Player Matchup

Loki
Loki
DemonicMisery
Loki
Level 125
God Stats
9W - 5L
1,207 SR
Queue Stats
46W - 43L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guided TAKO
Cu Chulainn
Level 87
God Stats
52W - 38L
1,478 SR
Queue Stats
114W - 102L
1,439 Elo+
Solo
Vulcan
Vulcan
KingGoomba19
Vulcan
Level 159
God Stats
1W - 0L
1,208 SR
Queue Stats
400W - 401L
1,389 Elo+
Solo
Kuzenbo
Kuzenbo
Reznov00
Kuzenbo
Level 129
God Stats
19W - 11L
1,564 SR
Queue Stats
272W - 300L
1,403 Elo+
Solo
Jing Wei
Jing Wei
piedraman23
Jing Wei
Level 118
God Stats
4W - 3L
1,450 SR
Queue Stats
114W - 129L
1,402 Elo+
Solo
Team Averages
Level 124
1,381 SR
1,406 Elo+

VS

Team Averages
Level 84
1,478 SR
1,401 Elo+
Baron Samedi
Baron Samedi
CrAxkHeaD_Troll
Baron Samedi
Level 65
God Stats
5W - 4L
1,386 SR
Queue Stats
136W - 142L
1,447 Elo+
Party 1
Maui
Maui
CraxkHead-_Cap
Maui
Level 122
God Stats
47W - 46L
1,558 SR
Queue Stats
222W - 240L
1,397 Elo+
Party 1
Chiron
Chiron
Criner24
Chiron
Level 108
God Stats
63W - 56L
1,481 SR
Queue Stats
260W - 291L
1,377 Elo+
Solo
Scylla
Scylla
HomicideGhosttx
Scylla
Level 56
God Stats
12W - 24L
1,432 SR
Queue Stats
128W - 154L
1,371 Elo+
Party 1
Nemesis
Nemesis
zBreezzyy
Nemesis
Level 68
God Stats
25W - 23L
1,533 SR
Queue Stats
337W - 347L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
8,888
494
7,004
8,403
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Guided TAKO
Cu Chulainn
16
3 / 0 / 5
9,943
552
12,330
11,135
8,167
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
15
6 / 3 / 6
10,061
559
17,253
8,606
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Reznov00
Kuzenbo
12
1 / 1 / 2
8,166
454
7,050
10,254
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
piedraman23
Jing Wei
15
0 / 3 / 3
8,964
498
6,598
17,354
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrAxkHeaD_Troll
Baron Samedi
14
0 / 3 / 0
8,035
446
3,098
11,313
8,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 5
7,172
398
8,051
18,303
16,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Criner24
Chiron
14
5 / 2 / 0
8,696
483
12,081
12,851
4,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 1
7,973
443
5,693
12,007
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
zBreezzyy
Nemesis
14
1 / 4 / 3
8,418
468
7,210
15,469
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
9
9
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrAxkHeaD_Troll
Baron Samedi
0
3
0
0
L
0
4
5
0.63
L
Chiron
Criner24
Chiron
5
2
0
2.5
W
6
2
5
4.25
W
Cu Chulainn
Guided TAKO
Cu Chulainn
3
0
5
5.5
L
3
4
1
0.88
W
Vulcan
6
3
6
3
W
Kuzenbo
Reznov00
Kuzenbo
1
1
2
2
W
Jing Wei
piedraman23
Jing Wei
0
3
3
0.5
L
Nemesis
zBreezzyy
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,235
Damage
36,133
55,752
Taken
69,943
31,657
Mitigated
40,613
15,845
Healing
19,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrAxkHeaD_Troll
Baron Samedi
3,098
327
317
1,835
11,313
8,431
230
1,016
10,297
55,490
0
L
8,051
2,213
746
2,416
18,303
16,428
0
8,399
9,632
37,363
6,837
L
Chiron
Criner24
Chiron
12,081
4,016
721
5,194
12,851
4,835
1,065
2,202
10,625
0
55,054
W
7,004
1,714
392
1,926
8,403
3,228
552
2,562
5,841
0
39,394
W
Cu Chulainn
Guided TAKO
Cu Chulainn
12,330
2,646
0
928
11,135
8,167
558
3,886
6,929
0
77,930
L
5,693
687
60
2,382
12,007
4,579
0
6,594
5,016
48,061
0
W
Vulcan
17,253
4,905
0
970
8,606
3,914
0
2,425
6,181
73,974
0
W
Kuzenbo
Reznov00
Kuzenbo
7,050
2,803
794
2,151
10,254
10,646
0
4,757
5,460
24,809
3,013
W
Jing Wei
piedraman23
Jing Wei
6,598
4,218
0
8,684
17,354
5,702
1,590
2,280
15,074
0
76,762
L
Nemesis
zBreezzyy
Nemesis
7,210
2,316
0
5,498
15,469
6,340
0
4,682
10,487
0
71,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,022
Gold Earned
40,294
448
Minions Killed
478
0
Camps Cleared
0
1,634,299
Distance Traveled
1,564,297
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,035
446
109
6
0
273,772
0
L
Maui
7,172
398
75
4
0
299,834
0
L
Chiron
8,696
483
87
5
0
291,541
0
W
Loki
8,888
494
38
2
0
278,321
3
W
Cu Chulainn
9,943
552
130
7
0
326,424
4
L
Scylla
7,973
443
83
5
0
319,921
1
W
Vulcan
10,061
559
107
6
0
359,939
7
W
Kuzenbo
8,166
454
45
3
0
348,266
1
W
Jing Wei
8,964
498
128
7
0
321,349
2
L
Nemesis
8,418
468
124
7
0
379,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role