Player Matchup

Fenrir
Fenrir
DukeWellington
Fenrir
Level 37
God Stats
1W - 4L
1,703 SR
Queue Stats
55W - 35L
1,573 Elo+
Party 1
Medusa
Medusa
GovernorToast
Medusa
Level 140
God Stats
4W - 4L
1,660 SR
Queue Stats
121W - 114L
1,526 Elo+
Party 1
Raijin
Raijin
LordToast5136
Raijin
Level 148
God Stats
1W - 1L
1,679 SR
Queue Stats
134W - 120L
1,538 Elo+
Party 1
Poseidon
Poseidon
PattyMac12
Poseidon
Level 121
God Stats
0W - 2L
1,325 SR
Queue Stats
57W - 35L
1,576 Elo+
Party 1
Izanami
Izanami
Rayzorbeam
Izanami
Level 77
God Stats
0W - 2L
1,731 SR
Queue Stats
116W - 100L
1,608 Elo+
Solo
Team Averages
Level 105
1,619 SR
1,564 Elo+

VS

Team Averages
Level 105
1,485 SR
1,483 Elo+
Izanami
Izanami
Elintoko
Izanami
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,413 Elo+
Solo
Fenrir
Fenrir
Enkeyi
Fenrir
Level 61
God Stats
4W - 2L
1,327 SR
Queue Stats
310W - 308L
1,488 Elo+
Solo
Hades
Hades
Pr1mal_P0wer
Hades
Level 106
God Stats
7W - 2L
1,716 SR
Queue Stats
286W - 287L
1,509 Elo+
Solo
Thoth
Thoth
XeniaElric
Thoth
Level 149
God Stats
3W - 4L
1,601 SR
Queue Stats
151W - 147L
1,539 Elo+
Party 2
Kuzenbo
Kuzenbo
loudmuch
Kuzenbo
Level 91
God Stats
1W - 1L
1,279 SR
Queue Stats
24W - 33L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 13
12,639
790
10,334
22,081
29,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 8 / 12
13,231
827
21,444
19,180
8,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 7 / 15
11,899
744
15,964
19,622
8,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
PattyMac12
Poseidon
16
1 / 7 / 13
10,227
639
8,581
14,703
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rayzorbeam
Izanami
20
6 / 5 / 12
12,520
783
13,923
16,458
7,662
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elintoko
Izanami
19
3 / 4 / 22
11,808
738
17,660
12,279
6,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
Enkeyi
Fenrir
20
13 / 7 / 14
13,409
838
17,056
20,470
18,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 5 / 15
11,587
724
19,744
16,612
13,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
20
12 / 4 / 12
14,193
887
24,368
12,214
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
loudmuch
Kuzenbo
19
1 / 5 / 21
12,054
753
8,323
24,078
45,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
117
23
Kills
33
33
Deaths
25
65
Assists
84
Player
Kills
Deaths
Assists
KDA
L
4
6
13
1.75
W
Izanami
Elintoko
Izanami
3
4
22
3.5
W
Fenrir
Enkeyi
Fenrir
13
7
14
2.86
L
8
8
12
1.75
L
4
7
15
1.64
L
Poseidon
PattyMac12
Poseidon
1
7
13
1.07
W
4
5
15
2.3
L
Izanami
Rayzorbeam
Izanami
6
5
12
2.4
W
Thoth
12
4
12
4.5
W
Kuzenbo
loudmuch
Kuzenbo
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,246
Damage
87,151
92,044
Taken
85,653
59,549
Mitigated
89,618
26,903
Healing
27,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,334
2,090
4,230
6,262
22,081
29,265
583
11,327
10,598
1,515
13,640
W
Izanami
Elintoko
Izanami
17,660
7,842
1,479
2,389
12,279
6,041
2,796
2,784
9,495
0
48,382
W
Fenrir
Enkeyi
Fenrir
17,056
3,412
2,706
4,561
20,470
18,170
1,206
4,979
15,491
0
20,373
L
21,444
9,770
1,985
1,556
19,180
8,643
770
12,466
6,714
0
42,107
L
15,964
1,484
183
4,076
19,622
8,487
0
12,151
7,139
40,413
0
L
Poseidon
PattyMac12
Poseidon
8,581
1,236
1,988
2,372
14,703
5,492
480
10,398
4,165
23,717
0
W
19,744
1,153
1,710
4,629
16,612
13,602
387
6,704
9,908
28,359
0
L
Izanami
Rayzorbeam
Izanami
13,923
9,311
768
3,483
16,458
7,662
2,569
6,093
9,986
0
31,270
W
Thoth
24,368
882
3,011
3,230
12,214
6,482
1,405
3,387
8,827
56,199
0
W
Kuzenbo
loudmuch
Kuzenbo
8,323
2,235
958
2,955
24,078
45,323
655
7,353
16,725
12,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,516
Gold Earned
63,051
186
Minions Killed
187
0
Camps Cleared
0
1,399,307
Distance Traveled
1,417,875
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,639
790
12
1
0
340,112
0
W
Izanami
11,808
738
78
5
0
256,638
1
W
Fenrir
13,409
838
8
1
0
286,740
0
L
Medusa
13,231
827
37
2
0
258,741
0
L
Raijin
11,899
744
57
4
0
250,551
1
L
Poseidon
10,227
639
36
2
0
280,468
3
W
Hades
11,587
724
21
1
0
274,786
1
L
Izanami
12,520
783
44
3
0
269,435
1
W
Thoth
14,193
887
74
5
0
291,078
0
W
Kuzenbo
12,054
753
6
0
0
308,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role