Player Matchup

Cupid
Cupid
DeepHurting
Cupid
Level 62
God Stats
24W - 24L
1,526 SR
Queue Stats
60W - 73L
1,420 Elo+
Solo
Ullr
Ullr
MISSLE2607
Ullr
Level 52
God Stats
4W - 5L
1,463 SR
Queue Stats
48W - 50L
1,378 Elo+
Solo
Chaac
Chaac
MahomalaYT
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Santiagopal
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
littlepenguinx3
Ravana
Level 147
God Stats
1W - 3L
1,647 SR
Queue Stats
22W - 23L
1,524 Elo+
Party 2
Team Averages
Level 53
1,527 SR
1,464 Elo+

VS

Team Averages
Level 72
1,505 SR
1,389 Elo+
Atlas
Atlas
Deceitfulmoney
Atlas
Level 25
God Stats
12W - 6L
1,620 SR
Queue Stats
19W - 23L
1,307 Elo+
Party 1
Ishtar
Ishtar
DiscordedDiscord
Ishtar
Level 126
God Stats
17W - 14L
1,423 SR
Queue Stats
331W - 346L
1,478 Elo+
Solo
Nemesis
Nemesis
Gunorthodox
Nemesis
Level 86
God Stats
6W - 7L
1,465 SR
Queue Stats
16W - 20L
1,270 Elo+
Party 1
King Arthur
King Arthur
Spheal8
King Arthur
Level 59
God Stats
9W - 11L
1,518 SR
Queue Stats
96W - 89L
1,491 Elo+
Solo
Persephone
Persephone
thekingofpub
Persephone
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 73L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,742
474
5,038
6,524
2,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 3 / 0
4,638
464
3,233
8,486
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
1
0 / 0 / 0
3,321
332
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,416
442
1,997
5,738
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 0
5,207
521
3,085
7,207
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 4
5,501
550
2,713
9,277
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 3
5,964
596
7,223
6,699
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Gunorthodox
Nemesis
8
1 / 0 / 1
5,307
531
1,375
6,731
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Spheal8
King Arthur
9
2 / 0 / 3
5,750
575
3,676
6,438
5,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
thekingofpub
Persephone
10
3 / 2 / 1
6,124
612
5,052
5,957
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
11
11
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
1
3
1
0.5
W
3
0
3
4.5
W
Nemesis
Gunorthodox
Nemesis
1
0
1
1.5
L
1
3
0
0.33
L
Chaac
0
0
0
0
L
0
4
0
0
W
King Arthur
Spheal8
King Arthur
2
0
3
3.5
L
2
1
0
2
W
Persephone
thekingofpub
Persephone
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
20,039
27,955
Taken
35,102
10,233
Mitigated
16,004
7,274
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,713
1,504
46
1,024
9,277
4,902
223
0
9,277
8,682
0
L
5,038
2,562
0
2,228
6,524
2,062
0
1,250
5,274
0
25,660
W
7,223
4,417
0
4,756
6,699
2,360
1,272
0
6,699
0
41,744
W
Nemesis
Gunorthodox
Nemesis
1,375
631
0
3,064
6,731
1,961
0
0
6,731
0
30,036
L
3,233
1,845
0
2,157
8,486
2,766
0
2,332
6,154
0
23,168
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
1,997
658
0
481
5,738
2,346
0
2,664
3,074
0
19,512
W
King Arthur
Spheal8
King Arthur
3,676
204
0
800
6,438
5,039
29
0
6,438
0
27,262
L
3,085
739
0
2,408
7,207
3,059
0
1,519
5,688
0
27,684
W
Persephone
thekingofpub
Persephone
5,052
568
0
784
5,957
1,742
840
0
5,955
32,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
28,646
155
Minions Killed
263
0
Camps Cleared
0
712,368
Distance Traveled
953,963
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,501
550
6
1
0
188,141
0
L
Cupid
4,742
474
47
5
0
172,952
1
W
Ishtar
5,964
596
72
7
0
164,872
2
W
Nemesis
5,307
531
61
6
0
192,965
0
L
Ullr
4,638
464
31
3
0
172,469
2
L
Chaac
3,321
332
0
0
0
0
0
L
Neith
4,416
442
36
4
0
177,806
1
W
King Arthur
5,750
575
62
6
0
237,073
2
L
Ravana
5,207
521
41
4
0
189,141
1
W
Persephone
6,124
612
62
6
0
170,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role