Player Matchup

Chaac
Chaac
ElPatron18_Y
Chaac
Level 74
God Stats
3W - 3L
1,233 SR
Queue Stats
12W - 9L
1,315 Elo+
Solo
Vulcan
Vulcan
GrimTies
Vulcan
Level 87
God Stats
1W - 1L
1,695 SR
Queue Stats
55W - 83L
1,349 Elo+
Party 2
Hou Yi
Hou Yi
LALARIKU
Hou Yi
Level 80
God Stats
2W - 3L
1,734 SR
Queue Stats
335W - 403L
1,337 Elo+
Solo
Guan Yu
Guan Yu
Mister__Snooze
Guan Yu
Level 117
God Stats
3W - 9L
1,321 SR
Queue Stats
92W - 96L
1,407 Elo+
Party 2
Hel
Hel
ShuPapiMunyenyo
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 149L
1,363 Elo+
Solo
Team Averages
Level 92
1,497 SR
1,354 Elo+

VS

Team Averages
Level 79
1,390 SR
1,288 Elo+
Ah Puch
Ah Puch
Chicagolate
Ah Puch
Level 124
God Stats
104W - 121L
1,404 SR
Queue Stats
400W - 446L
1,281 Elo+
Solo
Athena
Athena
TGCs-CmV29415
Athena
Level 49
God Stats
17W - 27L
1,326 SR
Queue Stats
187W - 314L
1,241 Elo+
Party 1
Amaterasu
Amaterasu
TGCs-FIRULAIS
Amaterasu
Level 68
God Stats
20W - 20L
1,371 SR
Queue Stats
204W - 317L
1,247 Elo+
Party 1
Skadi
Skadi
cogollano2804
Skadi
Level 90
God Stats
23W - 31L
1,348 SR
Queue Stats
283W - 413L
1,286 Elo+
Party 1
Kali
Kali
pvisxet
Kali
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,952
435
4,915
9,681
4,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
GrimTies
Vulcan
11
3 / 9 / 2
7,196
450
7,927
11,586
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
LALARIKU
Hou Yi
12
3 / 2 / 2
7,677
480
7,513
13,250
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 1 / 1
8,264
517
8,005
12,976
9,421
10
1 / 5 / 4
6,361
398
8,010
11,059
5,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chicagolate
Ah Puch
15
11 / 3 / 2
9,609
601
15,225
12,452
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 3 / 8
8,176
511
4,680
11,962
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
TGCs-FIRULAIS
Amaterasu
12
1 / 3 / 3
7,744
484
5,608
14,579
7,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 1 / 3
8,079
505
6,547
8,341
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
pvisxet
Kali
14
4 / 0 / 6
8,714
545
6,004
13,715
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
19
20
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Chicagolate
Ah Puch
11
3
2
4
L
1
3
1
0.5
L
Vulcan
GrimTies
Vulcan
3
9
2
0.44
L
Hou Yi
LALARIKU
Hou Yi
3
2
2
2
L
2
1
1
2.5
L
1
5
4
0.6
W
2
3
8
2
W
Amaterasu
TGCs-FIRULAIS
Amaterasu
1
3
3
0.83
W
1
1
3
2.5
W
Kali
pvisxet
Kali
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,370
Damage
38,064
58,552
Taken
61,049
28,387
Mitigated
31,842
18,455
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Chicagolate
Ah Puch
15,225
1,465
0
5,121
12,452
5,125
1,494
4,351
8,101
62,244
0
L
4,915
396
0
1,353
9,681
4,530
327
3,386
6,295
0
30,068
L
Vulcan
GrimTies
Vulcan
7,927
1,679
0
222
11,586
4,686
0
7,580
4,006
29,190
0
L
Hou Yi
LALARIKU
Hou Yi
7,513
2,348
0
5,016
13,250
4,481
1,116
2,806
10,444
0
48,448
L
8,005
1,327
421
4,413
12,976
9,421
477
2,348
10,628
0
55,359
L
8,010
1,347
2,363
4,667
11,059
5,269
99
3,648
7,411
22,019
0
W
4,680
1,054
0
2,260
11,962
10,325
650
4,751
7,211
24,086
2,756
W
Amaterasu
TGCs-FIRULAIS
Amaterasu
5,608
1,928
0
4,516
14,579
7,930
343
2,621
11,958
0
45,464
W
6,547
2,561
0
1,621
8,341
3,291
1,542
1,353
6,988
0
68,843
W
Kali
pvisxet
Kali
6,004
3,242
0
2,720
13,715
5,171
187
2,861
10,854
0
59,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,450
Gold Earned
42,322
321
Minions Killed
422
0
Camps Cleared
0
1,370,932
Distance Traveled
1,544,475
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,609
601
100
6
0
274,307
1
L
Chaac
6,952
435
57
4
0
257,854
0
L
Vulcan
7,196
450
52
3
0
267,920
2
L
Hou Yi
7,677
480
75
5
0
275,351
0
L
Guan Yu
8,264
517
101
6
0
304,296
3
L
Hel
6,361
398
36
2
0
265,511
0
W
Athena
8,176
511
31
2
0
328,929
3
W
Amaterasu
7,744
484
73
5
0
313,023
1
W
Skadi
8,079
505
116
7
0
292,198
1
W
Kali
8,714
545
102
6
0
336,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role