Player Matchup

Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Mr-Ramone89
King Arthur
Level 51
God Stats
39W - 65L
1,332 SR
Queue Stats
128W - 169L
1,327 Elo+
Solo
Neith
Neith
TraytheGreat007
Neith
Level 29
God Stats
69W - 88L
1,422 SR
Queue Stats
160W - 232L
1,351 Elo+
Party 1
Charybdis
Charybdis
edaman0220
Charybdis
Level 71
God Stats
60W - 107L
1,335 SR
Queue Stats
542W - 775L
1,341 Elo+
Party 1
Skadi
Skadi
olemanejudgeFeel
Skadi
Level 109
God Stats
11W - 19L
1,373 SR
Queue Stats
639W - 911L
1,338 Elo+
Party 1
Team Averages
Level 74
1,392 SR
1,371 Elo+

VS

Team Averages
Level 79
1,482 SR
1,398 Elo+
Nike
Nike
IMMORTAL__2012
Nike
Level 28
God Stats
1W - 0L
1,577 SR
Queue Stats
9W - 5L
1,394 Elo+
Party 2
Xing Tian
Xing Tian
S_L_I_P_K_N_O_T9
Xing Tian
Level 93
God Stats
4W - 4L
1,422 SR
Queue Stats
85W - 105L
1,407 Elo+
Party 2
Eset
Eset
Smurphtacualr
Eset
Level 53
God Stats
1W - 0L
1,486 SR
Queue Stats
5W - 9L
1,370 Elo+
Party 2
Fenrir
Fenrir
TripToffen
Fenrir
Level 154
God Stats
2W - 1L
1,516 SR
Queue Stats
11W - 9L
1,413 Elo+
Party 2
He Bo
He Bo
xuchimaki
He Bo
Level 66
God Stats
8W - 6L
1,407 SR
Queue Stats
22W - 21L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 4 / 0
9,959
996
6,573
13,916
18,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Mr-Ramone89
King Arthur
14
0 / 8 / 0
8,919
892
13,672
22,782
19,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 2 / 0
8,947
895
14,788
10,474
4,112
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
edaman0220
Charybdis
14
0 / 1 / 0
8,998
900
6,299
6,990
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 0
9,056
906
12,055
13,081
5,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

181

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
10,366
1,037
9,704
13,124
15,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
16
4 / 0 / 13
11,525
1,153
5,366
10,350
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 0 / 13
10,169
1,017
15,867
10,000
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
TripToffen
Fenrir
16
2 / 0 / 16
11,330
1,133
13,171
17,318
17,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
xuchimaki
He Bo
17
9 / 0 / 8
11,184
1,118
18,239
9,336
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
81
0
Kills
19
19
Deaths
0
0
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
0
0
W
3
0
12
9
L
King Arthur
Mr-Ramone89
King Arthur
0
8
0
0
W
Xing Tian
4
0
13
10.5
W
1
0
13
7.5
L
0
2
0
0
W
Fenrir
TripToffen
Fenrir
2
0
16
10
L
Charybdis
edaman0220
Charybdis
0
1
0
0
L
0
4
0
0
W
He Bo
xuchimaki
He Bo
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,387
Damage
62,347
67,243
Taken
60,128
51,752
Mitigated
53,772
4,790
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,573
871
224
1,934
13,916
18,107
0
7,439
6,477
13,155
0
W
9,704
1,781
925
634
13,124
15,637
0
2,992
10,132
2,482
25,336
L
King Arthur
Mr-Ramone89
King Arthur
13,672
660
0
0
22,782
19,204
0
16,137
6,645
0
27,801
W
Xing Tian
5,366
924
833
1,935
10,350
10,675
0
738
9,612
10,050
0
W
15,867
1,732
4,316
3,819
10,000
5,290
0
885
9,115
46,838
0
L
14,788
6,451
0
1,641
10,474
4,112
0
6,270
4,204
0
35,372
W
Fenrir
TripToffen
Fenrir
13,171
2,777
2,406
4,441
17,318
17,446
0
1,110
16,208
772
18,360
L
Charybdis
edaman0220
Charybdis
6,299
2,997
0
890
6,990
4,935
0
4,729
2,261
0
16,912
L
12,055
4,730
0
101
13,081
5,394
0
6,388
6,257
0
35,552
W
He Bo
xuchimaki
He Bo
18,239
1,281
0
1,122
9,336
4,724
0
848
8,488
36,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,879
Gold Earned
54,574
175
Minions Killed
187
1
Camps Cleared
7
848,419
Distance Traveled
1,012,636
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,959
996
18
2
0
172,674
0
W
Nike
10,366
1,037
42
4
2
209,467
1
L
King Arthur
8,919
892
35
4
1
157,303
0
W
Xing Tian
11,525
1,153
7
1
0
194,093
0
W
Eset
10,169
1,017
75
8
3
188,334
0
L
Neith
8,947
895
40
4
0
174,256
2
W
Fenrir
11,330
1,133
10
1
1
211,321
0
L
Charybdis
8,998
900
33
3
0
174,510
0
L
Skadi
9,056
906
49
5
0
169,676
0
W
He Bo
11,184
1,118
53
5
1
209,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role