Player Matchup

Janus
Janus
KarmanP
Janus
Level 105
God Stats
1W - 1L
1,434 SR
Queue Stats
5W - 11L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
SisTrail
Kuzenbo
Level 54
God Stats
2W - 1L
1,672 SR
Queue Stats
5W - 11L
1,462 Elo+
Party 2
Merlin
Merlin
TheRiceCube
Merlin
Level 18
God Stats
1W - 4L
1,312 SR
Queue Stats
4W - 9L
1,462 Elo+
Party 2
Team Averages
Level 59
1,472 SR
1,462 Elo+

VS

Team Averages
Level 75
1,433 SR
1,567 Elo+
Skadi
Skadi
ALEXPUTO
Skadi
Level 155
God Stats
3W - 1L
1,575 SR
Queue Stats
60W - 49L
1,659 Elo+
Solo
Osiris
Osiris
Gwilson316
Osiris
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 103L
1,493 Elo+
Party 1
He Bo
He Bo
OGSugginz69
He Bo
Level 29
God Stats
1W - 5L
1,223 SR
Queue Stats
41W - 51L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KarmanP
Janus
15
1 / 9 / 5
9,916
661
9,784
14,072
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
SisTrail
Kuzenbo
17
7 / 2 / 2
11,308
754
9,477
17,392
30,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
13
1 / 7 / 6
9,491
633
8,246
11,908
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ALEXPUTO
Skadi
20
13 / 0 / 3
13,559
904
21,079
9,819
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Gwilson316
Osiris
16
0 / 2 / 10
11,275
752
3,340
15,260
12,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 7 / 6
10,935
729
13,424
16,086
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
18
18
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
ALEXPUTO
Skadi
13
0
3
14.5
W
Osiris
Gwilson316
Osiris
0
2
10
2.5
L
Janus
KarmanP
Janus
1
9
5
0.39
W
5
7
6
1.14
L
Kuzenbo
SisTrail
Kuzenbo
7
2
2
4
L
Merlin
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,507
Damage
37,843
43,372
Taken
41,165
42,250
Mitigated
23,361
6,518
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ALEXPUTO
Skadi
21,079
10,656
0
2,165
9,819
4,604
2,741
6,535
3,284
0
99,850
W
Osiris
Gwilson316
Osiris
3,340
915
2,535
3,720
15,260
12,346
339
9,035
6,225
0
31,206
L
Janus
KarmanP
Janus
9,784
585
0
1,292
14,072
5,830
0
2,919
11,153
46,998
0
W
13,424
476
53
1,849
16,086
6,411
56
12,201
3,885
37,633
0
L
Kuzenbo
SisTrail
Kuzenbo
9,477
3,461
486
3,720
17,392
30,660
0
4,707
12,685
25,851
0
L
Merlin
8,246
1,019
0
1,020
11,908
5,760
0
5,837
6,071
26,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
35,769
153
Minions Killed
223
0
Camps Cleared
0
723,536
Distance Traveled
793,835
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,559
904
131
9
0
297,097
5
W
Osiris
11,275
752
37
2
0
300,930
0
L
Janus
9,916
661
88
6
0
220,315
3
W
He Bo
10,935
729
55
4
0
195,808
0
L
Kuzenbo
11,308
754
13
1
0
297,588
6
L
Merlin
9,491
633
52
3
0
205,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role