Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Bellaknor
Bastet
Level 126
God Stats
0W - 1L
1,707 SR
Queue Stats
47W - 53L
1,460 Elo+
Party 2
Ymir
Ymir
FuzzySacs22
Ymir
Level 47
God Stats
22W - 27L
1,512 SR
Queue Stats
144W - 177L
1,435 Elo+
Solo
Team Averages
Level 94
1,573 SR
1,465 Elo+

VS

Team Averages
Level 84
1,483 SR
1,602 Elo+
Nike
Nike
ArnietheMenace
Nike
Level 29
God Stats
1W - 3L
1,137 SR
Queue Stats
255W - 95L
1,709 Elo+
Party 1
Medusa
Medusa
Neu89
Medusa
Level 121
God Stats
16W - 11L
1,628 SR
Queue Stats
325W - 138L
1,678 Elo+
Party 1
Persephone
Persephone
TotemHex
Persephone
Level 103
God Stats
4W - 5L
1,684 SR
Queue Stats
234W - 258L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 5 / 2
9,157
763
7,629
13,238
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Bellaknor
Bastet
13
2 / 8 / 3
8,414
701
6,515
16,236
5,675
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 5
7,811
651
4,699
17,831
10,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
9,588
799
12,671
10,187
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Neu89
Medusa
17
8 / 2 / 8
10,857
905
17,325
11,532
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
TotemHex
Persephone
15
4 / 3 / 11
10,134
845
9,992
7,208
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
16
16
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
5
2
1.2
W
4
2
11
4.75
L
Bastet
Bellaknor
Bastet
2
8
3
0.44
L
0
3
5
0.83
W
Medusa
Neu89
Medusa
8
2
8
6
W
Persephone
TotemHex
Persephone
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,843
Damage
39,988
47,305
Taken
28,927
20,613
Mitigated
17,086
10,829
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,629
273
1,438
5,220
13,238
4,749
0
3,585
9,357
30,462
0
W
12,671
2,972
0
2,688
10,187
8,126
140
4,912
5,275
0
34,176
L
Bastet
Bellaknor
Bastet
6,515
1,833
0
1,046
16,236
5,675
0
2,125
13,650
0
24,461
L
4,699
623
0
3,125
17,831
10,189
0
4,316
13,118
22,805
0
W
Medusa
Neu89
Medusa
17,325
8,123
0
4,125
11,532
5,993
1,628
4,410
7,122
0
65,454
W
Persephone
TotemHex
Persephone
9,992
971
0
1,089
7,208
2,967
1,010
3,037
4,168
31,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
30,579
131
Minions Killed
191
0
Camps Cleared
0
617,252
Distance Traveled
702,364
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,157
763
54
5
0
197,407
0
W
Nike
9,588
799
47
4
0
246,831
3
L
Bastet
8,414
701
45
4
0
223,137
2
L
Ymir
7,811
651
32
3
0
196,708
1
W
Medusa
10,857
905
90
8
0
234,610
2
W
Persephone
10,134
845
54
5
0
220,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role