Player Matchup

Arachne
Arachne
Gold III
ATLAS_legends10
Arachne
Gold III
Level 160
God Stats
6W - 4L
1,699 SR
Queue Stats
431W - 433L
1,489 MMR
Solo
Maui
Maui
Silver II
CrazyBrayDan
Maui
Silver II
Level 122
God Stats
0W - 1L
1,735 SR
Queue Stats
5W - 6L
1,502 MMR
Solo
Lancelot
Lancelot
Gold II
Dude-21_-
Lancelot
Gold II
Level 97
God Stats
2W - 4L
1,327 SR
Queue Stats
111W - 121L
1,598 MMR
Solo
Chang'e
Chang'e
Platinum V
Shinji_012
Chang'e
Platinum V
Level 158
God Stats
20W - 9L
1,671 SR
Queue Stats
201W - 195L
1,561 MMR
Solo
Neith
Neith
Gold II
alejoganoza
Neith
Gold II
Level 160
God Stats
50W - 44L
1,537 SR
Queue Stats
364W - 376L
1,528 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,594 SR
1,536 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,465 SR
1,535 MMR
Zhong Kui
Zhong Kui
Gold III
HeWhoWillNotDie
Zhong Kui
Gold III
Level 160
God Stats
42W - 41L
1,566 SR
Queue Stats
311W - 318L
1,602 MMR
Solo
Ishtar
Ishtar
Silver I
Prodigee RUA
Ishtar
Silver I
Level 128
God Stats
2W - 1L
1,250 SR
Queue Stats
12W - 12L
1,599 MMR
Solo
Sylvanus
Sylvanus
Bronze III
XtremeBonehead
Sylvanus
Bronze III
Level 46
God Stats
3W - 1L
1,429 SR
Queue Stats
8W - 7L
1,500 MMR
Party 1
Thor
Thor
Silver II
ullrblink
Thor
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,503 MMR
Solo
Chaac
Chaac
Silver II
Œdžæij
Chaac
Silver II
Level 114
God Stats
1W - 0L
1,581 SR
Queue Stats
11W - 11L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 1
11,207
448
16,064
31,888
13,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 4 / 1
10,127
405
9,357
29,066
37,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Dude-21_-
Lancelot
19
2 / 7 / 0
12,997
520
17,336
29,915
21,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Shinji_012
Chang'e
17
0 / 8 / 2
10,999
440
19,520
26,040
11,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 5 / 0
11,352
454
12,665
19,169
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MulanChernobogDa Ji

VS

Bans
Yu HuangGebChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HeWhoWillNotDie
Zhong Kui
20
9 / 1 / 5
14,447
578
32,100
24,794
21,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
20
9 / 0 / 2
13,942
558
25,084
28,716
15,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
18
2 / 1 / 17
12,898
516
8,394
27,547
40,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
18
3 / 2 / 8
12,378
495
10,476
23,972
11,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Œdžæij
Chaac
20
8 / 1 / 9
14,234
569
30,778
28,220
33,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
5
Kills
31
31
Deaths
5
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
1
4
1
0.38
L
Lancelot
Dude-21_-
Lancelot
2
7
0
0.29
W
Zhong Kui
HeWhoWillNotDie
Zhong Kui
9
1
5
11.5
W
Ishtar
9
0
2
10
L
Chang'e
Shinji_012
Chang'e
0
8
2
0.13
W
Sylvanus
2
1
17
10.5
L
0
5
0
0
W
Thor
3
2
8
3.5
W
Chaac
Œdžæij
Chaac
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,942
Damage
106,832
136,078
Taken
133,249
91,898
Mitigated
122,163
31,484
Healing
67,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,064
9,056
0
7,435
31,888
13,612
270
11,516
20,067
0
96,864
L
9,357
1,231
0
2,894
29,066
37,656
0
10,558
18,179
38,421
1,892
L
Lancelot
Dude-21_-
Lancelot
17,336
3,575
0
9,302
29,915
21,543
355
3,568
25,042
38
106,308
W
Zhong Kui
HeWhoWillNotDie
Zhong Kui
32,100
5,332
0
10,195
24,794
21,302
294
12,269
11,841
159,051
0
W
Ishtar
25,084
19,798
0
18,848
28,716
15,200
3,152
4,721
23,995
0
177,753
L
Chang'e
Shinji_012
Chang'e
19,520
552
1,814
6,018
26,040
11,201
0
13,661
12,148
97,524
0
W
Sylvanus
8,394
1,711
5,823
10,853
27,547
40,013
133
6,396
21,151
26,013
0
L
12,665
2,997
0
4,021
19,169
7,886
3,198
1,191
17,863
20
108,187
W
Thor
10,476
1,481
0
7,576
23,972
11,716
97
3,629
20,343
0
97,346
W
Chaac
Œdžæij
Chaac
30,778
6,622
0
14,334
28,220
33,932
296
2,566
25,654
0
123,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,682
Gold Earned
67,899
688
Minions Killed
803
0
Camps Cleared
0
2,287,262
Distance Traveled
2,333,914
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,207
448
128
5
0
478,951
4
L
Maui
10,127
405
58
2
0
460,680
3
L
Lancelot
12,997
520
173
7
0
451,611
2
W
Zhong Kui
14,447
578
244
10
0
448,488
3
W
Ishtar
13,942
558
220
9
0
443,341
3
L
Chang'e
10,999
440
154
6
0
462,259
2
W
Sylvanus
12,898
516
26
1
0
461,184
2
L
Neith
11,352
454
175
7
0
433,761
14
W
Thor
12,378
495
131
5
0
482,634
6
W
Chaac
14,234
569
182
7
0
498,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role