Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Elmejorcit11
Agni
Level 128
God Stats
4W - 3L
1,830 SR
Queue Stats
62W - 43L
1,655 Elo+
Party 1
Chang'e
Chang'e
KI Monst3rcat
Chang'e
Level 151
God Stats
3W - 6L
1,547 SR
Queue Stats
32W - 42L
1,567 Elo+
Solo
Thor
Thor
LATAMSLAYER420
Thor
Level 145
God Stats
1W - 2L
1,606 SR
Queue Stats
10W - 8L
1,667 Elo+
Solo
Ishtar
Ishtar
Nusaki69
Ishtar
Level 155
God Stats
21W - 28L
1,539 SR
Queue Stats
309W - 320L
1,581 Elo+
Solo
Team Averages
Level 146
1,604 SR
1,594 Elo+

VS

Team Averages
Level 144
1,551 SR
1,566 Elo+
Heimdallr
Heimdallr
ArKingCrow
Heimdallr
Level 158
God Stats
22W - 17L
1,575 SR
Queue Stats
367W - 354L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
CADsniper
Gilgamesh
Level 148
God Stats
12W - 6L
1,654 SR
Queue Stats
118W - 107L
1,623 Elo+
Solo
Zeus
Zeus
JamesLander0
Zeus
Level 149
God Stats
24W - 17L
1,483 SR
Queue Stats
403W - 417L
1,506 Elo+
Solo
Cerberus
Cerberus
Rezzerekt
Cerberus
Level 156
God Stats
13W - 11L
1,543 SR
Queue Stats
299W - 323L
1,618 Elo+
Solo
Bastet
Bastet
SoooOMG
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 0 / 1
4,527
905
1,745
3,955
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 1 / 0
4,566
913
2,356
2,971
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
9
0 / 1 / 0
4,281
856
3,221
4,550
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,789
758
842
1,005
319
Mace

Mace

+10
Physical Power

Ishtar
Nusaki69
Ishtar
9
0 / 1 / 0
4,202
840
2,721
3,973
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArKingCrow
Heimdallr
9
0 / 0 / 2
4,333
867
2,029
2,700
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
CADsniper
Gilgamesh
10
2 / 0 / 0
5,348
1,070
873
2,156
1,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 1 / 2
4,897
979
2,591
2,036
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Rezzerekt
Cerberus
10
0 / 0 / 3
4,463
893
2,198
5,074
3,046
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
SoooOMG
Bastet
9
0 / 0 / 3
4,360
872
4,704
4,110
1,398
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
4
4
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
1
0.5
W
Heimdallr
ArKingCrow
Heimdallr
0
0
2
1
W
Gilgamesh
CADsniper
Gilgamesh
2
0
0
2
L
1
1
0
1
W
2
1
2
3
L
Chang'e
0
1
0
0
L
0
1
0
0
L
Ishtar
Nusaki69
Ishtar
0
1
0
0
W
Cerberus
Rezzerekt
Cerberus
0
0
3
1.5
W
Bastet
SoooOMG
Bastet
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,885
Damage
12,395
16,454
Taken
16,076
7,616
Mitigated
7,232
5,266
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,745
153
0
1,263
3,955
3,089
0
753
3,202
0
10,650
W
Heimdallr
ArKingCrow
Heimdallr
2,029
649
0
1,395
2,700
1,081
0
1,299
1,328
0
13,028
W
Gilgamesh
CADsniper
Gilgamesh
873
163
860
940
2,156
1,011
0
1,021
1,135
0
6,895
L
2,356
33
0
840
2,971
1,134
0
1,211
1,760
13,392
0
W
2,591
61
0
4
2,036
696
0
507
1,446
14,951
0
L
Chang'e
3,221
402
782
1,496
4,550
1,571
0
1,018
3,532
11,087
0
L
842
0
0
17
1,005
319
0
203
802
0
842
L
Ishtar
Nusaki69
Ishtar
2,721
1,921
0
868
3,973
1,503
0
1,604
2,369
0
11,126
W
Cerberus
Rezzerekt
Cerberus
2,198
0
0
1,847
5,074
3,046
0
1,705
3,369
14,309
0
W
Bastet
SoooOMG
Bastet
4,704
1,388
0
1,700
4,110
1,398
0
1,045
3,030
0
10,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
23,401
100
Minions Killed
130
0
Camps Cleared
0
463,964
Distance Traveled
567,919
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,527
905
23
5
0
126,366
1
W
Heimdallr
4,333
867
17
3
0
98,626
2
W
Gilgamesh
5,348
1,070
13
3
0
116,774
3
L
Agni
4,566
913
32
6
0
110,863
1
W
Zeus
4,897
979
41
8
0
102,364
0
L
Chang'e
4,281
856
26
5
0
108,374
1
L
Thor
3,789
758
0
0
0
17,997
0
L
Ishtar
4,202
840
19
4
0
100,364
2
W
Cerberus
4,463
893
38
8
0
114,672
2
W
Bastet
4,360
872
21
4
0
135,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role