Player Matchup

Kukulkan
Kukulkan
MineTobiichi
Kukulkan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,350 Elo+
Party 2
Cernunnos
Cernunnos
Vizuviy666
Cernunnos
Level 95
God Stats
8W - 9L
1,353 SR
Queue Stats
217W - 225L
1,549 Elo+
Solo
Sylvanus
Sylvanus
cerdito123
Sylvanus
Level 124
God Stats
1W - 0L
1,862 SR
Queue Stats
4W - 1L
1,350 Elo+
Party 2
Team Averages
Level 112
1,572 SR
1,416 Elo+

VS

Team Averages
Level 75
1,543 SR
1,501 Elo+
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
IIHolyPotatoII
Geb
Level 61
God Stats
2W - 1L
1,836 SR
Queue Stats
16W - 15L
1,504 Elo+
Party 1
Ra
Ra
astro209
Ra
Level 11
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MineTobiichi
Kukulkan
13
3 / 0 / 3
7,573
841
11,388
5,525
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Vizuviy666
Cernunnos
12
3 / 2 / 4
7,492
832
7,747
6,035
2,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
cerdito123
Sylvanus
12
1 / 0 / 6
8,030
892
5,342
7,935
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 0
6,322
702
6,100
10,015
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
6,339
704
4,003
11,828
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 0
5,746
638
2,956
5,561
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
2
2
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
L
0
2
1
0.25
W
Kukulkan
MineTobiichi
Kukulkan
3
0
3
4.5
W
Cernunnos
Vizuviy666
Cernunnos
3
2
4
2.5
L
0
4
0
0
W
Sylvanus
cerdito123
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,477
Damage
13,059
19,495
Taken
27,404
14,646
Mitigated
18,080
8,668
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,100
1,042
0
1,574
10,015
7,842
0
5,767
4,248
0
15,204
L
4,003
59
0
2,102
11,828
8,056
0
7,811
4,017
11,022
0
W
Kukulkan
MineTobiichi
Kukulkan
11,388
861
0
1,671
5,525
3,015
718
2,839
2,641
44,655
0
W
Cernunnos
Vizuviy666
Cernunnos
7,747
3,883
0
1,028
6,035
2,508
2,103
1,308
4,484
0
42,691
L
2,956
620
573
298
5,561
2,182
0
3,173
2,388
17,202
0
W
Sylvanus
cerdito123
Sylvanus
5,342
1,122
2,039
3,930
7,935
9,123
347
2,871
4,861
11,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,095
Gold Earned
18,407
139
Minions Killed
75
0
Camps Cleared
0
486,005
Distance Traveled
530,627
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,322
702
27
3
0
189,487
2
L
Geb
6,339
704
11
1
0
184,494
1
W
Kukulkan
7,573
841
71
8
0
166,437
1
W
Cernunnos
7,492
832
56
6
0
160,114
3
L
Ra
5,746
638
37
4
0
156,646
0
W
Sylvanus
8,030
892
12
1
0
159,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role