Player Matchup

Geb
Geb
CrispySlump
Geb
Level 25
God Stats
4W - 3L
1,515 SR
Queue Stats
47W - 70L
1,295 Elo+
Party 2
Sun Wukong
Sun Wukong
KingLordGaming
Sun Wukong
Level 28
God Stats
3W - 2L
1,779 SR
Queue Stats
40W - 61L
1,293 Elo+
Party 2
Sol
Sol
MoonMan6969
Sol
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 103L
1,307 Elo+
Party 2
Fenrir
Fenrir
TobiaspeXD
Fenrir
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 45L
1,384 Elo+
Solo
Cupid
Cupid
freshqualityair
Cupid
Level 15
God Stats
4W - 7L
1,226 SR
Queue Stats
13W - 24L
1,151 Elo+
Party 2
Team Averages
Level 31
1,504 SR
1,286 Elo+

VS

Team Averages
Level 43
1,425 SR
1,253 Elo+
Neith
Neith
KhoiCure
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 1
Ganesha
Ganesha
Lochinvar
Ganesha
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,114 Elo+
Party 1
Ratatoskr
Ratatoskr
PajamaPat1
Ratatoskr
Level 3
God Stats
0W - 2L
1,195 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 1
Agni
Agni
Rusticle
Agni
Level 100
God Stats
1W - 4L
1,432 SR
Queue Stats
101W - 93L
1,460 Elo+
Solo
King Arthur
King Arthur
l--a-q-u-a--l
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,424
494
4,487
8,897
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
KingLordGaming
Sun Wukong
11
0 / 0 / 1
6,702
516
4,403
5,503
4,799
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
6 / 0 / 0
8,640
665
7,510
7,617
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
TobiaspeXD
Fenrir
13
4 / 0 / 1
7,518
578
3,820
6,533
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 5
6,609
508
6,327
10,005
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KhoiCure
Neith
9
1 / 3 / 1
5,647
434
6,563
7,249
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Lochinvar
Ganesha
9
0 / 2 / 2
6,082
468
4,132
9,619
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
PajamaPat1
Ratatoskr
8
1 / 2 / 0
5,557
427
2,106
6,320
1,931
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Agni
9
0 / 3 / 0
5,467
421
2,466
6,315
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
l--a-q-u-a--l
King Arthur
11
0 / 1 / 0
6,296
484
3,035
11,863
10,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
2
2
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Neith
KhoiCure
Neith
1
3
1
0.5
W
Sun Wukong
KingLordGaming
Sun Wukong
0
0
1
0.5
L
Ganesha
Lochinvar
Ganesha
0
2
2
0.5
W
6
0
0
6
L
Ratatoskr
PajamaPat1
Ratatoskr
1
2
0
0.5
L
Agni
0
3
0
0
W
Fenrir
TobiaspeXD
Fenrir
4
0
1
4.5
W
1
1
5
3.5
L
King Arthur
l--a-q-u-a--l
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,547
Damage
18,302
38,555
Taken
41,366
23,189
Mitigated
25,291
12,792
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,487
725
0
1,125
8,897
9,180
52
1,575
7,322
18,885
0
L
Neith
KhoiCure
Neith
6,563
2,003
0
1,517
7,249
2,997
328
2,288
4,961
0
37,206
W
Sun Wukong
KingLordGaming
Sun Wukong
4,403
665
0
540
5,503
4,799
90
479
5,024
0
38,630
L
Ganesha
Lochinvar
Ganesha
4,132
596
0
1,468
9,619
7,739
0
3,576
6,043
12,015
0
W
7,510
3,974
0
3,756
7,617
3,025
5,502
1,969
5,648
64,510
0
L
Ratatoskr
PajamaPat1
Ratatoskr
2,106
472
0
0
6,320
1,931
0
1,240
5,080
0
32,356
L
Agni
2,466
0
0
500
6,315
1,980
0
3,742
2,573
27,171
0
W
Fenrir
TobiaspeXD
Fenrir
3,820
686
0
1,119
6,533
2,974
0
18
6,515
0
55,358
W
6,327
4,279
132
6,120
10,005
3,211
315
2,557
7,448
0
40,235
L
King Arthur
l--a-q-u-a--l
King Arthur
3,035
477
0
3,112
11,863
10,644
248
1,151
10,712
0
37,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
29,049
359
Minions Killed
253
0
Camps Cleared
0
1,299,318
Distance Traveled
1,256,769
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,424
494
19
1
0
272,521
1
L
Neith
5,647
434
74
6
0
232,665
0
W
Sun Wukong
6,702
516
61
5
0
276,312
0
L
Ganesha
6,082
468
3
0
0
235,574
0
W
Sol
8,640
665
115
9
0
243,391
1
L
Ratatoskr
5,557
427
63
5
0
288,190
0
L
Agni
5,467
421
43
3
0
259,958
1
W
Fenrir
7,518
578
95
7
0
279,757
3
W
Cupid
6,609
508
69
5
0
227,337
0
L
King Arthur
6,296
484
70
5
0
240,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role