Player Matchup

Erlang Shen
Erlang Shen
Billiasman
Erlang Shen
Level 117
God Stats
3W - 0L
1,825 SR
Queue Stats
216W - 103L
1,758 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FakeGerman
Kumbhakarna
Level 52
God Stats
4W - 4L
1,500 SR
Queue Stats
173W - 101L
1,708 Elo+
Party 2
Chiron
Chiron
GGgerman
Chiron
Level 89
God Stats
7W - 2L
1,821 SR
Queue Stats
213W - 118L
1,753 Elo+
Party 2
Tyr
Tyr
Pbandjfreak
Tyr
Level 123
God Stats
3W - 3L
1,525 SR
Queue Stats
232W - 129L
1,729 Elo+
Party 2
Raijin
Raijin
urAnisPunisher
Raijin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 16L
1,766 Elo+
Party 2
Team Averages
Level 80
1,634 SR
1,743 Elo+

VS

Team Averages
Level 22
1,500 SR
1,473 Elo+
Cthulhu
Cthulhu
ChawHee
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,368 Elo+
Solo
Xbalanque
Xbalanque
Daniel1171300
Xbalanque
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 53L
1,498 Elo+
Solo
He Bo
He Bo
OutlawBroom
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 1
Athena
Athena
SylentPhoenixx
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Party 1
Nike
Nike
Yvertt
Nike
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Billiasman
Erlang Shen
16
6 / 4 / 19
10,925
840
11,428
25,188
22,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
FakeGerman
Kumbhakarna
17
5 / 2 / 22
11,203
862
9,424
16,285
16,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
GGgerman
Chiron
19
15 / 1 / 14
11,764
905
22,155
10,970
5,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 4 / 21
10,185
783
16,635
24,006
18,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 1 / 22
10,246
788
14,502
11,698
5,681
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChawHee
Cthulhu
15
1 / 6 / 6
9,039
695
14,744
17,299
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Daniel1171300
Xbalanque
14
4 / 4 / 4
9,098
700
9,878
10,051
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 9 / 4
8,367
644
12,208
16,462
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 8 / 5
8,608
662
6,704
20,165
21,750
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nike
Yvertt
Nike
14
2 / 7 / 6
8,763
674
9,656
16,711
15,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
36
34
Kills
11
12
Deaths
34
98
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Billiasman
Erlang Shen
6
4
19
3.88
L
Cthulhu
ChawHee
Cthulhu
1
6
6
0.67
L
Xbalanque
Daniel1171300
Xbalanque
4
4
4
1.5
W
Kumbhakarna
FakeGerman
Kumbhakarna
5
2
22
8
W
Chiron
GGgerman
Chiron
15
1
14
22
L
2
9
4
0.44
W
5
4
21
3.88
L
2
8
5
0.56
L
Nike
Yvertt
Nike
2
7
6
0.71
W
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,144
Damage
53,190
88,147
Taken
80,688
69,319
Mitigated
63,564
38,269
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Billiasman
Erlang Shen
11,428
6,433
2,427
8,810
25,188
22,621
1,651
9,992
14,804
0
25,335
L
Cthulhu
ChawHee
Cthulhu
14,744
476
1,188
3,293
17,299
14,514
0
6,964
10,335
28,052
0
L
Xbalanque
Daniel1171300
Xbalanque
9,878
5,596
69
2,104
10,051
5,091
0
1,488
8,563
0
18,070
W
Kumbhakarna
FakeGerman
Kumbhakarna
9,424
927
1,470
2,309
16,285
16,864
515
4,574
10,234
17,633
0
W
Chiron
GGgerman
Chiron
22,155
8,913
5,113
4,301
10,970
5,413
4,714
4,316
6,435
0
44,867
L
12,208
1,300
312
1,558
16,462
6,498
0
2,770
13,692
20,830
0
W
16,635
2,686
635
8,783
24,006
18,740
885
8,046
15,648
0
31,730
L
6,704
1,410
0
1,138
20,165
21,750
0
7,828
12,337
10,007
0
L
Nike
Yvertt
Nike
9,656
1,532
1,242
1,604
16,711
15,711
0
4,876
11,835
0
16,586
W
14,502
1,557
1,917
2,504
11,698
5,681
1,225
5,342
6,224
22,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,323
Gold Earned
43,875
133
Minions Killed
82
0
Camps Cleared
0
1,249,856
Distance Traveled
992,422
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,925
840
23
2
0
233,203
2
L
Cthulhu
9,039
695
27
2
0
240,076
4
L
Xbalanque
9,098
700
19
1
0
130,029
0
W
Kumbhakarna
11,203
862
17
1
0
248,492
1
W
Chiron
11,764
905
39
3
0
251,752
1
L
He Bo
8,367
644
20
2
0
190,224
3
W
Tyr
10,185
783
32
2
0
256,990
0
L
Athena
8,608
662
5
0
0
220,265
2
L
Nike
8,763
674
11
1
0
211,828
0
W
Raijin
10,246
788
22
2
0
259,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role