Player Matchup

Thanatos
Thanatos
TheWetSovietBear
Thanatos
Level 142
God Stats
6W - 2L
1,653 SR
Queue Stats
132W - 49L
1,825 Elo+
Party 1
Tiamat
Tiamat
Ula247
Tiamat
Level 149
God Stats
13W - 3L
1,655 SR
Queue Stats
205W - 112L
1,839 Elo+
Party 1
Ares
Ares
Ðañtë
Ares
Level 127
God Stats
1W - 0L
1,760 SR
Queue Stats
120W - 59L
1,843 Elo+
Party 1
Team Averages
Level 139
1,689 SR
1,835 Elo+

VS

Team Averages
Level 100
1,463 SR
1,608 Elo+
Sun Wukong
Sun Wukong
OrionMontes
Sun Wukong
Level 85
God Stats
0W - 2L
1,265 SR
Queue Stats
61W - 46L
1,578 Elo+
Party 2
Lancelot
Lancelot
RecklessScythe
Lancelot
Level 117
God Stats
1W - 3L
1,381 SR
Queue Stats
164W - 115L
1,582 Elo+
Party 2
Aphrodite
Aphrodite
Seleniums
Aphrodite
Level 97
God Stats
1W - 1L
1,744 SR
Queue Stats
7W - 7L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 11
12,979
721
15,846
16,295
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Ula247
Tiamat
20
9 / 0 / 9
13,959
776
21,893
10,622
12,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
2 / 2 / 14
11,876
660
10,382
20,873
30,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OrionMontes
Sun Wukong
15
3 / 6 / 1
10,955
609
17,954
26,086
22,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
15
1 / 7 / 4
10,646
591
8,553
15,193
11,157
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Seleniums
Aphrodite
16
1 / 5 / 3
10,835
602
9,197
14,156
8,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
18
Kills
5
5
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
OrionMontes
Sun Wukong
3
6
1
0.58
L
Lancelot
1
7
4
0.43
L
Aphrodite
Seleniums
Aphrodite
1
5
3
0.5
W
7
3
11
4.17
W
Tiamat
Ula247
Tiamat
9
0
9
13.5
W
Ares
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
35,704
47,790
Taken
55,435
59,969
Mitigated
42,165
23,051
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
OrionMontes
Sun Wukong
17,954
4,206
0
3,644
26,086
22,053
34
15,398
9,636
377
48,212
L
Lancelot
8,553
2,128
0
492
15,193
11,157
0
7,621
6,855
0
55,285
L
Aphrodite
Seleniums
Aphrodite
9,197
1,601
5,144
5,121
14,156
8,955
298
8,597
4,773
35,993
0
W
15,846
2,109
0
12,714
16,295
17,423
783
2,521
13,774
564
40,145
W
Tiamat
Ula247
Tiamat
21,893
1,657
0
4,718
10,622
12,101
2,161
2,823
7,799
83,121
0
W
Ares
10,382
899
0
5,619
20,873
30,445
450
4,588
16,285
38,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
32,436
223
Minions Killed
207
0
Camps Cleared
0
1,017,479
Distance Traveled
926,003
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,955
609
63
4
0
303,550
0
L
Lancelot
10,646
591
71
4
0
342,513
0
L
Aphrodite
10,835
602
73
4
0
279,940
0
W
Thanatos
12,979
721
33
2
0
362,197
1
W
Tiamat
13,959
776
155
9
0
348,536
2
W
Ares
11,876
660
35
2
0
306,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role