Player Matchup

Arachne
Arachne
Chiauko
Arachne
Level 29
God Stats
0W - 3L
1,317 SR
Queue Stats
4W - 19L
1,200 Elo+
Party 2
Medusa
Medusa
IFaBulousI8401
Medusa
Level 38
God Stats
0W - 5L
1,153 SR
Queue Stats
8W - 33L
1,173 Elo+
Party 2
Gilgamesh
Gilgamesh
pooh galli
Gilgamesh
Level 47
God Stats
1W - 3L
1,691 SR
Queue Stats
10W - 19L
1,154 Elo+
Solo
Team Averages
Level 38
1,387 SR
1,176 Elo+

VS

Team Averages
Level 54
1,377 SR
1,257 Elo+
Horus
Horus
JaCrispy35
Horus
Level 57
God Stats
2W - 1L
1,315 SR
Queue Stats
11W - 11L
1,284 Elo+
Party 1
Heimdallr
Heimdallr
RedSkorpion2
Heimdallr
Level 46
God Stats
6W - 5L
1,302 SR
Queue Stats
23W - 27L
1,268 Elo+
Party 1
Ares
Ares
The4narchist
Ares
Level 60
God Stats
3W - 1L
1,514 SR
Queue Stats
18W - 24L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chiauko
Arachne
14
1 / 3 / 3
9,400
588
8,867
13,408
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 3 / 1
11,115
695
16,950
16,386
7,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
pooh galli
Gilgamesh
15
0 / 5 / 5
9,400
588
9,977
16,033
15,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
4 / 0 / 7
12,812
801
11,191
15,665
29,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
RedSkorpion2
Heimdallr
17
6 / 2 / 5
11,712
732
19,452
13,463
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 8
11,071
692
6,267
18,364
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
11
11
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chiauko
Arachne
1
3
3
0.83
L
4
3
1
1.5
W
Horus
4
0
7
7.5
W
Heimdallr
RedSkorpion2
Heimdallr
6
2
5
4.25
W
1
3
8
1.67
L
Gilgamesh
pooh galli
Gilgamesh
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,794
Damage
36,910
45,827
Taken
47,492
30,412
Mitigated
56,812
9,549
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chiauko
Arachne
8,867
6,611
0
2,133
13,408
7,806
20
2,378
11,026
0
28,134
L
16,950
6,827
301
3,329
16,386
7,554
0
1,765
14,621
0
58,121
W
Horus
11,191
4,557
4,142
7,415
15,665
29,311
388
76
15,589
398
33,165
W
Heimdallr
RedSkorpion2
Heimdallr
19,452
7,898
0
2,519
13,463
8,353
1,719
3
13,460
0
72,032
W
6,267
790
0
3,521
18,364
19,148
682
37
18,327
27,245
0
L
Gilgamesh
pooh galli
Gilgamesh
9,977
2,085
0
3,786
16,033
15,052
0
2,612
13,420
0
29,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
35,595
149
Minions Killed
183
0
Camps Cleared
0
873,588
Distance Traveled
840,374
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,400
588
35
2
0
299,959
0
L
Medusa
11,115
695
82
5
0
289,591
0
W
Horus
12,812
801
45
3
0
303,940
2
W
Heimdallr
11,712
732
105
7
0
262,466
0
W
Ares
11,071
692
33
2
0
273,968
4
L
Gilgamesh
9,400
588
32
2
0
284,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role