Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
P360 Cudii
Bellona
Platinum V
Level 160
God Stats
10W - 5L
1,788 SR
Queue Stats
277W - 268L
1,430 MMR
Solo
Ne Zha
Ne Zha
Bronze IV
TH38O63YMAN
Ne Zha
Bronze IV
Level 149
God Stats
0W - 2L
1,729 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze V
Twisted-Mindd
Vulcan
Bronze V
Level 137
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1
Ymir
Ymir
Silver III
imspringin
Ymir
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,463 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,593 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,646 SR
1,475 MMR
Ishtar
Ishtar
Gold IV
GodOfWarZkiller3
Ishtar
Gold IV
Level 57
God Stats
5W - 3L
1,822 SR
Queue Stats
91W - 89L
1,411 MMR
Solo
Da Ji
Da Ji
Gold V
Magri_4
Da Ji
Gold V
Level 103
God Stats
8W - 3L
1,751 SR
Queue Stats
30W - 29L
1,444 MMR
Party 3
Scylla
Scylla
Platinum V
SlammingClam
Scylla
Platinum V
Level 74
God Stats
33W - 30L
1,631 SR
Queue Stats
201W - 206L
1,687 MMR
Party 2
Achilles
Achilles
Gold IV
WillMac46
Achilles
Gold IV
Level 126
God Stats
1W - 1L
1,182 SR
Queue Stats
50W - 49L
1,499 MMR
Party 3
Bacchus
Bacchus
Gold V
xTheBigSpoon
Bacchus
Gold V
Level 158
God Stats
10W - 12L
1,842 SR
Queue Stats
194W - 194L
1,331 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
0 / 5 / 0
9,395
470
3,201
18,045
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
P360 Cudii
Bellona
12
1 / 0 / 0
8,023
401
7,029
13,923
12,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
12
0 / 7 / 0
7,402
370
5,372
16,364
5,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 0
7,650
383
9,148
13,014
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 0
8,303
415
3,011
15,277
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
King ArthurAtlasCernunnosHades

VS

Bans
KaliLokiGuan YuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
12,377
619
12,413
12,821
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
Magri_4
Da Ji
18
7 / 0 / 2
12,142
607
9,790
13,918
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
18
5 / 0 / 4
12,292
615
10,082
6,415
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
WillMac46
Achilles
18
2 / 1 / 4
12,024
601
10,422
21,333
16,907
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
xTheBigSpoon
Bacchus
17
3 / 0 / 12
10,719
536
7,811
12,307
13,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
23
23
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
W
6
0
3
7.5
W
Da Ji
Magri_4
Da Ji
7
0
2
8
L
Bellona
P360 Cudii
Bellona
1
0
0
1
W
Scylla
5
0
4
7
L
Ne Zha
0
7
0
0
L
0
7
0
0
W
Achilles
WillMac46
Achilles
2
1
4
4
L
0
4
0
0
W
Bacchus
xTheBigSpoon
Bacchus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
50,518
76,623
Taken
66,794
42,861
Mitigated
47,269
17,929
Healing
29,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,201
1,279
0
6,895
18,045
7,113
165
2,121
15,924
0
105,031
W
12,413
6,691
0
7,116
12,821
6,798
8,813
3,615
9,206
0
119,955
W
Da Ji
Magri_4
Da Ji
9,790
3,232
0
10,310
13,918
7,571
1,233
1,451
12,467
0
107,192
L
Bellona
P360 Cudii
Bellona
7,029
2,433
0
5,638
13,923
12,168
0
1,662
12,261
0
43,171
W
Scylla
10,082
306
0
2,948
6,415
2,670
4,001
2,589
3,826
107,003
0
L
Ne Zha
5,372
1,647
430
1,206
16,364
5,976
0
3,978
12,386
0
52,403
L
9,148
1,726
10
1,343
13,014
5,256
0
7,580
5,434
51,586
0
W
Achilles
WillMac46
Achilles
10,422
3,165
0
6,374
21,333
16,907
1,314
1,784
18,072
0
77,901
L
3,011
813
0
2,407
15,277
12,348
1,130
2,291
12,986
36,217
2,327
W
Bacchus
xTheBigSpoon
Bacchus
7,811
756
0
2,431
12,307
13,323
1,231
4,769
7,538
34,778
2,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
59,554
469
Minions Killed
653
0
Camps Cleared
0
1,751,245
Distance Traveled
2,035,140
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,395
470
149
7
0
334,424
3
W
Ishtar
12,377
619
155
8
0
375,211
3
W
Da Ji
12,142
607
144
7
0
462,585
9
L
Bellona
8,023
401
87
4
0
323,385
3
W
Scylla
12,292
615
182
9
0
400,964
5
L
Ne Zha
7,402
370
80
4
0
396,288
2
L
Vulcan
7,650
383
89
4
0
357,418
1
W
Achilles
12,024
601
129
6
0
402,085
2
L
Ymir
8,303
415
64
3
0
339,730
4
W
Bacchus
10,719
536
43
2
0
394,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role