Player Matchup

Heimdallr
Heimdallr
BigRowdyGamer
Heimdallr
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 223L
1,509 Elo+
Party 2
Horus
Horus
ConKeefTador
Horus
Level 160
God Stats
6W - 3L
1,474 SR
Queue Stats
311W - 325L
1,518 Elo+
Party 1
Anubis
Anubis
McYeet1
Anubis
Level 19
God Stats
6W - 4L
1,829 SR
Queue Stats
27W - 17L
1,612 Elo+
Party 1
Lancelot
Lancelot
Rakuda100
Lancelot
Level 86
God Stats
6W - 5L
1,508 SR
Queue Stats
190W - 193L
1,534 Elo+
Party 2
Khepri
Khepri
SenpaiiXDFan
Khepri
Level 17
God Stats
1W - 1L
1,230 SR
Queue Stats
18W - 18L
1,506 Elo+
Party 2
Team Averages
Level 81
1,508 SR
1,536 Elo+

VS

Team Averages
Level 46
1,437 SR
1,416 Elo+
Vamana
Vamana
 
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SiniStar4k
He Bo
Level 82
God Stats
7W - 6L
1,602 SR
Queue Stats
331W - 285L
1,573 Elo+
Party 3
Cerberus
Cerberus
StrikingDeku
Cerberus
Level 4
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 9L
1,273 Elo+
Party 3
Neith
Neith
muffintop1233
Neith
Level 30
God Stats
4W - 6L
1,279 SR
Queue Stats
8W - 13L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigRowdyGamer
Heimdallr
9
3 / 0 / 0
5,196
650
1,776
1,577
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 0 / 2
4,821
603
4,676
6,720
4,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
McYeet1
Anubis
8
1 / 1 / 1
4,934
617
3,891
4,483
2,108
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Rakuda100
Lancelot
6
2 / 0 / 0
4,388
549
1,602
5,511
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
6
1 / 0 / 3
4,702
588
2,154
4,058
2,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 2 / 0
4,097
512
5,088
6,176
3,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
 
Fenrir
6
0 / 0 / 1
4,017
502
3,398
6,546
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

He Bo
6
1 / 3 / 0
4,062
508
3,543
4,268
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
StrikingDeku
Cerberus
5
0 / 4 / 0
3,484
436
486
6,594
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
3,098
387
0
51
15
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
L
Fenrir
 
Fenrir
0
0
1
0.5
W
Heimdallr
BigRowdyGamer
Heimdallr
3
0
0
3
W
1
0
2
2
W
Anubis
McYeet1
Anubis
1
1
1
1.5
W
Lancelot
Rakuda100
Lancelot
2
0
0
2
W
Khepri
1
0
3
2.5
L
He Bo
1
3
0
0.33
L
Cerberus
StrikingDeku
Cerberus
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,099
Damage
12,515
22,349
Taken
23,635
11,217
Mitigated
9,493
9,768
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,088
2,412
0
861
6,176
3,511
0
442
5,734
0
21,448
L
Fenrir
 
Fenrir
3,398
687
0
3,115
6,546
2,026
0
2,351
4,195
0
16,938
W
Heimdallr
BigRowdyGamer
Heimdallr
1,776
489
0
891
1,577
654
927
209
1,368
0
24,675
W
4,676
2,419
302
2,788
6,720
4,196
0
728
5,992
0
26,543
W
Anubis
McYeet1
Anubis
3,891
390
0
1,739
4,483
2,108
0
1,786
2,697
31,388
0
W
Lancelot
Rakuda100
Lancelot
1,602
296
0
2,220
5,511
1,919
0
478
5,033
0
15,710
W
Khepri
2,154
1,052
740
1,088
4,058
2,340
0
828
3,230
12,298
0
L
He Bo
3,543
102
0
250
4,268
1,074
0
1,914
2,354
18,851
0
L
Cerberus
StrikingDeku
Cerberus
486
246
0
364
6,594
2,867
0
1,338
5,248
10,164
0
L
0
0
0
47
51
15
0
0
51
0
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,041
Gold Earned
18,758
218
Minions Killed
118
0
Camps Cleared
0
753,402
Distance Traveled
650,564
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,097
512
33
4
0
147,596
1
L
Fenrir
4,017
502
36
5
0
173,448
1
W
Heimdallr
5,196
650
48
6
0
128,663
0
W
Horus
4,821
603
47
6
0
156,984
1
W
Anubis
4,934
617
66
8
0
141,141
1
W
Lancelot
4,388
549
40
5
0
194,235
1
W
Khepri
4,702
588
17
2
0
132,379
4
L
He Bo
4,062
508
25
3
0
141,661
1
L
Cerberus
3,484
436
20
3
0
176,147
2
L
Neith
3,098
387
4
1
0
11,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role