Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
FartAndMiss69
Heimdallr
Level 27
God Stats
8W - 10L
1,463 SR
Queue Stats
48W - 60L
1,424 Elo+
Party 3
Kuzenbo
Kuzenbo
NDraggin
Kuzenbo
Level 80
God Stats
7W - 11L
1,468 SR
Queue Stats
69W - 70L
1,441 Elo+
Party 2
Team Averages
Level 63
1,486 SR
1,473 Elo+

VS

Team Averages
Level 104
1,599 SR
1,482 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
InvictaRelic
Cthulhu
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
546W - 519L
1,497 Elo+
Party 1
Sol
Sol
RedRocket831185
Sol
Level 82
God Stats
20W - 10L
1,579 SR
Queue Stats
321W - 316L
1,449 Elo+
Party 1
Thor
Thor
RedWingg
Thor
Level 126
God Stats
8W - 10L
1,552 SR
Queue Stats
388W - 379L
1,489 Elo+
Party 1
Da Ji
Da Ji
SlimRingus
Da Ji
Level 13
God Stats
5W - 0L
1,863 SR
Queue Stats
11W - 10L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 2 / 4
8,045
503
6,584
15,005
7,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
 
Merlin
14
0 / 4 / 1
7,950
497
2,016
6,010
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
12
1 / 4 / 6
6,892
431
6,288
11,623
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
FartAndMiss69
Heimdallr
12
7 / 4 / 0
8,283
518
17,444
14,946
6,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
NDraggin
Kuzenbo
13
0 / 1 / 0
7,125
445
4,583
9,209
6,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 1 / 4
7,485
468
6,170
12,738
8,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
InvictaRelic
Cthulhu
14
0 / 0 / 1
8,725
545
4,567
8,270
7,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 5 / 0
8,760
548
11,164
16,639
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
15
3 / 0 / 6
9,101
569
9,833
8,838
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
15
7 / 3 / 2
9,357
585
10,441
14,652
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
15
15
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
4
1.5
L
Merlin
 
Merlin
0
4
1
0.13
L
Aphrodite
 
Aphrodite
1
4
6
1
W
Erlang Shen
 
Erlang Shen
0
1
4
2
L
Heimdallr
FartAndMiss69
Heimdallr
7
4
0
1.75
W
Cthulhu
InvictaRelic
Cthulhu
0
0
1
0.5
L
Kuzenbo
NDraggin
Kuzenbo
0
1
0
0
W
5
5
0
1
W
Thor
3
0
6
6
W
Da Ji
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
42,175
56,793
Taken
61,137
29,151
Mitigated
34,973
20,209
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,584
1,721
0
5,815
15,005
7,703
0
857
13,764
0
61,777
L
Merlin
 
Merlin
2,016
228
0
419
6,010
2,133
1,091
0
5,807
66,346
0
L
Aphrodite
 
Aphrodite
6,288
902
4,199
5,342
11,623
6,319
23
4,392
7,138
30,767
0
W
Erlang Shen
 
Erlang Shen
6,170
2,887
1,918
3,472
12,738
8,284
493
2,393
10,345
0
24,972
L
Heimdallr
FartAndMiss69
Heimdallr
17,444
10,538
0
2,060
14,946
6,379
356
6,492
8,402
0
46,114
W
Cthulhu
InvictaRelic
Cthulhu
4,567
141
149
1,355
8,270
7,420
0
3,388
4,882
71,502
0
L
Kuzenbo
NDraggin
Kuzenbo
4,583
1,535
0
2,374
9,209
6,617
0
3,777
5,336
49,511
0
W
11,164
3,442
0
8,111
16,639
6,063
1,248
3,160
13,479
68,891
3,201
W
Thor
9,833
1,931
0
1,425
8,838
6,028
0
2,711
6,127
0
74,726
W
Da Ji
10,441
2,752
0
1,656
14,652
7,178
0
1,235
13,417
0
74,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
43,428
420
Minions Killed
517
0
Camps Cleared
0
1,372,730
Distance Traveled
1,557,389
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,045
503
107
7
0
347,361
0
L
Merlin
7,950
497
119
7
0
265,358
7
L
Aphrodite
6,892
431
50
3
0
262,953
3
W
Erlang Shen
7,485
468
27
2
0
392,989
2
L
Heimdallr
8,283
518
58
4
0
239,331
0
W
Cthulhu
8,725
545
135
8
0
264,519
3
L
Kuzenbo
7,125
445
86
5
0
257,727
0
W
Sol
8,760
548
114
7
0
255,103
1
W
Thor
9,101
569
128
8
0
319,477
2
W
Da Ji
9,357
585
113
7
0
325,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role