Player Matchup

Chaac
Chaac
DannyDank430
Chaac
Level 12
God Stats
14W - 11L
1,500 SR
Queue Stats
40W - 65L
1,264 Elo+
Party 1
Anubis
Anubis
Marine_Wolf19
Anubis
Level 47
God Stats
57W - 23L
1,546 SR
Queue Stats
181W - 205L
1,315 Elo+
Party 1
Fenrir
Fenrir
TheOneGameFreak
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 110L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
Level 35
God Stats
54W - 64L
1,426 SR
Queue Stats
111W - 145L
1,307 Elo+
Party 1
Izanami
Izanami
torrance2864
Izanami
Level 65
God Stats
12W - 11L
1,388 SR
Queue Stats
115W - 144L
1,212 Elo+
Party 1
Team Averages
Level 41
1,472 SR
1,276 Elo+

VS

Team Averages
Level 64
1,563 SR
1,315 Elo+
Nu Wa
Nu Wa
AFG Soulless
Nu Wa
Level 122
God Stats
3W - 4L
2,032 SR
Queue Stats
45W - 58L
1,385 Elo+
Party 2
Thanatos
Thanatos
Tinman124411
Thanatos
Level 20
God Stats
1W - 1L
1,689 SR
Queue Stats
20W - 45L
1,209 Elo+
Party 2
Maui
Maui
Twixx0216
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,108 Elo+
Party 3
Chernobog
Chernobog
YUNGKANYEWEST
Chernobog
Level 80
God Stats
0W - 2L
1,273 SR
Queue Stats
156W - 161L
1,441 Elo+
Party 3
Olorun
Olorun
kccurtis1991
Olorun
Level 80
God Stats
20W - 40L
1,320 SR
Queue Stats
473W - 548L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
6,309
1,262
4,011
6,044
6,497
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 0 / 9
8,129
1,626
9,468
4,807
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 0 / 5
7,370
1,474
5,924
3,039
1,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
12
3 / 0 / 12
6,976
1,395
5,624
2,061
992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
torrance2864
Izanami
12
1 / 1 / 14
6,790
1,358
5,825
3,438
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

404

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,361
1,072
0
0
0
Thanatos
Tinman124411
Thanatos
10
0 / 7 / 1
5,786
1,157
1,697
8,284
3,198
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Maui
10
0 / 6 / 1
5,902
1,180
1,963
12,018
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
YUNGKANYEWEST
Chernobog
11
1 / 0 / 1
6,311
1,262
6,102
5,832
2,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
11
1 / 4 / 1
6,332
1,266
4,427
8,694
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
17
Kills
2
2
Deaths
17
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
1
9
4.5
W
7
0
9
11.5
W
6
0
5
8.5
L
Thanatos
Tinman124411
Thanatos
0
7
1
0.07
L
Maui
0
6
1
0.08
W
Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
3
0
12
9
L
Chernobog
YUNGKANYEWEST
Chernobog
1
0
1
1.5
L
Olorun
1
4
1
0.38
W
Izanami
torrance2864
Izanami
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,852
Damage
14,189
19,389
Taken
34,828
13,240
Mitigated
14,766
5,669
Healing
3,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
4,011
830
0
1,322
6,044
6,497
0
1,213
4,831
0
12,211
W
9,468
303
583
1,376
4,807
2,699
0
1,395
3,412
22,424
0
W
5,924
1,567
68
495
3,039
1,469
0
1,003
2,036
0
11,944
L
Thanatos
Tinman124411
Thanatos
1,697
1,181
0
812
8,284
3,198
0
1,615
6,669
0
4,932
L
Maui
1,963
1,183
0
437
12,018
5,983
0
3,108
8,910
3,346
0
W
Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
5,624
2,078
362
898
2,061
992
0
741
1,320
0
15,586
L
Chernobog
YUNGKANYEWEST
Chernobog
6,102
2,513
0
0
5,832
2,114
0
2,455
3,377
0
18,848
L
Olorun
4,427
2,390
126
1,819
8,694
3,471
0
2,290
6,404
23,504
0
W
Izanami
torrance2864
Izanami
5,825
4,281
0
565
3,438
1,583
0
2,038
1,400
0
17,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
29,692
109
Minions Killed
88
7
Camps Cleared
3
498,305
Distance Traveled
313,152
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,361
1,072
0
0
0
0
0
W
Chaac
6,309
1,262
20
4
0
85,677
0
W
Anubis
8,129
1,626
21
4
3
102,069
3
W
Fenrir
7,370
1,474
8
2
2
128,258
0
L
Thanatos
5,786
1,157
11
2
0
79,789
1
L
Maui
5,902
1,180
0
0
0
69,594
0
W
Danzaburou
6,976
1,395
24
5
1
97,141
0
L
Chernobog
6,311
1,262
36
7
2
80,679
0
L
Olorun
6,332
1,266
41
8
1
83,090
0
W
Izanami
6,790
1,358
36
7
1
85,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role