Player Matchup

Bellona
Bellona
COMMANDERxCOOL
Bellona
Level 64
God Stats
3W - 0L
1,779 SR
Queue Stats
6W - 3L
1,606 Elo+
Party 1
Mercury
Mercury
Mojomorty
Mercury
Level 106
God Stats
4W - 7L
1,318 SR
Queue Stats
21W - 25L
1,468 Elo+
Party 1
Agni
Agni
Redriki
Agni
Level 147
God Stats
1W - 2L
1,274 SR
Queue Stats
78W - 85L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Ryaanski
Danzaburou
Level 115
God Stats
4W - 2L
1,707 SR
Queue Stats
15W - 13L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
WookieeStyle
Kuzenbo
Level 123
God Stats
3W - 2L
1,526 SR
Queue Stats
19W - 18L
1,498 Elo+
Party 1
Team Averages
Level 111
1,521 SR
1,505 Elo+

VS

Team Averages
Level 97
1,525 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BigDaddyChamSuck
Athena
Level 80
God Stats
10W - 9L
1,574 SR
Queue Stats
152W - 164L
1,496 Elo+
Solo
Cernunnos
Cernunnos
BrayanDavid
Cernunnos
Level 124
God Stats
0W - 1L
1,251 SR
Queue Stats
4W - 7L
1,488 Elo+
Solo
Odin
Odin
IWantNikesThighs
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,552 Elo+
Party 2
Chang'e
Chang'e
Spaceismyhigh
Chang'e
Level 65
God Stats
7W - 12L
1,799 SR
Queue Stats
77W - 85L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,304
530
3,192
6,996
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Mojomorty
Mercury
8
0 / 1 / 0
4,965
497
2,125
8,212
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Redriki
Agni
10
0 / 0 / 0
5,456
546
2,206
2,458
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Ryaanski
Danzaburou
10
2 / 0 / 0
6,450
645
6,062
6,410
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
WookieeStyle
Kuzenbo
9
0 / 0 / 1
5,496
550
3,020
5,802
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 2
5,722
572
3,835
4,733
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
5,342
534
2,451
5,731
2,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
BrayanDavid
Cernunnos
5
0 / 1 / 0
4,005
401
3,153
3,695
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 1
4,834
483
2,948
8,020
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
7
0 / 0 / 0
4,809
481
4,170
5,468
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
2
2
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
2
1
L
1
1
0
1
L
Cernunnos
BrayanDavid
Cernunnos
0
1
0
0
W
0
1
0
0
L
1
1
1
1.5
W
Mercury
Mojomorty
Mercury
0
1
0
0
W
Agni
Redriki
Agni
0
0
0
0
W
Danzaburou
Ryaanski
Danzaburou
2
0
0
2
L
Chang'e
0
0
0
0
W
Kuzenbo
WookieeStyle
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,605
Damage
16,557
29,878
Taken
27,647
15,667
Mitigated
9,952
13,377
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,835
1,476
0
3,182
4,733
1,312
511
412
4,321
40,030
0
L
2,451
633
1,481
1,415
5,731
2,548
0
1,854
3,877
14,770
0
L
Cernunnos
BrayanDavid
Cernunnos
3,153
1,514
0
1,556
3,695
908
0
474
3,221
0
19,814
W
3,192
1,008
0
4,210
6,996
5,215
0
3,577
3,419
59
28,058
L
2,948
931
0
2,665
8,020
3,331
0
726
7,294
0
23,102
W
Mercury
Mojomorty
Mercury
2,125
1,184
0
1,738
8,212
3,036
0
2,281
5,931
0
31,695
W
Agni
Redriki
Agni
2,206
455
0
220
2,458
899
0
1,160
1,298
39,263
0
W
Danzaburou
Ryaanski
Danzaburou
6,062
2,159
0
4,241
6,410
2,271
1,218
1,169
5,241
0
51,869
L
Chang'e
4,170
75
1,051
2,157
5,468
1,853
0
1,790
3,678
27,382
0
W
Kuzenbo
WookieeStyle
Kuzenbo
3,020
1,463
234
2,734
5,802
4,246
108
2,133
3,533
12,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
24,712
325
Minions Killed
222
0
Camps Cleared
0
1,024,496
Distance Traveled
904,414
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,722
572
66
7
0
177,746
3
L
Athena
5,342
534
21
2
0
210,126
0
L
Cernunnos
4,005
401
39
4
0
94,760
1
W
Bellona
5,304
530
57
6
0
205,298
3
L
Odin
4,834
483
44
4
0
219,746
2
W
Mercury
4,965
497
57
6
0
226,879
2
W
Agni
5,456
546
100
10
0
200,543
3
W
Danzaburou
6,450
645
93
9
0
179,855
1
L
Chang'e
4,809
481
52
5
0
202,036
5
W
Kuzenbo
5,496
550
18
2
0
211,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role