Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
LongLongFruit
Achilles
Level 109
God Stats
5W - 3L
1,554 SR
Queue Stats
219W - 195L
1,518 Elo+
Solo
Ah Puch
Ah Puch
Phresh³
Ah Puch
Level 160
God Stats
1W - 2L
1,218 SR
Queue Stats
192W - 141L
1,569 Elo+
Solo
Medusa
Medusa
T-I-GUH
Medusa
Level 160
God Stats
8W - 3L
1,520 SR
Queue Stats
312W - 268L
1,544 Elo+
Party 1
Bakasura
Bakasura
The_Mean_Spleen
Bakasura
Level 160
God Stats
2W - 3L
1,398 SR
Queue Stats
512W - 462L
1,515 Elo+
Party 1
Team Averages
Level 149
1,438 SR
1,529 Elo+

VS

Team Averages
Level 134
1,600 SR
1,607 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Demon21
Charybdis
Level 141
God Stats
6W - 6L
1,573 SR
Queue Stats
395W - 404L
1,560 Elo+
Solo
The Morrigan
The Morrigan
Proadactyl
The Morrigan
Level 148
God Stats
1W - 1L
1,733 SR
Queue Stats
42W - 25L
1,703 Elo+
Party 2
Anhur
Anhur
Uzif
Anhur
Level 144
God Stats
1W - 1L
1,626 SR
Queue Stats
60W - 34L
1,733 Elo+
Party 2
Jormungandr
Jormungandr
YYY333444
Jormungandr
Level 83
God Stats
3W - 4L
1,567 SR
Queue Stats
363W - 338L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 2 / 14
9,058
906
6,291
10,031
11,567
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Achilles
LongLongFruit
Achilles
13
4 / 4 / 9
8,831
883
7,168
15,752
23,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Phresh³
Ah Puch
16
3 / 1 / 9
8,999
900
14,728
6,643
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
T-I-GUH
Medusa
16
6 / 1 / 9
9,177
918
5,369
7,980
3,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
13
3 / 2 / 6
8,027
803
1,092
8,836
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 5 / 5
8,233
823
8,741
10,885
5,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charybdis
Demon21
Charybdis
12
1 / 5 / 2
7,152
715
9,113
9,044
3,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Proadactyl
The Morrigan
15
2 / 5 / 3
7,805
781
6,333
6,310
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Uzif
Anhur
16
4 / 4 / 3
8,674
867
7,319
8,625
3,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
YYY333444
Jormungandr
7
0 / 0 / 1
5,680
568
1,564
1,731
950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
19
Kills
8
10
Deaths
19
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
14
5
L
Danzaburou
 
Danzaburou
1
5
5
0.7
L
Charybdis
Demon21
Charybdis
1
5
2
0.4
W
Achilles
LongLongFruit
Achilles
4
4
9
2.13
W
Ah Puch
Phresh³
Ah Puch
3
1
9
7.5
L
The Morrigan
Proadactyl
The Morrigan
2
5
3
0.7
W
Medusa
T-I-GUH
Medusa
6
1
9
10.5
W
Bakasura
3
2
6
3
L
Anhur
Uzif
Anhur
4
4
3
1.38
L
Jormungandr
YYY333444
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,648
Damage
33,070
49,242
Taken
36,595
45,842
Mitigated
15,308
20,958
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,291
1,454
2,678
2,144
10,031
11,567
1,241
1,267
8,764
0
12,866
L
Danzaburou
 
Danzaburou
8,741
2,896
0
1,800
10,885
5,041
0
4,307
6,578
0
23,160
L
Charybdis
Demon21
Charybdis
9,113
4,906
161
1,385
9,044
3,483
0
3,191
5,743
0
16,167
W
Achilles
LongLongFruit
Achilles
7,168
716
241
3,281
15,752
23,094
405
1,825
13,927
0
15,108
W
Ah Puch
Phresh³
Ah Puch
14,728
144
1,885
2,927
6,643
2,748
971
374
6,269
30,957
0
L
The Morrigan
Proadactyl
The Morrigan
6,333
1,237
0
341
6,310
2,388
0
3,146
3,102
12,559
1,094
W
Medusa
T-I-GUH
Medusa
5,369
2,296
1,957
1,498
7,980
3,631
2,067
885
7,095
0
24,123
W
Bakasura
1,092
751
1,420
2,927
8,836
4,802
1,191
2,595
6,241
0
5,110
L
Anhur
Uzif
Anhur
7,319
3,128
434
1,360
8,625
3,446
0
3,116
5,432
0
17,183
L
Jormungandr
YYY333444
Jormungandr
1,564
331
0
1,110
1,731
950
0
968
763
4,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,092
Gold Earned
37,544
130
Minions Killed
116
0
Camps Cleared
0
1,008,327
Distance Traveled
702,247
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,058
906
17
2
0
223,185
2
L
Danzaburou
8,233
823
44
4
0
163,196
0
L
Charybdis
7,152
715
25
3
0
109,723
3
W
Achilles
8,831
883
10
1
0
195,734
3
W
Ah Puch
8,999
900
34
3
0
206,400
4
L
The Morrigan
7,805
781
16
2
0
173,257
3
W
Medusa
9,177
918
46
5
0
190,131
1
W
Bakasura
8,027
803
23
2
0
192,877
1
L
Anhur
8,674
867
30
3
0
159,889
0
L
Jormungandr
5,680
568
1
0
0
96,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role