tiamat
SaintBPaws
Tiamat
1
0
10
6
W
10
0
7
13.5
L
Izanami
bjcbruthas
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,637
Damage
25,638
41,401
Taken
56,948
40,731
Mitigated
33,139
15,326
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DecrepitRose
Achilles
18,164
2,011
0
5,297
16,469
24,870
0
6,103
10,366
0
42,450
L
7,206
1,616
919
1,536
17,645
15,198
0
4,097
13,548
27,040
0
L
11,310
4,362
916
6,455
21,333
9,820
0
2,338
18,995
43,589
0
W
Tiamat
SaintBPaws
Tiamat
9,210
725
120
2,933
11,140
8,860
749
5,919
5,221
30,246
0
W
21,263
7,823
1,533
5,443
13,792
7,001
1,582
6,545
7,247
0
78,316
L
Izanami
bjcbruthas
Izanami
7,122
3,075
555
1,923
17,970
8,121
0
2,816
15,154
0
29,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
26,582
182
Minions Killed
134
0
Camps Cleared
0
840,228
Distance Traveled
729,998
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,088
818
34
2
0
323,037
1
L
Atlas
8,685
543
28
2
0
260,609
5
L
Freya
8,964
560
47
3
0
260,610
2
W
Tiamat
10,197
637
24
2
0
261,466
3
W
Chiron
12,366
773
124
8
0
255,725
1
L
Izanami
8,933
558
59
4
0
208,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role