Player Matchup

Nike
Nike
SwiftColt849132
Nike
Level 128
God Stats
8W - 2L
1,766 SR
Queue Stats
104W - 58L
1,743 Elo+
Party 1
Merlin
Merlin
TheObsceneDougie
Merlin
Level 129
God Stats
7W - 2L
1,676 SR
Queue Stats
88W - 57L
1,676 Elo+
Party 1
Atlas
Atlas
inksoda
Atlas
Level 71
God Stats
7W - 6L
1,701 SR
Queue Stats
207W - 97L
1,780 Elo+
Party 1
Team Averages
Level 109
1,714 SR
1,733 Elo+

VS

Team Averages
Level 115
1,742 SR
1,763 Elo+
Charybdis
Charybdis
FosterGloster13
Charybdis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 182L
1,744 Elo+
Party 2
Atlas
Atlas
Hierow
Atlas
Level 69
God Stats
5W - 1L
1,966 SR
Queue Stats
11W - 7L
1,805 Elo+
Party 2
Ra
Ra
Jon7711
Ra
Level 126
God Stats
1W - 2L
1,759 SR
Queue Stats
191W - 142L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 2
9,014
901
12,632
10,199
8,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 10
7,295
730
6,697
5,843
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
inksoda
Atlas
13
3 / 1 / 9
7,613
761
11,144
10,125
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FosterGloster13
Charybdis
10
1 / 4 / 1
6,449
645
5,497
12,421
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Hierow
Atlas
11
1 / 4 / 0
7,146
715
4,853
11,995
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 2
6,738
674
4,839
9,250
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FosterGloster13
Charybdis
1
4
1
0.38
L
Atlas
Hierow
Atlas
1
4
0
0.25
L
0
5
2
0.2
W
10
0
2
11
W
0
1
10
5
W
Atlas
inksoda
Atlas
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,473
Damage
15,189
26,167
Taken
33,666
16,434
Mitigated
17,724
5,964
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FosterGloster13
Charybdis
5,497
3,202
0
1,950
12,421
4,297
0
5,929
6,082
0
21,681
L
Atlas
Hierow
Atlas
4,853
2,147
0
1,652
11,995
9,764
0
7,339
4,266
14,631
0
L
4,839
614
319
2,085
9,250
3,663
0
3,581
5,453
26,626
0
W
12,632
1,875
0
2,000
10,199
8,609
506
3,637
6,562
0
29,506
W
6,697
1,016
0
980
5,843
2,585
730
1,764
4,079
32,609
0
W
Atlas
inksoda
Atlas
11,144
2,861
271
2,713
10,125
5,240
207
4,380
5,745
28,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,922
Gold Earned
20,333
138
Minions Killed
107
0
Camps Cleared
0
585,452
Distance Traveled
518,194
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,449
645
30
3
0
165,104
2
L
Atlas
7,146
715
13
1
0
187,781
1
L
Ra
6,738
674
64
6
0
165,309
1
W
Nike
9,014
901
35
4
0
206,603
4
W
Merlin
7,295
730
71
7
0
179,618
2
W
Atlas
7,613
761
32
3
0
199,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role