Player Matchup

Hades
Hades
GrimbleGobbler
Hades
Level 23
God Stats
38W - 49L
1,517 SR
Queue Stats
62W - 91L
1,362 Elo+
Party 1
Bellona
Bellona
ImErenYeager
Bellona
Level 160
God Stats
5W - 1L
1,711 SR
Queue Stats
26W - 23L
1,620 Elo+
Party 3
Chaac
Chaac
LordOfTheChimps
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,279 Elo+
Party 3
Thanatos
Thanatos
S11Natra
Thanatos
Level 80
God Stats
4W - 0L
1,560 SR
Queue Stats
76W - 56L
1,497 Elo+
Party 3
Sol
Sol
SethBlazed01
Sol
Level 51
God Stats
9W - 25L
1,251 SR
Queue Stats
67W - 100L
1,343 Elo+
Party 1
Team Averages
Level 66
1,508 SR
1,420 Elo+

VS

Team Averages
Level 63
1,452 SR
1,417 Elo+
Bellona
Bellona
Datac0
Bellona
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
36W - 47L
1,345 Elo+
Solo
Thor
Thor
VINNNNYYYY
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,352 Elo+
Party 2
Zeus
Zeus
bartholomeu420
Zeus
Level 68
God Stats
3W - 2L
1,473 SR
Queue Stats
115W - 136L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
n0uc
Cernunnos
Level 64
God Stats
2W - 2L
1,452 SR
Queue Stats
139W - 165L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
p03werr
Cthulhu
Level 49
God Stats
2W - 4L
1,336 SR
Queue Stats
78W - 104L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,835
684
3,376
6,658
3,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
ImErenYeager
Bellona
12
4 / 0 / 0
7,145
715
6,526
7,520
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 3
6,566
657
6,654
9,906
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
S11Natra
Thanatos
11
2 / 0 / 1
6,401
640
1,962
7,545
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 2
6,680
668
9,152
8,067
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Datac0
Bellona
7
0 / 2 / 0
4,547
455
3,125
7,856
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 2 / 0
4,959
496
1,460
7,011
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
5,077
508
3,278
6,698
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
n0uc
Cernunnos
8
1 / 4 / 1
4,898
490
7,471
11,188
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
p03werr
Cthulhu
8
0 / 1 / 2
5,041
504
3,466
8,396
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
2
2
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Datac0
Bellona
0
2
0
0
W
3
0
2
4
W
Bellona
ImErenYeager
Bellona
4
0
0
4
W
2
0
3
3.5
W
Thanatos
S11Natra
Thanatos
2
0
1
2.5
W
3
2
2
2
L
1
2
0
0.5
L
0
5
0
0
L
Cernunnos
n0uc
Cernunnos
1
4
1
0.38
L
Cthulhu
p03werr
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
18,800
39,696
Taken
41,149
23,879
Mitigated
18,106
21,946
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Datac0
Bellona
3,125
1,512
0
2,617
7,856
4,767
0
562
7,294
0
19,597
W
3,376
751
0
3,777
6,658
3,212
986
2,493
4,165
34,648
0
W
Bellona
ImErenYeager
Bellona
6,526
2,409
0
2,690
7,520
7,494
775
0
7,520
7,810
38,761
W
6,654
1,397
0
4,112
9,906
7,436
0
1,713
8,193
0
32,866
W
Thanatos
S11Natra
Thanatos
1,962
117
0
7,196
7,545
3,446
259
785
6,760
0
44,967
W
9,152
5,528
0
4,171
8,067
2,291
1,176
1,413
6,654
42,707
0
L
1,460
490
0
2,242
7,011
2,370
0
205
6,806
0
21,736
L
3,278
1,128
0
608
6,698
2,177
29
3,291
3,407
29,032
0
L
Cernunnos
n0uc
Cernunnos
7,471
3,552
0
3,804
11,188
3,773
0
5,085
6,103
0
32,668
L
Cthulhu
p03werr
Cthulhu
3,466
265
0
1,150
8,396
5,019
0
4,067
4,329
17,496
340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
24,522
349
Minions Killed
212
0
Camps Cleared
0
1,057,112
Distance Traveled
870,833
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,547
455
33
3
0
119,453
2
W
Hades
6,835
684
64
6
0
196,149
2
W
Bellona
7,145
715
75
8
0
223,980
2
W
Chaac
6,566
657
50
5
0
223,296
6
W
Thanatos
6,401
640
87
9
0
213,494
0
W
Sol
6,680
668
73
7
0
200,193
2
L
Thor
4,959
496
42
4
0
212,014
0
L
Zeus
5,077
508
66
7
0
169,741
2
L
Cernunnos
4,898
490
45
5
0
186,931
0
L
Cthulhu
5,041
504
26
3
0
182,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role