Player Matchup

Da Ji
Da Ji
SYN FUL SATAN
Da Ji
Level 157
God Stats
1W - 3L
1,353 SR
Queue Stats
314W - 334L
1,346 Elo+
Solo
Ishtar
Ishtar
Selestro
Ishtar
Level 139
God Stats
2W - 1L
1,799 SR
Queue Stats
73W - 62L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Skullzie
Cthulhu
Level 155
God Stats
11W - 7L
1,552 SR
Queue Stats
349W - 347L
1,431 Elo+
Solo
Ganesha
Ganesha
blaken77
Ganesha
Level 155
God Stats
1W - 1L
1,810 SR
Queue Stats
69W - 66L
1,513 Elo+
Solo
Loki
Loki
iEatSouls-
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,441 Elo+
Party 1
Team Averages
Level 142
1,603 SR
1,445 Elo+

VS

Team Averages
Level 116
1,586 SR
1,462 Elo+
Cerberus
Cerberus
BeeRadGeeZus
Cerberus
Level 52
God Stats
4W - 1L
1,695 SR
Queue Stats
276W - 310L
1,548 Elo+
Solo
Hercules
Hercules
CoNduXiTyDelato
Hercules
Level 160
God Stats
6W - 5L
1,443 SR
Queue Stats
650W - 642L
1,500 Elo+
Party 2
Eset
Eset
CoNmYass
Eset
Level 60
God Stats
2W - 1L
1,556 SR
Queue Stats
343W - 311L
1,458 Elo+
Party 2
Hera
Hera
Shikiouji
Hera
Level 154
God Stats
6W - 2L
1,675 SR
Queue Stats
174W - 207L
1,423 Elo+
Solo
Nu Wa
Nu Wa
UnderTaker7267
Nu Wa
Level 152
God Stats
8W - 5L
1,559 SR
Queue Stats
319W - 328L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 11
11,232
562
14,595
23,239
12,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ishtar
Selestro
Ishtar
20
9 / 4 / 5
13,244
662
29,816
19,039
10,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Skullzie
Cthulhu
20
5 / 8 / 16
14,659
733
27,901
35,100
36,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
blaken77
Ganesha
19
0 / 6 / 19
11,444
572
17,247
26,125
44,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 7 / 7
12,693
635
9,776
17,423
10,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeeRadGeeZus
Cerberus
20
5 / 3 / 23
14,566
728
12,489
32,664
42,998
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
20
16 / 1 / 15
15,437
772
26,418
34,328
28,983
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
18
4 / 9 / 16
12,706
635
10,333
19,432
7,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hera
20
7 / 8 / 19
13,700
685
25,510
21,069
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 5 / 25
13,609
680
33,733
16,401
9,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
133
26
Kills
35
35
Deaths
26
58
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BeeRadGeeZus
Cerberus
5
3
23
5.5
W
Hercules
16
1
15
23.5
W
Eset
4
9
16
1.33
L
2
10
11
0.75
L
Ishtar
Selestro
Ishtar
9
4
5
2.88
W
Hera
7
8
19
2.06
L
Cthulhu
Skullzie
Cthulhu
5
8
16
1.63
W
3
5
25
3.1
L
Ganesha
blaken77
Ganesha
0
6
19
1.58
L
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,335
Damage
108,483
120,926
Taken
123,894
113,745
Mitigated
96,949
30,086
Healing
58,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BeeRadGeeZus
Cerberus
12,489
315
2,033
13,467
32,664
42,998
315
10,910
21,312
33,380
0
W
Hercules
26,418
7,089
3,386
18,910
34,328
28,983
2,146
12,048
21,632
0
43,443
W
Eset
10,333
278
3,993
3,369
19,432
7,804
1,319
6,131
12,925
23,361
0
L
14,595
1,541
1,632
3,131
23,239
12,404
799
16,967
5,794
36
27,498
L
Ishtar
Selestro
Ishtar
29,816
12,579
1,793
2,913
19,039
10,475
0
14,453
4,424
0
68,803
W
Hera
25,510
6,650
3,277
5,415
21,069
7,557
2,255
7,806
12,954
49,152
0
L
Cthulhu
Skullzie
Cthulhu
27,901
684
3,625
8,626
35,100
36,347
276
22,525
11,589
75,978
0
W
33,733
10,508
2,608
1,782
16,401
9,607
1,233
6,220
9,887
64,625
0
L
Ganesha
blaken77
Ganesha
17,247
539
1,067
2,381
26,125
44,342
29
17,208
8,086
43,914
0
L
9,776
2,457
2,155
2,763
17,423
10,177
0
10,912
6,203
0
28,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,272
Gold Earned
70,018
248
Minions Killed
219
0
Camps Cleared
0
1,644,552
Distance Traveled
1,816,182
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,566
728
51
3
0
406,737
1
W
Hercules
15,437
772
35
2
0
411,759
3
W
Eset
12,706
635
18
1
0
316,902
0
L
Da Ji
11,232
562
46
2
0
273,639
0
L
Ishtar
13,244
662
79
4
0
298,466
0
W
Hera
13,700
685
36
2
0
333,546
0
L
Cthulhu
14,659
733
95
5
0
359,074
0
W
Nu Wa
13,609
680
79
4
0
347,238
1
L
Ganesha
11,444
572
4
0
0
371,909
2
L
Loki
12,693
635
24
1
0
341,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role