Player Matchup

Heimdallr
Heimdallr
CheshiresBeam
Heimdallr
Level 159
God Stats
4W - 1L
1,652 SR
Queue Stats
147W - 189L
1,327 Elo+
Party 2
Cerberus
Cerberus
FloppyRain69
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 57L
1,245 Elo+
Party 2
Janus
Janus
dillston3
Janus
Level 83
God Stats
4W - 7L
1,500 SR
Queue Stats
13W - 28L
1,032 Elo+
Solo
Team Averages
Level 90
1,551 SR
1,201 Elo+

VS

Team Averages
Level 74
1,383 SR
1,276 Elo+
Ra
Ra
GlizzyDaKid
Ra
Level 69
God Stats
21W - 26L
1,447 SR
Queue Stats
402W - 549L
1,405 Elo+
Solo
Horus
Horus
KakLs_Klown1
Horus
Level 67
God Stats
0W - 3L
1,261 SR
Queue Stats
32W - 75L
1,176 Elo+
Party 1
Ne Zha
Ne Zha
xMixter92x
Ne Zha
Level 87
God Stats
7W - 9L
1,442 SR
Queue Stats
260W - 366L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CheshiresBeam
Heimdallr
18
11 / 6 / 3
12,476
832
19,548
13,459
6,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
FloppyRain69
Cerberus
16
2 / 5 / 11
11,471
765
7,912
20,166
16,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
dillston3
Janus
16
3 / 2 / 9
10,835
722
11,395
8,557
3,522
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 4
12,448
830
11,499
11,899
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 3
9,560
637
6,728
20,687
17,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
xMixter92x
Ne Zha
14
4 / 6 / 6
10,658
711
10,342
16,173
7,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
13
13
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CheshiresBeam
Heimdallr
11
6
3
2.08
W
Cerberus
FloppyRain69
Cerberus
2
5
11
1.5
L
7
5
4
1.8
L
2
5
3
0.7
W
Janus
dillston3
Janus
3
2
9
3.75
L
Ne Zha
xMixter92x
Ne Zha
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,855
Damage
28,569
42,182
Taken
48,759
26,815
Mitigated
30,772
5,448
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CheshiresBeam
Heimdallr
19,548
9,925
0
1,000
13,459
6,466
1,882
4,167
9,292
0
45,544
W
Cerberus
FloppyRain69
Cerberus
7,912
700
0
2,860
20,166
16,827
375
4,035
16,131
31,304
0
L
11,499
716
664
3,363
11,899
5,736
836
5,200
6,695
60,010
0
L
6,728
2,886
273
5,233
20,687
17,894
351
9,397
11,290
0
14,110
W
Janus
dillston3
Janus
11,395
407
184
1,404
8,557
3,522
828
3,307
5,250
44,317
0
L
Ne Zha
xMixter92x
Ne Zha
10,342
3,828
33
1,810
16,173
7,142
0
4,810
11,363
0
35,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
32,666
156
Minions Killed
149
0
Camps Cleared
0
754,906
Distance Traveled
883,186
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,476
832
51
3
0
209,654
1
W
Cerberus
11,471
765
53
4
0
279,200
2
L
Ra
12,448
830
101
7
0
304,191
2
L
Horus
9,560
637
15
1
0
294,867
1
W
Janus
10,835
722
52
3
0
266,052
2
L
Ne Zha
10,658
711
33
2
0
284,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role