Player Matchup

Artemis
Artemis
MrCrestFallen
Artemis
Level 124
God Stats
5W - 4L
1,628 SR
Queue Stats
175W - 155L
1,553 Elo+
Party 2
Neith
Neith
NationalEagleXX
Neith
Level 108
God Stats
2W - 1L
1,620 SR
Queue Stats
125W - 107L
1,561 Elo+
Party 2
He Bo
He Bo
StaticFanaticXX
He Bo
Level 155
God Stats
9W - 11L
1,524 SR
Queue Stats
314W - 300L
1,571 Elo+
Party 2
Team Averages
Level 129
1,591 SR
1,562 Elo+

VS

Team Averages
Level 84
1,594 SR
1,376 Elo+
Guan Yu
Guan Yu
BagelBoiii
Guan Yu
Level 66
God Stats
2W - 1L
1,794 SR
Queue Stats
18W - 32L
1,311 Elo+
Party 1
Artio
Artio
BagelGurl
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,355 Elo+
Party 1
Thanatos
Thanatos
MaxReps
Thanatos
Level 121
God Stats
2W - 6L
1,488 SR
Queue Stats
29W - 38L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
3 / 2 / 10
9,544
734
12,299
8,105
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 9
10,514
809
15,663
8,044
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 9
10,612
816
10,476
8,604
8,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BagelBoiii
Guan Yu
13
1 / 5 / 3
8,350
642
8,207
16,958
21,644
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
BagelGurl
Artio
12
0 / 5 / 4
7,607
585
2,006
17,902
19,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
MaxReps
Thanatos
14
3 / 6 / 1
8,661
666
6,310
13,804
6,456
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
4
4
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BagelBoiii
Guan Yu
1
5
3
0.5
L
Artio
BagelGurl
Artio
0
5
4
0.4
L
Thanatos
MaxReps
Thanatos
3
6
1
0.58
W
Artemis
3
2
10
4
W
7
1
9
11.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,438
Damage
16,523
24,753
Taken
48,664
17,015
Mitigated
48,003
5,992
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BagelBoiii
Guan Yu
8,207
604
1,920
4,233
16,958
21,644
0
2,846
14,112
35
17,956
L
Artio
BagelGurl
Artio
2,006
201
381
2,883
17,902
19,903
0
4,748
13,154
8,212
0
L
Thanatos
MaxReps
Thanatos
6,310
1,474
0
6,044
13,804
6,456
0
2,957
10,847
0
41,902
W
Artemis
12,299
7,153
0
860
8,105
3,879
535
782
7,323
0
41,759
W
15,663
8,453
0
1,551
8,044
4,539
1,725
694
7,350
0
45,725
W
10,476
540
961
2,620
8,604
8,597
614
589
8,015
24,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
24,618
148
Minions Killed
77
0
Camps Cleared
0
628,772
Distance Traveled
653,116
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,350
642
23
2
0
232,347
3
L
Artio
7,607
585
5
0
0
211,061
0
L
Thanatos
8,661
666
49
4
0
209,708
2
W
Artemis
9,544
734
51
4
0
190,729
2
W
Neith
10,514
809
73
6
0
204,587
0
W
He Bo
10,612
816
24
2
0
233,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role