Player Matchup

Chaac
Chaac
BigHanuka
Chaac
Level 18
God Stats
0W - 3L
1,263 SR
Queue Stats
2W - 4L
1,299 Elo+
Party 2
Mulan
Mulan
DomicileDemon
Mulan
Level 88
God Stats
21W - 12L
1,607 SR
Queue Stats
142W - 161L
1,367 Elo+
Party 3
Freya
Freya
JustGirthy
Freya
Level 57
God Stats
1W - 2L
1,477 SR
Queue Stats
68W - 107L
1,358 Elo+
Party 3
Janus
Janus
OhNoStepLadder
Janus
Level 36
God Stats
2W - 4L
1,378 SR
Queue Stats
40W - 63L
1,370 Elo+
Party 3
Hercules
Hercules
callmejamjars
Hercules
Level 88
God Stats
19W - 17L
1,443 SR
Queue Stats
55W - 59L
1,463 Elo+
Party 2
Team Averages
Level 57
1,434 SR
1,371 Elo+

VS

Team Averages
Level 117
1,559 SR
1,560 Elo+
Poseidon
Poseidon
Disasturbate
Poseidon
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
KATGATF
Cthulhu
Level 88
God Stats
7W - 5L
1,406 SR
Queue Stats
225W - 255L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
ShhhGoHitTheB
Sun Wukong
Level 42
God Stats
3W - 1L
1,649 SR
Queue Stats
38W - 49L
1,475 Elo+
Party 1
Pele
Pele
anzuponzu
Pele
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,714 Elo+
Party 1
Apollo
Apollo
bceeks
Apollo
Level 154
God Stats
4W - 2L
1,738 SR
Queue Stats
71W - 49L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigHanuka
Chaac
8
0 / 4 / 2
5,249
477
3,749
10,922
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 0
4,976
452
5,529
9,970
4,354
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
8
0 / 3 / 0
4,928
448
3,335
7,941
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 0
5,406
491
1,859
3,535
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
callmejamjars
Hercules
11
2 / 0 / 0
6,195
563
3,801
4,715
4,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Disasturbate
Poseidon
11
0 / 0 / 3
6,226
566
2,949
4,596
1,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
KATGATF
Cthulhu
10
3 / 0 / 5
6,570
597
5,119
8,543
4,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ShhhGoHitTheB
Sun Wukong
10
1 / 2 / 2
6,359
578
4,112
8,185
4,669
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
10
3 / 0 / 2
6,111
556
3,496
5,941
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
bceeks
Apollo
12
5 / 1 / 3
6,851
623
6,928
7,723
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
12
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
BigHanuka
Chaac
0
4
2
0.25
W
Poseidon
Disasturbate
Poseidon
0
0
3
1.5
L
1
4
0
0.25
L
Freya
0
3
0
0
W
Cthulhu
KATGATF
Cthulhu
3
0
5
5.5
L
0
1
0
0
W
Sun Wukong
ShhhGoHitTheB
Sun Wukong
1
2
2
1
W
Pele
3
0
2
4
W
Apollo
bceeks
Apollo
5
1
3
6.5
L
Hercules
callmejamjars
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,273
Damage
22,604
37,083
Taken
34,988
17,159
Mitigated
15,144
10,192
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BigHanuka
Chaac
3,749
1,197
0
3,545
10,922
4,921
0
1,578
9,344
0
28,953
W
Poseidon
Disasturbate
Poseidon
2,949
440
0
2,134
4,596
1,427
460
526
4,070
49,607
0
L
5,529
955
0
1,914
9,970
4,354
0
2,802
7,168
0
28,088
L
Freya
3,335
1,172
0
2,385
7,941
2,429
950
1,283
6,658
23,342
576
W
Cthulhu
KATGATF
Cthulhu
5,119
733
1,468
3,484
8,543
4,486
181
2,107
6,246
25,441
0
L
1,859
0
0
435
3,535
1,323
0
1,797
1,738
33,168
0
W
Sun Wukong
ShhhGoHitTheB
Sun Wukong
4,112
1,284
0
1,765
8,185
4,669
0
302
7,883
0
40,865
W
Pele
3,496
757
0
535
5,941
1,997
0
85
5,856
0
37,218
W
Apollo
bceeks
Apollo
6,928
4,262
0
4,016
7,723
2,565
1,573
1,691
5,788
0
47,734
L
Hercules
callmejamjars
Hercules
3,801
1,465
0
1,913
4,715
4,132
311
608
4,107
0
36,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
32,117
300
Minions Killed
330
0
Camps Cleared
0
1,052,002
Distance Traveled
1,132,146
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,249
477
60
5
0
191,773
2
W
Poseidon
6,226
566
89
8
0
220,845
6
L
Mulan
4,976
452
42
4
0
219,365
4
L
Freya
4,928
448
49
4
0
193,755
2
W
Cthulhu
6,570
597
38
3
0
226,891
3
L
Janus
5,406
491
70
6
0
216,770
2
W
Sun Wukong
6,359
578
60
5
0
206,485
2
W
Pele
6,111
556
68
6
0
273,942
5
W
Apollo
6,851
623
75
7
0
203,983
3
L
Hercules
6,195
563
79
7
0
230,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role