Player Matchup

Cupid
Cupid
DeepHurting
Cupid
Level 62
God Stats
24W - 24L
1,508 SR
Queue Stats
60W - 73L
1,407 Elo+
Solo
Fenrir
Fenrir
DocktaGrammo
Fenrir
Level 46
God Stats
2W - 4L
1,278 SR
Queue Stats
113W - 225L
1,244 Elo+
Party 2
Atlas
Atlas
ProfCaustic
Atlas
Level 38
God Stats
6W - 8L
1,410 SR
Queue Stats
105W - 219L
1,230 Elo+
Party 2
Neith
Neith
QueenWakaWaka
Neith
Level 65
God Stats
25W - 44L
1,323 SR
Queue Stats
189W - 284L
1,268 Elo+
Party 2
Jormungandr
Jormungandr
kingwakawaka
Jormungandr
Level 84
God Stats
16W - 21L
1,380 SR
Queue Stats
259W - 465L
1,267 Elo+
Party 2
Team Averages
Level 59
1,380 SR
1,283 Elo+

VS

Team Averages
Level 69
1,514 SR
1,386 Elo+
Ymir
Ymir
DinosEatMeat
Ymir
Level 65
God Stats
11W - 9L
1,463 SR
Queue Stats
47W - 45L
1,373 Elo+
Party 1
Achilles
Achilles
Francov
Achilles
Level 66
God Stats
3W - 8L
1,421 SR
Queue Stats
83W - 70L
1,400 Elo+
Solo
Baba Yaga
Baba Yaga
TheBigmac_Abuser
Baba Yaga
Level 65
God Stats
1W - 1L
1,697 SR
Queue Stats
47W - 52L
1,361 Elo+
Party 1
Charybdis
Charybdis
brbjed
Charybdis
Level 29
God Stats
8W - 10L
1,391 SR
Queue Stats
42W - 42L
1,383 Elo+
Party 1
Fenrir
Fenrir
xAculous
Fenrir
Level 122
God Stats
5W - 5L
1,597 SR
Queue Stats
140W - 151L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,672
567
5,554
6,966
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
2 / 1 / 3
5,551
555
2,765
6,897
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 3
5,526
553
2,823
7,401
2,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 0 / 2
5,299
530
3,165
6,438
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
kingwakawaka
Jormungandr
11
6 / 2 / 0
6,698
670
7,725
6,266
3,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,403
540
3,673
10,194
5,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Francov
Achilles
8
2 / 4 / 0
5,265
527
3,272
10,250
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
9
0 / 3 / 1
5,160
516
5,078
6,591
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
brbjed
Charybdis
9
2 / 1 / 0
5,650
565
6,459
7,514
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xAculous
Fenrir
1
0 / 1 / 0
3,465
347
313
1,043
238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
1
3
2
0.67
W
Fenrir
2
1
3
3.5
L
Achilles
Francov
Achilles
2
4
0
0.5
W
0
1
3
1.5
W
2
0
2
3
L
Baba Yaga
0
3
1
0.17
L
Charybdis
brbjed
Charybdis
2
1
0
2
W
Jormungandr
kingwakawaka
Jormungandr
6
2
0
3
L
Fenrir
xAculous
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
18,795
33,968
Taken
35,592
12,798
Mitigated
16,295
13,830
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,554
3,785
0
2,915
6,966
2,041
0
909
6,057
0
37,528
L
3,673
1,283
1,103
1,562
10,194
5,893
0
1,148
9,046
19,803
0
W
Fenrir
2,765
766
0
3,566
6,897
2,572
530
1,911
4,944
0
26,108
L
Achilles
Francov
Achilles
3,272
744
0
2,329
10,250
5,729
0
7,331
2,919
0
19,149
W
2,823
1,510
1,370
2,030
7,401
2,438
0
1,347
6,054
15,778
0
W
3,165
1,510
0
2,391
6,438
2,720
280
4,584
1,854
0
21,639
L
Baba Yaga
5,078
623
0
684
6,591
2,208
43
321
6,270
35,076
0
L
Charybdis
brbjed
Charybdis
6,459
4,104
0
3,101
7,514
2,227
0
1,748
5,766
0
31,481
W
Jormungandr
kingwakawaka
Jormungandr
7,725
2,284
0
1,558
6,266
3,027
308
0
5,718
41,469
0
L
Fenrir
xAculous
Fenrir
313
133
0
87
1,043
238
0
0
1,043
0
1,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
24,943
263
Minions Killed
182
0
Camps Cleared
0
960,882
Distance Traveled
736,959
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,672
567
68
7
0
185,945
1
L
Ymir
5,403
540
22
2
0
167,349
0
W
Fenrir
5,551
555
52
5
0
227,406
0
L
Achilles
5,265
527
26
3
0
169,329
3
W
Atlas
5,526
553
31
3
0
205,975
2
W
Neith
5,299
530
39
4
0
164,938
0
L
Baba Yaga
5,160
516
64
6
0
182,670
1
L
Charybdis
5,650
565
67
7
0
178,824
0
W
Jormungandr
6,698
670
73
7
0
176,618
2
L
Fenrir
3,465
347
3
0
0
38,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role