Player Matchup

Fenrir
Fenrir
Dyslexican32
Fenrir
Level 129
God Stats
15W - 14L
1,642 SR
Queue Stats
269W - 275L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HHenshin
Morgan Le Fay
Level 124
God Stats
28W - 39L
1,491 SR
Queue Stats
702W - 752L
1,462 Elo+
Solo
Bellona
Bellona
Johnny0224
Bellona
Level 85
God Stats
4W - 9L
1,508 SR
Queue Stats
169W - 160L
1,542 Elo+
Solo
Neith
Neith
Tannleyboi
Neith
Level 68
God Stats
5W - 5L
1,474 SR
Queue Stats
294W - 254L
1,512 Elo+
Solo
Fafnir
Fafnir
WilliamRSV
Fafnir
Level 150
God Stats
0W - 2L
1,453 SR
Queue Stats
43W - 44L
1,520 Elo+
Solo
Team Averages
Level 111
1,514 SR
1,507 Elo+

VS

Team Averages
Level 115
1,515 SR
1,524 Elo+
Anubis
Anubis
DragomirRaven
Anubis
Level 80
God Stats
7W - 1L
1,397 SR
Queue Stats
234W - 196L
1,542 Elo+
Party 1
Set
Set
Ian3x
Set
Level 144
God Stats
14W - 10L
1,459 SR
Queue Stats
180W - 126L
1,556 Elo+
Solo
Athena
Athena
SerpentineX0
Athena
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
Vendiii
Sun Wukong
Level 79
God Stats
1W - 1L
1,564 SR
Queue Stats
64W - 60L
1,544 Elo+
Solo
Izanami
Izanami
superP1g
Izanami
Level 117
God Stats
20W - 14L
1,656 SR
Queue Stats
197W - 191L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 1 / 2
5,806
484
4,302
9,532
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
HHenshin
Morgan Le Fay
10
2 / 3 / 0
6,260
522
5,974
7,472
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Johnny0224
Bellona
10
1 / 3 / 1
6,648
554
4,568
10,685
10,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
10
1 / 3 / 1
6,021
502
6,184
9,103
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
WilliamRSV
Fafnir
10
0 / 0 / 3
6,369
531
3,077
7,652
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,356
530
5,042
7,874
3,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
Ian3x
Set
11
4 / 1 / 2
6,667
556
7,233
10,529
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
11
1 / 0 / 3
6,265
522
5,546
9,053
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Vendiii
Sun Wukong
11
3 / 1 / 2
6,858
572
7,297
11,011
6,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
superP1g
Izanami
12
1 / 1 / 2
6,737
561
5,539
9,086
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
10
10
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Fenrir
0
1
2
1
L
Morgan Le Fay
HHenshin
Morgan Le Fay
2
3
0
0.67
W
Set
Ian3x
Set
4
1
2
5
L
Bellona
Johnny0224
Bellona
1
3
1
0.5
W
Athena
1
0
3
2.5
L
Neith
1
3
1
0.5
W
Sun Wukong
Vendiii
Sun Wukong
3
1
2
4
L
Fafnir
WilliamRSV
Fafnir
0
0
3
1.5
W
Izanami
superP1g
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,105
Damage
30,657
44,444
Taken
47,553
27,776
Mitigated
22,927
11,165
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,042
297
0
5,046
7,874
3,786
231
3,346
4,528
52,503
0
L
Fenrir
4,302
1,242
0
2,064
9,532
3,932
0
3,644
5,888
0
35,285
L
Morgan Le Fay
HHenshin
Morgan Le Fay
5,974
470
0
511
7,472
3,090
0
2,647
4,780
44,217
0
W
Set
Ian3x
Set
7,233
2,709
0
2,583
10,529
5,538
0
2,449
8,080
0
41,661
L
Bellona
Johnny0224
Bellona
4,568
1,705
0
2,309
10,685
10,172
0
2,351
8,289
0
39,489
W
Athena
5,546
1,346
0
4,196
9,053
4,345
79
2,004
7,049
38,936
0
L
Neith
6,184
2,590
0
3,591
9,103
2,716
345
0
8,830
0
39,441
W
Sun Wukong
Vendiii
Sun Wukong
7,297
1,405
0
3,069
11,011
6,152
686
439
10,572
0
43,355
L
Fafnir
WilliamRSV
Fafnir
3,077
692
0
2,690
7,652
7,866
0
1,946
5,437
15,874
0
W
Izanami
superP1g
Izanami
5,539
3,278
0
4,271
9,086
3,106
0
813
8,273
0
54,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
32,883
319
Minions Killed
400
0
Camps Cleared
0
1,142,746
Distance Traveled
1,214,821
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,356
530
92
8
0
233,631
2
L
Fenrir
5,806
484
68
6
0
266,573
2
L
Morgan Le Fay
6,260
522
76
6
0
214,344
3
W
Set
6,667
556
64
5
0
223,082
3
L
Bellona
6,648
554
95
8
0
207,426
5
W
Athena
6,265
522
68
6
0
283,243
4
L
Neith
6,021
502
60
5
0
210,475
4
W
Sun Wukong
6,858
572
73
6
0
249,895
1
L
Fafnir
6,369
531
20
2
0
243,928
5
W
Izanami
6,737
561
103
9
0
224,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role