Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Squirbee
Medusa
Level 157
God Stats
2W - 0L
1,641 SR
Queue Stats
111W - 88L
1,582 Elo+
Party 1
Ganesha
Ganesha
WareOWare
Ganesha
Level 48
God Stats
9W - 5L
1,814 SR
Queue Stats
11W - 5L
1,715 Elo+
Party 1
Baron Samedi
Baron Samedi
caqqs
Baron Samedi
Level 89
God Stats
7W - 2L
1,747 SR
Queue Stats
120W - 76L
1,630 Elo+
Party 1
Geb
Geb
thesims6
Geb
Level 14
God Stats
4W - 0L
1,893 SR
Queue Stats
4W - 1L
1,695 Elo+
Party 1
Team Averages
Level 91
1,719 SR
1,624 Elo+

VS

Team Averages
Level 89
1,469 SR
1,525 Elo+
Merlin
Merlin
Ardox
Merlin
Level 128
God Stats
3W - 3L
1,466 SR
Queue Stats
74W - 101L
1,391 Elo+
Solo
King Arthur
King Arthur
UrMomsOnMyLap
King Arthur
Level 160
God Stats
8W - 8L
1,694 SR
Queue Stats
102W - 82L
1,635 Elo+
Solo
Janus
Janus
Voidd7250
Janus
Level 27
God Stats
0W - 2L
1,290 SR
Queue Stats
39W - 73L
1,320 Elo+
Solo
Guan Yu
Guan Yu
borowarrior145
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,841 Elo+
Solo
Ishtar
Ishtar
gofetch13
Ishtar
Level 116
God Stats
4W - 7L
1,397 SR
Queue Stats
373W - 481L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
14 / 1 / 10
10,904
909
21,236
15,134
14,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Squirbee
Medusa
17
8 / 0 / 11
10,038
837
13,953
8,907
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
WareOWare
Ganesha
15
0 / 2 / 19
8,982
749
8,219
15,179
10,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
caqqs
Baron Samedi
17
5 / 1 / 19
10,023
835
15,503
10,237
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 11
8,520
710
4,190
15,918
12,888
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ardox
Merlin
14
1 / 6 / 3
7,768
647
7,536
11,630
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
UrMomsOnMyLap
King Arthur
15
0 / 4 / 3
8,418
702
4,993
20,254
20,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Voidd7250
Janus
13
2 / 9 / 0
7,829
652
8,246
13,364
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 8 / 2
8,119
677
6,639
16,152
13,269
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
gofetch13
Ishtar
14
1 / 2 / 2
7,795
650
7,202
8,844
3,357
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
15
29
Kills
5
6
Deaths
29
70
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
14
1
10
19
L
Merlin
Ardox
Merlin
1
6
3
0.42
W
Medusa
Squirbee
Medusa
8
0
11
13.5
L
King Arthur
UrMomsOnMyLap
King Arthur
0
4
3
0.38
L
Janus
Voidd7250
Janus
2
9
0
0.22
W
Ganesha
WareOWare
Ganesha
0
2
19
4.75
L
1
8
2
0.25
W
Baron Samedi
caqqs
Baron Samedi
5
1
19
14.5
L
Ishtar
gofetch13
Ishtar
1
2
2
1
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,101
Damage
34,616
65,375
Taken
70,244
49,030
Mitigated
47,259
15,340
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
21,236
3,901
0
2,639
15,134
14,539
1,002
3,302
11,832
0
33,049
L
Merlin
Ardox
Merlin
7,536
565
0
99
11,630
4,758
0
4,277
7,203
20,868
0
W
Medusa
Squirbee
Medusa
13,953
5,357
0
1,059
8,907
5,153
4,634
2,082
6,825
0
36,559
L
King Arthur
UrMomsOnMyLap
King Arthur
4,993
113
0
1,855
20,254
20,584
0
7,585
12,248
0
35,144
L
Janus
Voidd7250
Janus
8,246
985
0
236
13,364
5,291
0
4,865
8,126
16,142
0
W
Ganesha
WareOWare
Ganesha
8,219
230
0
98
15,179
10,739
787
3,773
11,406
28,551
0
L
6,639
852
491
825
16,152
13,269
0
6,990
8,936
0
18,012
W
Baron Samedi
caqqs
Baron Samedi
15,503
1,068
6,044
5,500
10,237
5,711
1,332
2,725
7,512
39,251
0
L
Ishtar
gofetch13
Ishtar
7,202
3,429
0
1,228
8,844
3,357
0
2,903
5,819
0
21,924
W
4,190
548
0
0
15,918
12,888
493
3,900
12,018
7,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,467
Gold Earned
39,929
204
Minions Killed
182
0
Camps Cleared
0
1,286,204
Distance Traveled
967,178
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,904
909
50
4
0
289,967
1
L
Merlin
7,768
647
34
3
0
159,537
0
W
Medusa
10,038
837
61
5
0
236,919
2
L
King Arthur
8,418
702
60
5
0
232,093
1
L
Janus
7,829
652
26
2
0
153,293
0
W
Ganesha
8,982
749
14
1
0
250,679
0
L
Guan Yu
8,119
677
34
3
0
235,765
0
W
Baron Samedi
10,023
835
69
6
0
254,141
4
L
Ishtar
7,795
650
28
2
0
186,490
1
W
Geb
8,520
710
10
1
0
254,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role