Player Matchup

Artio
Artio
Cybernet1cTiger
Artio
Level 160
God Stats
5W - 4L
1,632 SR
Queue Stats
316W - 279L
1,610 Elo+
Party 1
Ymir
Ymir
Heusy28
Ymir
Level 46
God Stats
30W - 26L
1,548 SR
Queue Stats
84W - 62L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
ProTurdHerder
Cernunnos
Level 114
God Stats
6W - 2L
1,677 SR
Queue Stats
51W - 38L
1,589 Elo+
Party 1
Medusa
Medusa
smokeygoinham
Medusa
Level 133
God Stats
8W - 11L
1,562 SR
Queue Stats
164W - 156L
1,608 Elo+
Party 1
He Bo
He Bo
ŖεαLΠεgrö
He Bo
Level 141
God Stats
2W - 1L
1,868 SR
Queue Stats
223W - 187L
1,634 Elo+
Party 1
Team Averages
Level 119
1,658 SR
1,597 Elo+

VS

Team Averages
Level 85
1,609 SR
1,480 Elo+
Bellona
Bellona
ImErenYeager
Bellona
Level 160
God Stats
5W - 1L
1,740 SR
Queue Stats
26W - 23L
1,633 Elo+
Party 3
Nox
Nox
LordOfTheChimps
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 8L
1,353 Elo+
Party 3
Medusa
Medusa
S11Natra
Medusa
Level 80
God Stats
1W - 1L
1,700 SR
Queue Stats
76W - 56L
1,505 Elo+
Party 3
Ares
Ares
Voidedsmile2852
Ares
Level 121
God Stats
0W - 1L
1,609 SR
Queue Stats
17W - 18L
1,525 Elo+
Party 2
Lancelot
Lancelot
macdoodlefun
Lancelot
Level 47
God Stats
0W - 1L
1,497 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 5
10,900
519
13,147
22,660
19,893
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Heusy28
Ymir
15
3 / 1 / 16
9,981
475
8,990
23,241
28,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
ProTurdHerder
Cernunnos
17
6 / 2 / 7
10,390
495
16,223
17,837
9,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 11
9,624
458
16,952
18,263
8,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 3 / 2
10,546
502
17,570
12,479
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImErenYeager
Bellona
16
5 / 3 / 4
10,741
511
23,058
22,024
21,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 8 / 4
7,988
380
9,823
15,993
7,287
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
S11Natra
Medusa
15
2 / 5 / 2
9,642
459
13,068
17,690
10,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 7
9,210
439
9,256
22,186
25,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
macdoodlefun
Lancelot
15
4 / 6 / 2
9,914
472
10,820
19,441
9,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
26
Kills
12
12
Deaths
26
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
W
Ymir
Heusy28
Ymir
3
1
16
11
L
Bellona
ImErenYeager
Bellona
5
3
4
2.33
L
0
8
4
0.25
W
Cernunnos
ProTurdHerder
Cernunnos
6
2
7
4.75
L
Medusa
S11Natra
Medusa
2
5
2
0.6
L
1
4
7
1.13
L
Lancelot
macdoodlefun
Lancelot
4
6
2
0.83
W
0
2
11
2.75
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,882
Damage
66,025
94,480
Taken
97,334
72,114
Mitigated
74,628
28,597
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,147
2,129
2,569
8,322
22,660
19,893
786
3,327
19,333
62,191
0
W
Ymir
Heusy28
Ymir
8,990
1,657
0
2,768
23,241
28,221
0
5,112
18,129
26,931
6,320
L
Bellona
ImErenYeager
Bellona
23,058
10,143
0
3,764
22,024
21,961
1,368
11,222
10,628
22
81,928
L
9,823
1,242
0
2,085
15,993
7,287
0
3,924
11,955
46,304
0
W
Cernunnos
ProTurdHerder
Cernunnos
16,223
9,091
235
6,259
17,837
9,395
0
4,222
13,615
0
79,727
L
Medusa
S11Natra
Medusa
13,068
6,541
0
7,049
17,690
10,388
672
7,082
10,398
0
82,797
L
9,256
917
1,183
4,956
22,186
25,652
0
7,744
14,300
32,397
0
L
Lancelot
macdoodlefun
Lancelot
10,820
1,642
0
2,474
19,441
9,340
0
8,049
11,144
0
62,111
W
16,952
8,362
0
6,256
18,263
8,827
0
4,681
13,582
0
86,883
W
17,570
1,986
0
2,188
12,479
5,778
0
1,759
10,720
85,685
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,441
Gold Earned
47,495
479
Minions Killed
425
0
Camps Cleared
0
1,871,126
Distance Traveled
1,867,079
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,900
519
100
5
0
364,069
1
W
Ymir
9,981
475
45
2
0
355,640
0
L
Bellona
10,741
511
119
6
0
399,173
5
L
Nox
7,988
380
63
3
0
326,009
8
W
Cernunnos
10,390
495
93
4
0
364,585
1
L
Medusa
9,642
459
129
6
0
324,202
0
L
Ares
9,210
439
29
1
0
383,175
5
L
Lancelot
9,914
472
85
4
0
434,520
3
W
Medusa
9,624
458
109
5
0
398,106
0
W
He Bo
10,546
502
132
6
0
388,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role